2013-04-19 02:52:48 +00:00
//Anything above this #include will be ignored by the compiler
# include "../qcommon/exe_headers.h"
// Filename:- cl_mp3.cpp
//
// (The interface module between all the MP3 stuff and the game)
# include "client.h"
# include "snd_mp3.h" // only included directly by a few snd_xxxx.cpp files plus this one
# include "../mp3code/mp3struct.h" // keep this rather awful file secret from the rest of the program
# include "../mp3code/copyright.h"
// expects data already loaded, filename arg is for error printing only
//
// returns success/fail
//
sboolean MP3_IsValid ( const char * psLocalFilename , void * pvData , int iDataLen , sboolean bStereoDesired /* = qfalse */ )
{
char * psError = C_MP3_IsValid ( pvData , iDataLen , bStereoDesired ) ;
if ( psError )
{
Com_Printf ( va ( S_COLOR_RED " %s(%s) \n " , psError , psLocalFilename ) ) ;
}
return ! psError ;
}
// expects data already loaded, filename arg is for error printing only
//
// returns unpacked length, or 0 for errors (which will be printed internally)
//
int MP3_GetUnpackedSize ( const char * psLocalFilename , void * pvData , int iDataLen , sboolean qbIgnoreID3Tag /* = qfalse */
, sboolean bStereoDesired /* = qfalse */
)
{
int iUnpackedSize = 0 ;
// always do this now that we have fast-unpack code for measuring output size... (much safer than relying on tags that may have been edited, or if MP3 has been re-saved with same tag)
//
if ( 1 ) //qbIgnoreID3Tag || !MP3_ReadSpecialTagInfo((byte *)pvData, iDataLen, NULL, &iUnpackedSize))
{
char * psError = C_MP3_GetUnpackedSize ( pvData , iDataLen , & iUnpackedSize , bStereoDesired ) ;
if ( psError )
{
Com_Printf ( va ( S_COLOR_RED " %s \n (File: %s) \n " , psError , psLocalFilename ) ) ;
return 0 ;
}
}
return iUnpackedSize ;
}
// expects data already loaded, filename arg is for error printing only
//
// returns byte count of unpacked data (effectively a success/fail bool)
//
int MP3_UnpackRawPCM ( const char * psLocalFilename , void * pvData , int iDataLen , byte * pbUnpackBuffer , sboolean bStereoDesired /* = qfalse */ )
{
int iUnpackedSize ;
char * psError = C_MP3_UnpackRawPCM ( pvData , iDataLen , & iUnpackedSize , pbUnpackBuffer , bStereoDesired ) ;
if ( psError )
{
Com_Printf ( va ( S_COLOR_RED " %s \n (File: %s) \n " , psError , psLocalFilename ) ) ;
return 0 ;
}
return iUnpackedSize ;
}
// psLocalFilename is just for error reporting (if any)...
//
sboolean MP3Stream_InitPlayingTimeFields ( LP_MP3STREAM lpMP3Stream , const char * psLocalFilename , void * pvData , int iDataLen , sboolean bStereoDesired /* = qfalse */ )
{
sboolean bRetval = qfalse ;
int iRate , iWidth , iChannels ;
char * psError = C_MP3_GetHeaderData ( pvData , iDataLen , & iRate , & iWidth , & iChannels , bStereoDesired ) ;
if ( psError )
{
Com_Printf ( va ( S_COLOR_RED " MP3Stream_InitPlayingTimeFields(): %s \n (File: %s) \n " , psError , psLocalFilename ) ) ;
}
else
{
int iUnpackLength = MP3_GetUnpackedSize ( psLocalFilename , pvData , iDataLen , qfalse , // sboolean qbIgnoreID3Tag
bStereoDesired ) ;
if ( iUnpackLength )
{
lpMP3Stream - > iTimeQuery_UnpackedLength = iUnpackLength ;
lpMP3Stream - > iTimeQuery_SampleRate = iRate ;
lpMP3Stream - > iTimeQuery_Channels = iChannels ;
lpMP3Stream - > iTimeQuery_Width = iWidth ;
bRetval = qtrue ;
}
}
return bRetval ;
}
float MP3Stream_GetPlayingTimeInSeconds ( LP_MP3STREAM lpMP3Stream )
{
if ( lpMP3Stream - > iTimeQuery_UnpackedLength ) // fields initialised?
return ( float ) ( ( ( ( double ) lpMP3Stream - > iTimeQuery_UnpackedLength / ( double ) lpMP3Stream - > iTimeQuery_SampleRate ) / ( double ) lpMP3Stream - > iTimeQuery_Channels ) / ( double ) lpMP3Stream - > iTimeQuery_Width ) ;
return 0.0f ;
}
float MP3Stream_GetRemainingTimeInSeconds ( LP_MP3STREAM lpMP3Stream )
{
if ( lpMP3Stream - > iTimeQuery_UnpackedLength ) // fields initialised?
return ( float ) ( ( ( ( ( double ) ( lpMP3Stream - > iTimeQuery_UnpackedLength - ( lpMP3Stream - > iBytesDecodedTotal * ( lpMP3Stream - > iTimeQuery_SampleRate / dma . speed ) ) ) ) / ( double ) lpMP3Stream - > iTimeQuery_SampleRate ) / ( double ) lpMP3Stream - > iTimeQuery_Channels ) / ( double ) lpMP3Stream - > iTimeQuery_Width ) ;
return 0.0f ;
}
// expects data already loaded, filename arg is for error printing only
//
sboolean MP3_FakeUpWAVInfo ( const char * psLocalFilename , void * pvData , int iDataLen , int iUnpackedDataLength ,
int & format , int & rate , int & width , int & channels , int & samples , int & dataofs ,
sboolean bStereoDesired /* = qfalse */
)
{
// some things can be done instantly...
//
format = 1 ; // 1 for MS format
dataofs = 0 ; // will be 0 for me (since there's no header in the unpacked data)
// some things need to be read... (though the whole stereo flag thing is crap)
//
char * psError = C_MP3_GetHeaderData ( pvData , iDataLen , & rate , & width , & channels , bStereoDesired ) ;
if ( psError )
{
Com_Printf ( va ( S_COLOR_RED " %s \n (File: %s) \n " , psError , psLocalFilename ) ) ;
}
// and some stuff needs calculating...
//
samples = iUnpackedDataLength / width ;
return ! psError ;
}
const char sKEY_MAXVOL [ ] = " #MAXVOL " ; // formerly #defines
const char sKEY_UNCOMP [ ] = " #UNCOMP " ; // " "
// returns qtrue for success...
//
sboolean MP3_ReadSpecialTagInfo ( byte * pbLoadedFile , int iLoadedFileLen ,
id3v1_1 * * ppTAG /* = NULL */ ,
int * piUncompressedSize /* = NULL */ ,
float * pfMaxVol /* = NULL */
)
{
sboolean qbError = qfalse ;
id3v1_1 * pTAG = ( id3v1_1 * ) ( ( pbLoadedFile + iLoadedFileLen ) - sizeof ( id3v1_1 ) ) ; // sizeof = 128
if ( ! strncmp ( pTAG - > id , " TAG " , 3 ) )
{
// TAG found...
//
// read MAXVOL key...
//
if ( strncmp ( pTAG - > comment , sKEY_MAXVOL , strlen ( sKEY_MAXVOL ) ) )
{
qbError = qtrue ;
}
else
{
if ( pfMaxVol )
{
* pfMaxVol = atof ( pTAG - > comment + strlen ( sKEY_MAXVOL ) ) ;
}
}
//
// read UNCOMP key...
//
if ( strncmp ( pTAG - > album , sKEY_UNCOMP , strlen ( sKEY_UNCOMP ) ) )
{
qbError = qtrue ;
}
else
{
if ( piUncompressedSize )
{
* piUncompressedSize = atoi ( pTAG - > album + strlen ( sKEY_UNCOMP ) ) ;
}
}
}
else
{
pTAG = NULL ;
}
if ( ppTAG )
{
* ppTAG = pTAG ;
}
return ( pTAG & & ! qbError ) ;
}
# define FUZZY_AMOUNT (5*1024) // so it has to be significantly over, not just break even, because of
// the xtra CPU time versus memory saving
cvar_t * cv_MP3overhead = NULL ;
void MP3_InitCvars ( void )
{
cv_MP3overhead = Cvar_Get ( " s_mp3overhead " , va ( " %d " , sizeof ( MP3STREAM ) + FUZZY_AMOUNT ) , CVAR_ARCHIVE ) ;
}
// a file has been loaded in memory, see if we want to keep it as MP3, else as normal WAV...
//
// return = qtrue if keeping as MP3
//
// (note: the reason I pass in the unpacked size rather than working it out here is simply because I already have it)
//
sboolean MP3Stream_InitFromFile ( sfx_t * sfx , byte * pbSrcData , int iSrcDatalen , const char * psSrcDataFilename ,
int iMP3UnPackedSize , sboolean bStereoDesired /* = qfalse */
)
{
// first, make a decision based on size here as to whether or not it's worth it because of MP3 buffer space
// making small files much bigger (and therefore best left as WAV)...
//
if ( cv_MP3overhead & &
(
//iSrcDatalen + sizeof(MP3STREAM) + FUZZY_AMOUNT < iMP3UnPackedSize
iSrcDatalen + cv_MP3overhead - > integer < iMP3UnPackedSize
)
)
{
// ok, let's keep it as MP3 then...
//
float fMaxVol = 128 ; // seems to be a reasonable typical default for maxvol (for lip synch). Naturally there's no #define I can use instead...
MP3_ReadSpecialTagInfo ( pbSrcData , iSrcDatalen , NULL , NULL , & fMaxVol ) ; // try and read a read maxvol from MP3 header
// fill in some sfx_t fields...
//
// Q_strncpyz( sfx->name, psSrcDataFilename, sizeof(sfx->name) );
sfx - > eSoundCompressionMethod = ct_MP3 ;
sfx - > fVolRange = fMaxVol ;
//sfx->width = 2;
sfx - > iSoundLengthInSamples = ( ( iMP3UnPackedSize / 2 /*sfx->width*/ ) / ( 44100 / dma . speed ) ) / ( bStereoDesired ? 2 : 1 ) ;
//
// alloc mem for data and store it (raw MP3 in this case)...
//
sfx - > pSoundData = ( short * ) SND_malloc ( iSrcDatalen , sfx ) ;
memcpy ( sfx - > pSoundData , pbSrcData , iSrcDatalen ) ;
// now init the low-level MP3 stuff...
//
MP3STREAM SFX_MP3Stream = { 0 } ; // important to init to all zeroes!
char * psError = C_MP3Stream_DecodeInit ( & SFX_MP3Stream , /*sfx->data*/ /*sfx->soundData*/ pbSrcData , iSrcDatalen ,
dma . speed , //(s_khz->value == 44)?44100:(s_khz->value == 22)?22050:11025,
2 /*sfx->width*/ * 8 ,
bStereoDesired
) ;
SFX_MP3Stream . pbSourceData = ( byte * ) sfx - > pSoundData ;
if ( psError )
{
// This should never happen, since any errors or problems with the MP3 file would have stopped us getting
// to this whole function, but just in case...
//
Com_Printf ( va ( S_COLOR_YELLOW " File \" %s \" : %s \n " , psSrcDataFilename , psError ) ) ;
// This will leave iSrcDatalen bytes on the hunk stack (since you can't dealloc that), but MP3 files are
// usually small, and like I say, it should never happen.
//
// Strictly speaking, I should do a Z_Malloc above, then I could do a Z_Free if failed, else do a Hunk_Alloc
// to copy the Z_Malloc data into, then Z_Free, but for something that shouldn't happen it seemed bad to
// penalise the rest of the game with extra alloc demands.
//
return qfalse ;
}
// success ( ...on a plate).
//
// make a copy of the filled-in stream struct and attach to the sfx_t struct...
//
sfx - > pMP3StreamHeader = ( MP3STREAM * ) Z_Malloc ( sizeof ( MP3STREAM ) , TAG_SND_MP3STREAMHDR , qfalse ) ;
memcpy ( sfx - > pMP3StreamHeader , & SFX_MP3Stream , sizeof ( MP3STREAM ) ) ;
//
return qtrue ;
}
return qfalse ;
}
// decode one packet of MP3 data only (typical output size is 2304, or 2304*2 for stereo, so input size is less
//
// return is decoded byte count, else 0 for finished
//
int MP3Stream_Decode ( LP_MP3STREAM lpMP3Stream , sboolean bDoingMusic )
{
lpMP3Stream - > iCopyOffset = 0 ;
if ( 0 ) //!bDoingMusic)
{
/*
// SOF2: need to make a local buffer up so we can decode the piece we want from a contiguous bitstream rather than
// this linklist junk...
//
// since MP3 packets are generally 416 or 417 bytes in length it seems reasonable to just find which linked-chunk
// the current read offset lies within then grab the next one as well (since they're 2048 bytes) and make one
// buffer with just the two concat'd together. Shouldn't be much of a processor hit.
//
sndBuffer * pChunk = ( sndBuffer * ) lpMP3Stream - > pbSourceData ;
//
// may as well make this static to avoid cut down on stack-validation run-time...
//
static byte byRawBuffer [ SND_CHUNK_SIZE_BYTE * 2 ] ; // *2 for byte->short // easily enough to decode one frame of MP3 data, most are 416 or 417 bytes
// fast-forward to the correct chunk...
//
int iBytesToSkipPast = lpMP3Stream - > iSourceReadIndex ;
while ( iBytesToSkipPast > = SND_CHUNK_SIZE_BYTE )
{
pChunk = pChunk - > next ;
if ( ! pChunk )
{
// err.... reading off the end of the data stream guys...
//
// pChunk = (sndBuffer *) lpMP3Stream->pbSourceData; // restart
return 0 ; // ... 0 bytes decoded, so will just stop caller-decoder all nice and legal as EOS
}
iBytesToSkipPast - = SND_CHUNK_SIZE_BYTE ;
}
{
// ok, pChunk is now the 2k or so chunk we're in the middle of...
//
int iChunk1BytesToCopy = SND_CHUNK_SIZE_BYTE - iBytesToSkipPast ;
memcpy ( byRawBuffer , ( ( byte * ) pChunk - > sndChunk ) + iBytesToSkipPast , iChunk1BytesToCopy ) ;
//
// concat next chunk on to this as well...
//
pChunk = pChunk - > next ;
if ( pChunk )
{
memcpy ( byRawBuffer + iChunk1BytesToCopy , pChunk - > sndChunk , SND_CHUNK_SIZE_BYTE ) ;
}
else
{
memset ( byRawBuffer + iChunk1BytesToCopy , 0 , SND_CHUNK_SIZE_BYTE ) ;
}
}
{
// now we need to backup some struct fields, fake 'em, do the lo-level call, then restore 'em...
//
byte * pbSourceData_Old = lpMP3Stream - > pbSourceData ;
int iSourceReadIndex_Old = lpMP3Stream - > iSourceReadIndex ;
lpMP3Stream - > pbSourceData = & byRawBuffer [ 0 ] ;
lpMP3Stream - > iSourceReadIndex = 0 ; // since this is zero, not the buffer offset within a chunk, we can play tricks further down when restoring
{
unsigned int uiBytesDecoded = C_MP3Stream_Decode ( lpMP3Stream , qfalse ) ;
lpMP3Stream - > iSourceReadIndex + = iSourceReadIndex_Old ; // note '+=' rather than '=', to take account of movement.
lpMP3Stream - > pbSourceData = pbSourceData_Old ;
return uiBytesDecoded ;
}
}
*/
}
else
{
// SOF2 music, or EF1 anything...
//
return C_MP3Stream_Decode ( lpMP3Stream , qfalse ) ; // bFastForwarding
}
}
sboolean MP3Stream_SeekTo ( channel_t * ch , float fTimeToSeekTo )
{
const float fEpsilon = 0.05f ; // accurate to 1/50 of a second, but plus or minus this gives 1/10 of second
MP3Stream_Rewind ( ch ) ;
//
// sanity... :-)
//
const float fTrackLengthInSeconds = MP3Stream_GetPlayingTimeInSeconds ( & ch - > MP3StreamHeader ) ;
if ( fTimeToSeekTo > fTrackLengthInSeconds )
{
fTimeToSeekTo = fTrackLengthInSeconds ;
}
// now do the seek...
//
while ( 1 )
{
float fPlayingTimeElapsed = MP3Stream_GetPlayingTimeInSeconds ( & ch - > MP3StreamHeader ) - MP3Stream_GetRemainingTimeInSeconds ( & ch - > MP3StreamHeader ) ;
float fAbsTimeDiff = fabs ( fTimeToSeekTo - fPlayingTimeElapsed ) ;
if ( fAbsTimeDiff < = fEpsilon )
return qtrue ;
// when decoding, use fast-forward until within 3 seconds, then slow-decode (which should init stuff properly?)...
//
int iBytesDecodedThisPacket = C_MP3Stream_Decode ( & ch - > MP3StreamHeader , ( fAbsTimeDiff > 3.0f ) ) ; // bFastForwarding
if ( iBytesDecodedThisPacket = = 0 )
break ; // EOS
}
return qfalse ;
}
// returns qtrue for all ok
//
sboolean MP3Stream_Rewind ( channel_t * ch )
{
ch - > iMP3SlidingDecodeWritePos = 0 ;
ch - > iMP3SlidingDecodeWindowPos = 0 ;
/*
char * psError = C_MP3Stream_Rewind ( & ch - > MP3StreamHeader ) ;
if ( psError )
{
Com_Printf ( S_COLOR_YELLOW " %s \n " , psError ) ;
return qfalse ;
}
return qtrue ;
*/
// speed opt, since I know I already have the right data setup here...
//
memcpy ( & ch - > MP3StreamHeader , ch - > thesfx - > pMP3StreamHeader , sizeof ( ch - > MP3StreamHeader ) ) ;
return qtrue ;
}
// returns qtrue while still playing normally, else qfalse for either finished or request-offset-error
//
sboolean MP3Stream_GetSamples ( channel_t * ch , int startingSampleNum , int count , short * buf , sboolean bStereo )
{
sboolean qbStreamStillGoing = qtrue ;
const int iQuarterOfSlidingBuffer = sizeof ( ch - > MP3SlidingDecodeBuffer ) / 4 ;
const int iThreeQuartersOfSlidingBuffer = ( sizeof ( ch - > MP3SlidingDecodeBuffer ) * 3 ) / 4 ;
// Com_Printf("startingSampleNum %d\n",startingSampleNum);
count * = 2 /* <- = SOF2; ch->sfx->width*/ ; // count arg was for words, so double it for bytes;
// convert sample number into a byte offset... (make new variable for clarity?)
//
startingSampleNum * = 2 /* <- = SOF2; ch->sfx->width*/ * ( bStereo ? 2 : 1 ) ;
if ( startingSampleNum < ch - > iMP3SlidingDecodeWindowPos )
{
// what?!?!?! smegging time travel needed or something?, forget it
memset ( buf , 0 , count ) ;
return qfalse ;
}
// OutputDebugString(va("\nRequest: startingSampleNum %d, count %d\n",startingSampleNum,count));
// OutputDebugString(va("WindowPos %d, WindowWritePos %d\n",ch->iMP3SlidingDecodeWindowPos,ch->iMP3SlidingDecodeWritePos));
// sboolean _bDecoded = qfalse;
while ( !
(
( startingSampleNum > = ch - > iMP3SlidingDecodeWindowPos )
& &
( startingSampleNum + count < ch - > iMP3SlidingDecodeWindowPos + ch - > iMP3SlidingDecodeWritePos )
)
)
{
// if (!_bDecoded)
// {
// Com_Printf(S_COLOR_YELLOW"Decode needed!\n");
// }
// _bDecoded = qtrue;
// OutputDebugString("Scrolling...");
int _iBytesDecoded = MP3Stream_Decode ( ( LP_MP3STREAM ) & ch - > MP3StreamHeader , bStereo ) ; // stereo only for music, so this is safe
// OutputDebugString(va("%d bytes decoded\n",_iBytesDecoded));
if ( _iBytesDecoded = = 0 )
{
// no more source data left so clear the remainder of the buffer...
//
memset ( ch - > MP3SlidingDecodeBuffer + ch - > iMP3SlidingDecodeWritePos , 0 , sizeof ( ch - > MP3SlidingDecodeBuffer ) - ch - > iMP3SlidingDecodeWritePos ) ;
// OutputDebugString("Finished\n");
qbStreamStillGoing = qfalse ;
break ;
}
else
{
memcpy ( ch - > MP3SlidingDecodeBuffer + ch - > iMP3SlidingDecodeWritePos , ch - > MP3StreamHeader . bDecodeBuffer , _iBytesDecoded ) ;
ch - > iMP3SlidingDecodeWritePos + = _iBytesDecoded ;
// if reached 3/4 of buffer pos, backscroll the decode window by one quarter...
//
if ( ch - > iMP3SlidingDecodeWritePos > iThreeQuartersOfSlidingBuffer )
{
memmove ( ch - > MP3SlidingDecodeBuffer , ( ( byte * ) ch - > MP3SlidingDecodeBuffer + iQuarterOfSlidingBuffer ) , iThreeQuartersOfSlidingBuffer ) ;
ch - > iMP3SlidingDecodeWritePos - = iQuarterOfSlidingBuffer ;
ch - > iMP3SlidingDecodeWindowPos + = iQuarterOfSlidingBuffer ;
}
}
// OutputDebugString(va("WindowPos %d, WindowWritePos %d\n",ch->iMP3SlidingDecodeWindowPos,ch->iMP3SlidingDecodeWritePos));
}
// if (!_bDecoded)
// {
// Com_Printf(S_COLOR_YELLOW"No decode needed\n");
// }
assert ( startingSampleNum > = ch - > iMP3SlidingDecodeWindowPos ) ;
memcpy ( buf , ch - > MP3SlidingDecodeBuffer + ( startingSampleNum - ch - > iMP3SlidingDecodeWindowPos ) , count ) ;
// OutputDebugString("OK\n\n");
return qbStreamStillGoing ;
}
///////////// eof /////////////