ioq3/code/sys/sys_win32.c
Zack Middleton 10a45cbdc1 Don't list mod directories at Windows drive root
The mod list on Windows would search the root of the drive if
fs_basepath, fs_homepath, fs_steampath, or fs_gogpath are blank ("")
(which is usually the case).

The issue is in the low-level Sys_ListFiles() but it only affects the
mod menu, on Windows. It cannot be abused by console commands to
list system files outside of the virtual filesystem.

---

If a directory at the root of the drive of the working directory
contained a pk3 file, the directory was listed in the mods menu. The
virtual filesystem doesn't add blank directory names to the search path
so it cannot load mods from the drive root. (Unless of course you set a
fs_*path cvar to "C:\".)

Sys_ListFiles() with blank directory caused Windows to use "\*" for the
search path and "\" prefix means root of drive. Unix opendir("") failed
so nothing was listed for blank directory.

Sys_ListFilteredFiles() with blank directory _and_ specifying subdirs
could access any directory (on Windows and Unix-like) but no code uses
this or makes it accessible.

These functions are only used for initializing the virtual filesystem
and listing mods. They are not accessible by anything else such as a
console command. Only the mods menu, on Windows, is affected.
2023-07-06 05:10:06 -04:00

920 lines
18 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "sys_local.h"
#include <windows.h>
#include <lmerr.h>
#include <lmcons.h>
#include <lmwksta.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <direct.h>
#include <io.h>
#include <conio.h>
#include <wincrypt.h>
#include <shlobj.h>
#include <psapi.h>
#include <float.h>
#ifndef KEY_WOW64_32KEY
#define KEY_WOW64_32KEY 0x0200
#endif
// Used to determine where to store user-specific files
static char homePath[ MAX_OSPATH ] = { 0 };
// Used to store the Steam Quake 3 installation path
static char steamPath[ MAX_OSPATH ] = { 0 };
// Used to store the GOG Quake 3 installation path
static char gogPath[ MAX_OSPATH ] = { 0 };
// Used to store the Microsoft Store Quake 3 installation path
static char microsoftStorePath[MAX_OSPATH] = { 0 };
#ifndef DEDICATED
static UINT timerResolution = 0;
#endif
/*
================
Sys_SetFPUCW
Set FPU control word to default value
================
*/
#ifndef _RC_CHOP
// mingw doesn't seem to have these defined :(
#define _MCW_EM 0x0008001fU
#define _MCW_RC 0x00000300U
#define _MCW_PC 0x00030000U
#define _RC_NEAR 0x00000000U
#define _PC_53 0x00010000U
unsigned int _controlfp(unsigned int new, unsigned int mask);
#endif
#define FPUCWMASK1 (_MCW_RC | _MCW_EM)
#define FPUCW (_RC_NEAR | _MCW_EM | _PC_53)
#if idx64
#define FPUCWMASK (FPUCWMASK1)
#else
#define FPUCWMASK (FPUCWMASK1 | _MCW_PC)
#endif
void Sys_SetFloatEnv(void)
{
_controlfp(FPUCW, FPUCWMASK);
}
/*
================
Sys_DefaultHomePath
================
*/
char *Sys_DefaultHomePath( void )
{
TCHAR szPath[MAX_PATH];
FARPROC qSHGetFolderPath;
HMODULE shfolder = LoadLibrary("shfolder.dll");
if(shfolder == NULL)
{
Com_Printf("Unable to load SHFolder.dll\n");
return NULL;
}
if(!*homePath && com_homepath)
{
qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA");
if(qSHGetFolderPath == NULL)
{
Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n");
FreeLibrary(shfolder);
return NULL;
}
if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_APPDATA,
NULL, 0, szPath ) ) )
{
Com_Printf("Unable to detect CSIDL_APPDATA\n");
FreeLibrary(shfolder);
return NULL;
}
Com_sprintf(homePath, sizeof(homePath), "%s%c", szPath, PATH_SEP);
if(com_homepath->string[0])
Q_strcat(homePath, sizeof(homePath), com_homepath->string);
else
Q_strcat(homePath, sizeof(homePath), HOMEPATH_NAME_WIN);
}
FreeLibrary(shfolder);
return homePath;
}
/*
================
Sys_SteamPath
================
*/
char *Sys_SteamPath( void )
{
#if defined(STEAMPATH_NAME) || defined(STEAMPATH_APPID)
HKEY steamRegKey;
DWORD pathLen = MAX_OSPATH;
qboolean finishPath = qfalse;
#ifdef STEAMPATH_APPID
// Assuming Steam is a 32-bit app
if (!steamPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App " STEAMPATH_APPID, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &steamRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "InstallLocation", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
RegCloseKey(steamRegKey);
}
#endif
#ifdef STEAMPATH_NAME
if (!steamPath[0] && !RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\Valve\\Steam", 0, KEY_QUERY_VALUE, &steamRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "SteamPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
if (RegQueryValueEx(steamRegKey, "InstallPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
if (steamPath[0])
finishPath = qtrue;
RegCloseKey(steamRegKey);
}
#endif
if (steamPath[0])
{
if (pathLen == MAX_OSPATH)
pathLen--;
steamPath[pathLen] = '\0';
if (finishPath)
Q_strcat(steamPath, MAX_OSPATH, "\\SteamApps\\common\\" STEAMPATH_NAME );
}
#endif
return steamPath;
}
/*
================
Sys_GogPath
================
*/
char *Sys_GogPath( void )
{
#ifdef GOGPATH_ID
HKEY gogRegKey;
DWORD pathLen = MAX_OSPATH;
if (!gogPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\GOG.com\\Games\\" GOGPATH_ID, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &gogRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(gogRegKey, "PATH", NULL, NULL, (LPBYTE)gogPath, &pathLen))
gogPath[0] = '\0';
RegCloseKey(gogRegKey);
}
if (gogPath[0])
{
if (pathLen == MAX_OSPATH)
pathLen--;
gogPath[pathLen] = '\0';
}
#endif
return gogPath;
}
/*
================
Sys_MicrosoftStorePath
================
*/
char* Sys_MicrosoftStorePath(void)
{
#ifdef MSSTORE_PATH
if (!microsoftStorePath[0])
{
TCHAR szPath[MAX_PATH];
FARPROC qSHGetFolderPath;
HMODULE shfolder = LoadLibrary("shfolder.dll");
if(shfolder == NULL)
{
Com_Printf("Unable to load SHFolder.dll\n");
return microsoftStorePath;
}
qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA");
if(qSHGetFolderPath == NULL)
{
Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n");
FreeLibrary(shfolder);
return microsoftStorePath;
}
if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_PROGRAM_FILES,
NULL, 0, szPath ) ) )
{
Com_Printf("Unable to detect CSIDL_PROGRAM_FILES\n");
FreeLibrary(shfolder);
return microsoftStorePath;
}
FreeLibrary(shfolder);
// default: C:\Program Files\ModifiableWindowsApps\Quake 3\EN
Com_sprintf(microsoftStorePath, sizeof(microsoftStorePath), "%s%cModifiableWindowsApps%c%s%cEN", szPath, PATH_SEP, PATH_SEP, MSSTORE_PATH, PATH_SEP);
}
#endif
return microsoftStorePath;
}
/*
================
Sys_Milliseconds
================
*/
int sys_timeBase;
int Sys_Milliseconds (void)
{
int sys_curtime;
static qboolean initialized = qfalse;
if (!initialized) {
sys_timeBase = timeGetTime();
initialized = qtrue;
}
sys_curtime = timeGetTime() - sys_timeBase;
return sys_curtime;
}
/*
================
Sys_RandomBytes
================
*/
qboolean Sys_RandomBytes( byte *string, int len )
{
HCRYPTPROV prov;
if( !CryptAcquireContext( &prov, NULL, NULL,
PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) {
return qfalse;
}
if( !CryptGenRandom( prov, len, (BYTE *)string ) ) {
CryptReleaseContext( prov, 0 );
return qfalse;
}
CryptReleaseContext( prov, 0 );
return qtrue;
}
/*
================
Sys_GetCurrentUser
================
*/
char *Sys_GetCurrentUser( void )
{
static char s_userName[1024];
unsigned long size = sizeof( s_userName );
if( !GetUserName( s_userName, &size ) )
strcpy( s_userName, "player" );
if( !s_userName[0] )
{
strcpy( s_userName, "player" );
}
return s_userName;
}
#define MEM_THRESHOLD 96*1024*1024
/*
==================
Sys_LowPhysicalMemory
==================
*/
qboolean Sys_LowPhysicalMemory( void )
{
MEMORYSTATUS stat;
GlobalMemoryStatus (&stat);
return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
}
/*
==============
Sys_Basename
==============
*/
const char *Sys_Basename( char *path )
{
static char base[ MAX_OSPATH ] = { 0 };
int length;
length = strlen( path ) - 1;
// Skip trailing slashes
while( length > 0 && path[ length ] == '\\' )
length--;
while( length > 0 && path[ length - 1 ] != '\\' )
length--;
Q_strncpyz( base, &path[ length ], sizeof( base ) );
length = strlen( base ) - 1;
// Strip trailing slashes
while( length > 0 && base[ length ] == '\\' )
base[ length-- ] = '\0';
return base;
}
/*
==============
Sys_Dirname
==============
*/
const char *Sys_Dirname( char *path )
{
static char dir[ MAX_OSPATH ] = { 0 };
int length;
Q_strncpyz( dir, path, sizeof( dir ) );
length = strlen( dir ) - 1;
while( length > 0 && dir[ length ] != '\\' )
length--;
dir[ length ] = '\0';
return dir;
}
/*
==============
Sys_FOpen
==============
*/
FILE *Sys_FOpen( const char *ospath, const char *mode ) {
size_t length;
// Windows API ignores all trailing spaces and periods which can get around Quake 3 file system restrictions.
length = strlen( ospath );
if ( length == 0 || ospath[length-1] == ' ' || ospath[length-1] == '.' ) {
return NULL;
}
return fopen( ospath, mode );
}
/*
==============
Sys_Mkdir
==============
*/
qboolean Sys_Mkdir( const char *path )
{
if( !CreateDirectory( path, NULL ) )
{
if( GetLastError( ) != ERROR_ALREADY_EXISTS )
return qfalse;
}
return qtrue;
}
/*
==================
Sys_Mkfifo
Noop on windows because named pipes do not function the same way
==================
*/
FILE *Sys_Mkfifo( const char *ospath )
{
return NULL;
}
/*
==============
Sys_Cwd
==============
*/
char *Sys_Cwd( void ) {
static char cwd[MAX_OSPATH];
_getcwd( cwd, sizeof( cwd ) - 1 );
cwd[MAX_OSPATH-1] = 0;
return cwd;
}
/*
==============================================================
DIRECTORY SCANNING
==============================================================
*/
#define MAX_FOUND_FILES 0x1000
/*
==============
Sys_ListFilteredFiles
==============
*/
void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles )
{
char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
char filename[MAX_OSPATH];
intptr_t findhandle;
struct _finddata_t findinfo;
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
return;
}
if ( basedir[0] == '\0' ) {
return;
}
if (strlen(subdirs)) {
Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
}
else {
Com_sprintf( search, sizeof(search), "%s\\*", basedir );
}
findhandle = _findfirst (search, &findinfo);
if (findhandle == -1) {
return;
}
do {
if (findinfo.attrib & _A_SUBDIR) {
if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
if (strlen(subdirs)) {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
}
else {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
}
Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
}
}
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
break;
}
Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
if (!Com_FilterPath( filter, filename, qfalse ))
continue;
list[ *numfiles ] = CopyString( filename );
(*numfiles)++;
} while ( _findnext (findhandle, &findinfo) != -1 );
_findclose (findhandle);
}
/*
==============
strgtr
==============
*/
static qboolean strgtr(const char *s0, const char *s1)
{
int l0, l1, i;
l0 = strlen(s0);
l1 = strlen(s1);
if (l1<l0) {
l0 = l1;
}
for(i=0;i<l0;i++) {
if (s1[i] > s0[i]) {
return qtrue;
}
if (s1[i] < s0[i]) {
return qfalse;
}
}
return qfalse;
}
/*
==============
Sys_ListFiles
==============
*/
char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs )
{
char search[MAX_OSPATH];
int nfiles;
char **listCopy;
char *list[MAX_FOUND_FILES];
struct _finddata_t findinfo;
intptr_t findhandle;
int flag;
int i;
int extLen;
if (filter) {
nfiles = 0;
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
list[ nfiles ] = 0;
*numfiles = nfiles;
if (!nfiles)
return NULL;
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
if ( directory[0] == '\0' ) {
*numfiles = 0;
return NULL;
}
if ( !extension) {
extension = "";
}
// passing a slash as extension will find directories
if ( extension[0] == '/' && extension[1] == 0 ) {
extension = "";
flag = 0;
} else {
flag = _A_SUBDIR;
}
extLen = strlen( extension );
Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
// search
nfiles = 0;
findhandle = _findfirst (search, &findinfo);
if (findhandle == -1) {
*numfiles = 0;
return NULL;
}
do {
if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
if (*extension) {
if ( strlen( findinfo.name ) < extLen ||
Q_stricmp(
findinfo.name + strlen( findinfo.name ) - extLen,
extension ) ) {
continue; // didn't match
}
}
if ( nfiles == MAX_FOUND_FILES - 1 ) {
break;
}
list[ nfiles ] = CopyString( findinfo.name );
nfiles++;
}
} while ( _findnext (findhandle, &findinfo) != -1 );
list[ nfiles ] = 0;
_findclose (findhandle);
// return a copy of the list
*numfiles = nfiles;
if ( !nfiles ) {
return NULL;
}
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
do {
flag = 0;
for(i=1; i<nfiles; i++) {
if (strgtr(listCopy[i-1], listCopy[i])) {
char *temp = listCopy[i];
listCopy[i] = listCopy[i-1];
listCopy[i-1] = temp;
flag = 1;
}
}
} while(flag);
return listCopy;
}
/*
==============
Sys_FreeFileList
==============
*/
void Sys_FreeFileList( char **list )
{
int i;
if ( !list ) {
return;
}
for ( i = 0 ; list[i] ; i++ ) {
Z_Free( list[i] );
}
Z_Free( list );
}
/*
==============
Sys_Sleep
Block execution for msec or until input is received.
==============
*/
void Sys_Sleep( int msec )
{
if( msec == 0 )
return;
#ifdef DEDICATED
if( msec < 0 )
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE );
else
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec );
#else
// Client Sys_Sleep doesn't support waiting on stdin
if( msec < 0 )
return;
Sleep( msec );
#endif
}
/*
==============
Sys_ErrorDialog
Display an error message
==============
*/
void Sys_ErrorDialog( const char *error )
{
if( Sys_Dialog( DT_YES_NO, va( "%s. Copy console log to clipboard?", error ),
"Error" ) == DR_YES )
{
HGLOBAL memoryHandle;
char *clipMemory;
memoryHandle = GlobalAlloc( GMEM_MOVEABLE|GMEM_DDESHARE, CON_LogSize( ) + 1 );
clipMemory = (char *)GlobalLock( memoryHandle );
if( clipMemory )
{
char *p = clipMemory;
char buffer[ 1024 ];
unsigned int size;
while( ( size = CON_LogRead( buffer, sizeof( buffer ) ) ) > 0 )
{
Com_Memcpy( p, buffer, size );
p += size;
}
*p = '\0';
if( OpenClipboard( NULL ) && EmptyClipboard( ) )
SetClipboardData( CF_TEXT, memoryHandle );
GlobalUnlock( clipMemory );
CloseClipboard( );
}
}
}
/*
==============
Sys_Dialog
Display a win32 dialog box
==============
*/
dialogResult_t Sys_Dialog( dialogType_t type, const char *message, const char *title )
{
UINT uType;
switch( type )
{
default:
case DT_INFO: uType = MB_ICONINFORMATION|MB_OK; break;
case DT_WARNING: uType = MB_ICONWARNING|MB_OK; break;
case DT_ERROR: uType = MB_ICONERROR|MB_OK; break;
case DT_YES_NO: uType = MB_ICONQUESTION|MB_YESNO; break;
case DT_OK_CANCEL: uType = MB_ICONWARNING|MB_OKCANCEL; break;
}
switch( MessageBox( NULL, message, title, uType ) )
{
default:
case IDOK: return DR_OK;
case IDCANCEL: return DR_CANCEL;
case IDYES: return DR_YES;
case IDNO: return DR_NO;
}
}
/*
==============
Sys_GLimpSafeInit
Windows specific "safe" GL implementation initialisation
==============
*/
void Sys_GLimpSafeInit( void )
{
}
/*
==============
Sys_GLimpInit
Windows specific GL implementation initialisation
==============
*/
void Sys_GLimpInit( void )
{
}
/*
==============
Sys_PlatformInit
Windows specific initialisation
==============
*/
void Sys_PlatformInit( void )
{
#ifndef DEDICATED
TIMECAPS ptc;
#endif
Sys_SetFloatEnv();
#ifndef DEDICATED
if(timeGetDevCaps(&ptc, sizeof(ptc)) == MMSYSERR_NOERROR)
{
timerResolution = ptc.wPeriodMin;
if(timerResolution > 1)
{
Com_Printf("Warning: Minimum supported timer resolution is %ums "
"on this system, recommended resolution 1ms\n", timerResolution);
}
timeBeginPeriod(timerResolution);
}
else
timerResolution = 0;
#endif
}
/*
==============
Sys_PlatformExit
Windows specific initialisation
==============
*/
void Sys_PlatformExit( void )
{
#ifndef DEDICATED
if(timerResolution)
timeEndPeriod(timerResolution);
#endif
}
/*
==============
Sys_SetEnv
set/unset environment variables (empty value removes it)
==============
*/
void Sys_SetEnv(const char *name, const char *value)
{
if(value)
_putenv(va("%s=%s", name, value));
else
_putenv(va("%s=", name));
}
/*
==============
Sys_PID
==============
*/
int Sys_PID( void )
{
return GetCurrentProcessId( );
}
/*
==============
Sys_PIDIsRunning
==============
*/
qboolean Sys_PIDIsRunning( int pid )
{
DWORD processes[ 1024 ];
DWORD numBytes, numProcesses;
int i;
if( !EnumProcesses( processes, sizeof( processes ), &numBytes ) )
return qfalse; // Assume it's not running
numProcesses = numBytes / sizeof( DWORD );
// Search for the pid
for( i = 0; i < numProcesses; i++ )
{
if( processes[ i ] == pid )
return qtrue;
}
return qfalse;
}
/*
=================
Sys_DllExtension
Check if filename should be allowed to be loaded as a DLL.
=================
*/
qboolean Sys_DllExtension( const char *name ) {
return COM_CompareExtension( name, DLL_EXT );
}