ioq3/code/cgame
Thilo Schulz 56f16e10d6 Various bugfixes by Tobias Kuehnhammer (#5270)
- A stupid bug where bots re-trigger jumppads if they fell onto it.
- A small "memset" bug concerning player animations.
- Reward sounds were never cleared and thus they are played on a map restart.
- Safer and more secure handling of disconnected clients and clients with 
  malformed or illegal info strings.
- first_gauntlet_hit.wav was not played (ops/ps) bug
- capturelimit not hit (from OAX)
2012-07-01 17:27:52 +00:00
..
cg_consolecmds.c Made more code for Team Arena be inside ifdef MISSIONPACK, from Ensiform. 2012-06-18 17:09:33 +00:00
cg_draw.c Patches by symlink. 2012-02-06 21:28:40 +00:00
cg_drawtools.c (#4922) Use screenYScale, not screenXScale, for scaling Y, by Zack Middleton 2011-03-04 20:32:03 +00:00
cg_effects.c * Added STATUS 2005-10-29 01:53:09 +00:00
cg_ents.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_event.c REFACTOR 2012-06-18 16:27:00 +00:00
cg_info.c - Remove Q_strrchr(), replace with standard, portable strrchr() 2011-05-15 14:08:03 +00:00
cg_local.h Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_localents.c Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
cg_main.c remove a bunch of superfluous formatting calls 2012-06-19 14:52:22 +00:00
cg_marks.c Patch and description by ensiform (#5043): 2011-06-16 21:58:46 +00:00
cg_newdraw.c Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
cg_particles.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
cg_players.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_playerstate.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_predict.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
cg_scoreboard.c Fix tourney score board. Thanks Zack Middleton for the patch and report 2011-02-06 17:33:51 +00:00
cg_servercmds.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_snapshot.c add a missing \n from a cgame print 2011-01-27 07:22:25 +00:00
cg_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
cg_syscalls.c Shut up returning functions with noreturn attribute warning 2011-07-18 22:02:16 +00:00
cg_view.c Made more code for Team Arena be inside ifdef MISSIONPACK, from Ensiform. 2012-06-18 17:09:33 +00:00
cg_weapons.c Fixed two issues pointed out in a PVS-Studio static code analyzer article (bug #5505). 2012-05-07 22:47:19 +00:00