jedi-academy/code/RMG/RM_Instance_Void.cpp

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2013-04-19 02:52:48 +00:00
/************************************************************************************************
*
* RM_Instance_Void.cpp
*
* Implements the CRMVoidInstance class. This class just adds a void into the
* area manager to help space things out.
*
************************************************************************************************/
#include "../server/exe_headers.h"
#include "RM_Headers.h"
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#include "RM_Instance_Void.h"
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/************************************************************************************************
* CRMVoidInstance::CRMVoidInstance
* constructs a void instance
*
* inputs:
* instGroup: parser group containing infromation about this instance
* instFile: reference to an open instance file for creating sub instances
*
* return:
* none
*
************************************************************************************************/
CRMVoidInstance::CRMVoidInstance ( CGPGroup *instGroup, CRMInstanceFile& instFile )
: CRMInstance ( instGroup, instFile )
{
mSpacingRadius = atof( instGroup->FindPairValue ( "spacing", "0" ) );
mFlattenRadius = atof( instGroup->FindPairValue ( "flatten", "0" ) );
}
/************************************************************************************************
* CRMVoidInstance::SetArea
* Overidden to make sure the void area doesnt continually.
*
* inputs:
* area: area to set
*
* return:
* none
*
************************************************************************************************/
void CRMVoidInstance::SetArea ( CRMAreaManager* amanager, CRMArea* area )
{
// Disable collision
area->EnableCollision ( false );
// Do what really needs to get done
CRMInstance::SetArea ( amanager, area );
}