mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-23 04:33:12 +00:00
6784 lines
183 KiB
XML
6784 lines
183 KiB
XML
<?xml version="1.0" encoding = "Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="7.00"
|
|
Name="exe"
|
|
SccProjectName=""$/jedi/code", ROBAAAAA"
|
|
SccAuxPath=""
|
|
SccLocalPath="."
|
|
SccProvider="MSSCCI:Microsoft Visual SourceSafe">
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"/>
|
|
</Platforms>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory=".\Debug"
|
|
IntermediateDirectory=".\Debug\exe"
|
|
ConfigurationType="1"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
WholeProgramOptimization="FALSE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
OptimizeForProcessor="2"
|
|
AdditionalIncludeDirectories="ff/ifc"
|
|
PreprocessorDefinitions="_DEBUG,_JK2EXE,WIN32,_WINDOWS,_IMMERSION,_FF"
|
|
MinimalRebuild="TRUE"
|
|
RuntimeLibrary="5"
|
|
BufferSecurityCheck="FALSE"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"
|
|
PrecompiledHeaderFile=".\Debug\exe/starwars.pch"
|
|
AssemblerListingLocation=".\Debug\exe/"
|
|
ObjectFile=".\Debug\exe/"
|
|
ProgramDataBaseFileName=".\Debug\exe/"
|
|
BrowseInformation="1"
|
|
WarningLevel="4"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="4"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="ALut.lib OpenAL32.lib winmm.lib wsock32.lib ff/ifc/ifc22.lib"
|
|
OutputFile=".\Debug/jasp.exe"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="TRUE"
|
|
GenerateDebugInformation="TRUE"
|
|
ProgramDatabaseFile=".\Debug/jasp.pdb"
|
|
GenerateMapFile="TRUE"
|
|
MapFileName=".\Debug\jasp.map"
|
|
SubSystem="2"
|
|
StackReserveSize="8388608"/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="TRUE"
|
|
SuppressStartupBanner="TRUE"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Debug/starwars.tlb"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"
|
|
ResourceOutputFileName="win32\winquake.res"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="SHDebug|Win32"
|
|
OutputDirectory=".\SHDebug"
|
|
IntermediateDirectory=".\SHDebug\exe"
|
|
ConfigurationType="1"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
OptimizeForProcessor="2"
|
|
AdditionalIncludeDirectories="ff/ifc"
|
|
PreprocessorDefinitions="_DEBUG,MEM_DEBUG,_JK2EXE,WIN32,_WINDOWS,_IMMERSION,_FF"
|
|
RuntimeLibrary="5"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"
|
|
PrecompiledHeaderFile=".\SHDebug\exe/starwars.pch"
|
|
AssemblerListingLocation=".\SHDebug\exe/"
|
|
ObjectFile=".\SHDebug\exe/"
|
|
ProgramDataBaseFileName=".\SHDebug\exe/"
|
|
BrowseInformation="1"
|
|
WarningLevel="4"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="4"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="./shdebug/exe/smrtheap.obj ALut.lib OpenAL32.lib winmm.lib wsock32.lib ff/ifc/ifc22.lib"
|
|
OutputFile=".\SHDebug/jk3sp.exe"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="TRUE"
|
|
GenerateDebugInformation="TRUE"
|
|
ProgramDatabaseFile=".\SHDebug/jk3sp.pdb"
|
|
GenerateMapFile="TRUE"
|
|
MapFileName=".\SHDebug\jk3sp.map"
|
|
SubSystem="2"
|
|
StackReserveSize="8388608"/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="TRUE"
|
|
SuppressStartupBanner="TRUE"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\SHDebug/starwars.tlb"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"
|
|
ResourceOutputFileName="win32\winquake.res"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="FinalBuild|Win32"
|
|
OutputDirectory=".\FinalBuild"
|
|
IntermediateDirectory=".\FinalBuild\exe"
|
|
ConfigurationType="1"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
WholeProgramOptimization="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
GlobalOptimizations="TRUE"
|
|
InlineFunctionExpansion="1"
|
|
OptimizeForProcessor="2"
|
|
OptimizeForWindowsApplication="TRUE"
|
|
AdditionalIncludeDirectories="ff/ifc"
|
|
PreprocessorDefinitions="NDEBUG,FINAL_BUILD,_JK2EXE,WIN32,_WINDOWS,_IMMERSION,_FF"
|
|
StringPooling="TRUE"
|
|
RuntimeLibrary="4"
|
|
BufferSecurityCheck="FALSE"
|
|
EnableFunctionLevelLinking="FALSE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"
|
|
PrecompiledHeaderFile=".\FinalBuild\exe/starwars.pch"
|
|
AssemblerListingLocation=".\FinalBuild\exe/"
|
|
ObjectFile=".\FinalBuild\exe/"
|
|
ProgramDataBaseFileName=".\FinalBuild\exe/"
|
|
WarningLevel="4"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="0"
|
|
CompileAs="0"
|
|
DisableSpecificWarnings="4702"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="ALut.lib OpenAL32.lib winmm.lib wsock32.lib ff/ifc/ifc22.lib"
|
|
OutputFile=".\FinalBuild/jasp.exe"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="TRUE"
|
|
GenerateDebugInformation="FALSE"
|
|
ProgramDatabaseFile=""
|
|
GenerateMapFile="TRUE"
|
|
SubSystem="2"
|
|
StackReserveSize="8388608"
|
|
OptimizeReferences="2"
|
|
EnableCOMDATFolding="2"
|
|
SetChecksum="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="TRUE"
|
|
SuppressStartupBanner="TRUE"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\FinalBuild/starwars.tlb"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory=".\Release"
|
|
IntermediateDirectory=".\Release\exe"
|
|
ConfigurationType="1"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
GlobalOptimizations="TRUE"
|
|
InlineFunctionExpansion="1"
|
|
OptimizeForProcessor="2"
|
|
OptimizeForWindowsApplication="TRUE"
|
|
AdditionalIncludeDirectories="ff/ifc"
|
|
PreprocessorDefinitions="NDEBUG,_JK2EXE,WIN32,_WINDOWS,_IMMERSION,_FF"
|
|
StringPooling="TRUE"
|
|
MinimalRebuild="TRUE"
|
|
RuntimeLibrary="4"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"
|
|
PrecompiledHeaderFile=".\Release\exe/starwars.pch"
|
|
AssemblerListingLocation=".\Release\exe/"
|
|
ObjectFile=".\Release\exe/"
|
|
ProgramDataBaseFileName=".\Release\exe/"
|
|
BrowseInformation="1"
|
|
WarningLevel="4"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="3"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="ALut.lib OpenAL32.lib winmm.lib wsock32.lib ff/ifc/ifc22.lib"
|
|
OutputFile=".\Release/jasp.exe"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="TRUE"
|
|
GenerateDebugInformation="TRUE"
|
|
ProgramDatabaseFile=".\Release/jasp.pdb"
|
|
GenerateMapFile="TRUE"
|
|
MapFileName=".\Release\jasp.map"
|
|
SubSystem="2"
|
|
StackReserveSize="8388608"/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="TRUE"
|
|
SuppressStartupBanner="TRUE"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\Release/starwars.tlb"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<Files>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90">
|
|
<File
|
|
RelativePath=".\client\cl_cgame.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_cin.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_console.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_input.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_keys.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_main.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_mp3.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_parse.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_scrn.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_ui.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_draw.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_load.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_patch.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_polylib.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_randomterrain.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_shader.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_terrain.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_terrainmap.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_test.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_trace.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cmd.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\common.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cvar.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\exe_headers.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\files_common.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\files_pc.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\genericparser2.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\md4.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\msg.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\net_chan.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\q_math.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\q_shared.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_ambient.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_dma.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_mem.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_mix.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_music.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\stringed_ingame.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\stringed_interface.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_ccmds.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_client.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_game.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_init.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_main.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_savegame.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_snapshot.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\sv_world.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\unzip.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\vmachine.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_input.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_main.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_shared.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_snd.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_syscon.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_video.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_wndproc.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\z_memman_pc.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<Filter
|
|
Name="0_compiled_first"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\0_compiled_first\0_SH_Leak.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="EAX"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\client\eax\EaxMan.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\eax\eax.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="OpenAL"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\client\OpenAL\al.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\OpenAL\alc.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\OpenAL\alctypes.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\OpenAL\altypes.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\OpenAL\alu.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\OpenAL\alut.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="smartheap"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\SHDebug\HA312W32.DLL">
|
|
</File>
|
|
<File
|
|
RelativePath=".\smartheap\HAW32M.LIB">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\smartheap\HEAPAGNT.H">
|
|
</File>
|
|
<File
|
|
RelativePath=".\SHDebug\SHW32.DLL">
|
|
</File>
|
|
<File
|
|
RelativePath=".\smartheap\SMRTHEAP.C">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\smartheap\SMRTHEAP.H">
|
|
</File>
|
|
<File
|
|
RelativePath=".\smartheap\smrtheap.hpp">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h;hpp;hxx;hm;inl;fi;fd">
|
|
<File
|
|
RelativePath=".\game\anims.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\b_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\bg_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\bset.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\bstate.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\cgame\cg_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\chash.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\cl_mp3.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\client.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\client_ui.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_draw.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_landscape.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_local.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_patch.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_polylib.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_randomterrain.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\cm_terrainmap.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\common_headers.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\exe_headers.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\fffx.h">
|
|
</File>
|
|
<File
|
|
RelativePath="qcommon\files.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\g_functions.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\g_items.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\g_local.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\g_nav.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\g_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\g_shared.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\genericparser2.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\keys.h">
|
|
</File>
|
|
<File
|
|
RelativePath="qcommon\platform.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\q_shared.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\qfiles.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\server\server.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_ambient.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_local.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_music.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\snd_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\sstring.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\statindex.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\stringed_ingame.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\stringed_interface.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\tags.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\teams.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\timing.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\unzip.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\vmachine.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\weapons.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_local.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Resource Files"
|
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
|
|
<File
|
|
RelativePath=".\ALut.lib">
|
|
</File>
|
|
<File
|
|
RelativePath="win32\AutoVersion.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\EaxMan.dll">
|
|
</File>
|
|
<File
|
|
RelativePath=".\OpenAL32.dll">
|
|
</File>
|
|
<File
|
|
RelativePath=".\OpenAL32.lib">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\background.bmp">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\clear.bmp">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\resource.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\starwars.ico">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\winquake.rc">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="MP3 Source"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\mp3code\cdct.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\csbt.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\csbtL3.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\csbtb.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cup.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cupL1.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cupini.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cupl3.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cwin.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cwinb.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\cwinm.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\hwin.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\l3dq.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\l3init.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\mdct.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\mhead.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\msis.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\towave.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\uph.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\upsf.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\wavep.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<Filter
|
|
Name="MP3 Headers"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\mp3code\L3.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\config.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\copyright.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\htable.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\jdw.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\mhead.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\mp3struct.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\port.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\small_header.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\mp3code\tableawd.h">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="ForceFeedback Source"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\win32\FeelIt\fffx.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\fffx_feel.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<Filter
|
|
Name="ForceFeedback Headers"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FEELitIFR.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FFC.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FFCErrors.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelBaseTypes.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelBox.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelCompoundEffect.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelCondition.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelConstant.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelDXDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelDamper.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelEffect.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelEllipse.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelEnclosure.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelFriction.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelGrid.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelInertia.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelMouse.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelPeriodic.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelProjects.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelRamp.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelSpring.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelTexture.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FeelitAPI.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\fffx_feel.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="ForceFeedback Binaries"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FFC10.dll">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FFC10.lib">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FFC10d.dll">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\FeelIt\FFC10d.lib">
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="Renderer Source"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\renderer\MatComp.c">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_WorldEffects.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_arioche.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_backend.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_bsp.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_cmds.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_curve.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_draw.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_font.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_ghoul2.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_image.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_init.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_jpeg_interface.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_light.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_main.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_marks.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_mesh.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_model.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_noise.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_quicksprite.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_scene.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_shade.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_shade_calc.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_shader.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_shadows.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_sky.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_stl.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_surface.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_surfacesprites.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_terrain.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_world.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_gamma.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_glimp.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\win_qgl.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<Filter
|
|
Name="Renderer Headers"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\renderer\glext.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\win32\glw_win.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\qgl.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_WorldEffects.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_font.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_jpeg_interface.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_landscape.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_local.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_quicksprite.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_stl.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\tr_types.h">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="UI Source"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\ui\ui_atoms.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_connect.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_main.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="ui\ui_saber.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_shared.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_syscalls.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<Filter
|
|
Name="UI Headers"
|
|
Filter="h;hpp;hxx;hm;inl">
|
|
<File
|
|
RelativePath=".\cgame\animtable.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\channels.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\gameinfo.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\client\keycodes.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\menudef.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\qcommon.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\stv_version.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\surfaceflags.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_local.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ui\ui_shared.h">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="JPEG"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\jpeg-6\jcapimin.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jccoefct.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jccolor.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcdctmgr.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jchuff.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jchuff.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcinit.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcmainct.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcmarker.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcmaster.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcomapi.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jconfig.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcparam.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcphuff.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcprepct.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jcsample.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jctrans.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdapimin.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdapistd.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdatadst.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdatasrc.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdcoefct.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdcolor.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdct.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jddctmgr.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdhuff.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdhuff.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdinput.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdmainct.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdmarker.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdmaster.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdpostct.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdsample.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jdtrans.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jerror.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jerror.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jfdctflt.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jidctflt.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jinclude.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jmemmgr.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jmemnobs.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jmemsys.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jmorecfg.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jpegint.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jpeglib.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jutils.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\jpeg-6\jversion.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="FF (Immersion)"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\ff\cl_ff.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\cl_ff.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\common_headers.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ChannelCompound.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ChannelSet.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ChannelSet.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ConfigParser.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ConfigParser.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_HandleTable.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_HandleTable.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_MultiCompound.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_MultiCompound.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_MultiEffect.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_MultiEffect.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_MultiSet.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_MultiSet.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ffset.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_ffset.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_local.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_public.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_snd.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_snd.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_system.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_system.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_utils.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\ff_utils.h">
|
|
</File>
|
|
<Filter
|
|
Name="IFC"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\ff\IFC\FeelitAPI.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\IFC.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\IFCErrors.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmBaseTypes.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmBox.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmCompoundEffect.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmCondition.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmConstant.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmDXDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmDamper.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmDevices.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmEffect.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmEffectSuite.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmEllipse.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmEnclosure.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmFriction.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmGrid.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmIFR.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmInertia.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmMouse.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmPeriodic.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmProjects.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmRamp.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmSpring.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\ImmTexture.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="FF Binaries"
|
|
Filter="*.dll">
|
|
<File
|
|
RelativePath=".\IFC22.dll">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ff\IFC\IFC22.lib">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="RMG"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\RMG\RM_Area.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Area.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Headers.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_InstanceFile.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_InstanceFile.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_BSP.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_BSP.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_Group.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_Group.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_Random.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_Random.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_Void.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Instance_Void.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Manager.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Manager.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Mission.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Mission.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Objective.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Objective.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Path.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Path.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Terrain.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\RMG\RM_Terrain.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="PNG"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\png\png.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough="..\server\exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\png\png.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="zlib32"
|
|
Filter="">
|
|
<File
|
|
RelativePath="zlib32\deflate.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="zlib32\deflate.h">
|
|
</File>
|
|
<File
|
|
RelativePath="zlib32\inflate.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="zlib32\inflate.h">
|
|
</File>
|
|
<File
|
|
RelativePath="zlib32\zip.h">
|
|
</File>
|
|
<File
|
|
RelativePath="zlib32\zipcommon.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough=""/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough=""/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough=""/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
PrecompiledHeaderThrough=""/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Ghoul2"
|
|
Filter="">
|
|
<File
|
|
RelativePath=".\ghoul2\G2.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ghoul2\G2_API.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ghoul2\G2_bolts.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ghoul2\G2_bones.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ghoul2\G2_misc.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\ghoul2\G2_surfaces.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="SHDebug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="FinalBuild|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="3"
|
|
PrecompiledHeaderThrough="../server/exe_headers.h"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\qcommon\MiniHeap.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\ghoul2\ghoul2_gore.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\game\ghoul2_shared.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\matcomp.h">
|
|
</File>
|
|
<File
|
|
RelativePath=".\renderer\mdx_format.h">
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|