ioq3/code/rend2
2013-01-24 22:53:08 +00:00
..
glsl Only declare var_SampleToView in lightall shader when it is actually used. 2012-12-15 00:39:17 +00:00
qgl.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_animation.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_backend.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_bsp.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_cmds.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_curve.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extensions.c Support r_srgb even without hardware support. Also tweak default autoexposure/tonemap settings to look good on both r_srgb 0 and 1. 2012-12-18 06:15:38 +00:00
tr_extramath.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extramath.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extratypes.h Fix a couple files not ending with a newline. 2012-12-15 00:40:08 +00:00
tr_fbo.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_fbo.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_flares.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_font.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_glsl.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_image.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_image_bmp.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_jpg.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_pcx.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_png.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_tga.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_init.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_light.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_local.h Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_main.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_marks.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_mesh.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_model.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_model_iqm.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_noise.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_postprocess.c Make software overbright optional (cvar r_softOverbright) and reduce the number of FBOs and FBO blits when able. 2012-11-20 03:34:16 +00:00
tr_postprocess.h Fix a couple files not ending with a newline. 2012-12-15 00:40:08 +00:00
tr_scene.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_shade.c #5863 - Use proper texture coordinates for alpha tested materials when doing depth prepass. 2013-01-07 21:29:19 -08:00
tr_shade_calc.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_shader.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_shadows.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_sky.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_subs.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_surface.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_vbo.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
tr_world.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00