jedi-academy/code/game/hitlocs.h

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2013-04-04 22:35:38 +00:00
#ifndef HITLOCS_H
#define HITLOCS_H
typedef enum //# hitloc_e
{
HL_NONE = 0,
HL_FOOT_RT,
HL_FOOT_LT,
HL_LEG_RT,
HL_LEG_LT,
HL_WAIST,
HL_BACK_RT,
HL_BACK_LT,
HL_BACK,
HL_CHEST_RT,
HL_CHEST_LT,
HL_CHEST,
HL_ARM_RT,
HL_ARM_LT,
HL_HAND_RT,
HL_HAND_LT,
HL_HEAD,
HL_GENERIC1,
HL_GENERIC2,
HL_GENERIC3,
HL_GENERIC4,
HL_GENERIC5,
HL_GENERIC6,
//# #eol
HL_MAX
};
extern stringID_table_t HLTable[];
#endif // #ifndef HITLOCS_H