ioq3/code
Thilo Schulz 3afbcc9854 Changed the demofile slot finder to use FS_FileExists instead of FS_ReadFile to find a free filename. 2006-07-30 14:42:15 +00:00
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AL * Updated AL headers 2005-12-01 20:53:28 +00:00
SDL12/include SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
botlib - "baseq3" literal replacement patch (by Erik Auerswald) applied 2006-04-26 13:36:58 +00:00
cgame Fix critical buffer overflow in cgame, see exploit at http://www.milw0rm.com/exploits/1977 2006-07-06 00:37:56 +00:00
client Changed the demofile slot finder to use FS_FileExists instead of FS_ReadFile to find a free filename. 2006-07-30 14:42:15 +00:00
game Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all. 2006-07-17 19:15:36 +00:00
jpeg-6 * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
libs/macosx Mac OS X work...lots of little changes that touch a lot of random places. 2005-11-26 07:46:21 +00:00
null * Added STATUS 2005-10-29 01:53:09 +00:00
q3_ui Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
qcommon looks like the interpreter was broken all the time. Didn't anyone 2006-07-06 09:25:17 +00:00
renderer * Fix the MinGW build. Ugh. 2006-05-06 16:01:41 +00:00
server * sv_minRate (from R1CH) 2006-06-17 19:19:34 +00:00
tools SunOS -> sunos (patch by Vincent Cojot) 2006-04-23 20:59:06 +00:00
ui Fix remapShader command in cgame and tweak it in ui. 2006-05-06 10:54:55 +00:00
unix Fixed shit commited by myself. 2006-07-30 11:09:45 +00:00
win32 Applied parts of Josh Weisskopf's patch to make naming of executables consistent with Linux. 2006-05-16 07:11:39 +00:00