ioq3/misc/msvc
Pan7 16b48b50dd -ffast-math for msvc 2014-07-20 05:22:20 -05:00
..
cgame.def * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
cgame.vcproj Patch and description by ensiform (#5043): 2011-06-16 21:58:46 +00:00
game.def * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
game.vcproj - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00
glsl_stringify.vbs #5818 - Modular renderer and Rend2 support for MSVC. 2013-01-07 20:30:49 -08:00
ioq3.sln renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
opengl1.vcproj -ffast-math for msvc 2014-07-20 05:22:20 -05:00
opengl2.vcproj -ffast-math for msvc 2014-07-20 05:22:20 -05:00
q3_ui.def * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
q3_ui.vcproj - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00
quake3.vcproj -ffast-math for msvc 2014-07-20 05:22:20 -05:00
ui.def * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
ui.vcproj - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00