Tim Angus
769372e2f9
* Fix to buffer overflow in lightmap loading code from misanthropia
2005-10-20 16:14:05 +00:00
Tim Angus
653c5621ac
* Fixed the fix for the shader overrun. If this isn't a case for unified diffs,
...
I don't know what is :).
2005-10-20 01:23:17 +00:00
Tim Angus
7d1b5b4acb
* Fix to buffer overrun in shader parser from misanthropia
2005-10-19 22:15:51 +00:00
Six
ecd73786d5
Fix build problems under OS X
2005-10-11 01:52:29 +00:00
Tim Angus
3857ce21c4
* Replaced drawSurfs qsort algorithm with a radix sort
...
+ Performance is comparable, although generally slightly
worse, but...
+ Radix is a stable sort algorithm, so overlapping
coplanar drawSurfs (i.e. with the same sort key) no
longer flicker indeterminately
+ Also removes the dubious comment: "FIXME: this was
lifted and modified from the microsoft lib source..."
2005-10-10 00:37:54 +00:00
Tim Angus
3271b52bf5
* ATI skybox bug fix
2005-10-06 15:33:54 +00:00
Zachary Slater
aff4d7d858
Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
...
compilation, and I updated the readme a little apparently.
2005-09-26 02:36:52 +00:00
Tim Angus
4bc5c29115
* FreeBSD fixes/updates from Andreas Kohn
2005-09-25 22:04:51 +00:00
Tim Angus
2897abe618
* Mostly selfish patch to work around what I believe is probably an nvidia and/or agpgart bug
2005-09-25 19:54:31 +00:00
Tim Angus
fe14a45ad1
* Applied ajax's cleanup patch
2005-09-23 17:39:14 +00:00
Tim Angus
4c6f59c541
* Applied Thilo Schulz's MDR patch
2005-09-23 17:08:25 +00:00
Tim Angus
2b8395a4d0
* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
...
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus
fcaf343d7f
* Port to MinGW
2005-09-22 03:21:33 +00:00
Ludwig Nussel
b185817285
more integer checks
2005-09-17 16:21:39 +00:00
Ludwig Nussel
aa942839ce
apply altivec fixes from Emanuel Steen ( #2383 )
2005-09-17 14:59:28 +00:00
Ludwig Nussel
40592957b4
fix some integer overflows
2005-09-12 15:41:05 +00:00
Zachary Slater
cda15d093a
8 bit jpeg support from Thilo Schulz
...
https://bugzilla.icculus.org/show_bug.cgi?id=2373
2005-09-07 20:42:43 +00:00
Ryan C. Gordon
62678a0215
Fixed buffer overflow in JPG decoder (thanks, Thilo Schulz!)
2005-09-07 18:29:03 +00:00
Six
38e3825516
Changed inline to __inline.
...
Visual C does not accept the inline keyword, only __inline.
Visual C does not recognize the #warning compiler directive
2005-09-04 05:19:58 +00:00
Zachary Slater
f327407bb8
Cleanups from pomac!
2005-09-02 20:13:47 +00:00
Ludwig Nussel
3973f4aaa2
fix build against system libfreetype
2005-08-30 15:35:24 +00:00
Zachary Slater
ed2ad48122
https://bugzilla.icculus.org/show_bug.cgi?id=2348
2005-08-28 18:12:43 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Zachary Slater
f46ede91fb
Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.
2005-08-27 02:24:00 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00