Simon McVittie
1fe4e0c239
Add USE_INTERNAL_LIBS, a default for USE_INTERNAL_*
...
Linux distributions that want to link dependencies externally will
generally want to link (almost) every dependency externally; similarly,
minimal-dependency builds that want to use the embedded copies of
dependencies will generally want to do so for (almost) every dependency.
Make it easier to choose one of those by setting USE_INTERNAL_LIBS=0
or USE_INTERNAL_LIBS=1, respectively.
The default can still be overridden per-dependency; for instance,
"make USE_INTERNAL_LIBS=0 USE_INTERNAL_OPUS=1" will use the system
version of everything except Opus.
2013-05-19 21:19:52 +01:00
Tim Angus
b720b60295
Move cross-make-mingw.sh's functionality to the Makefile and remove it
2013-03-22 13:49:50 +00:00
Tim Angus
ce9d0e8595
Remove README note about USE_OLD_VM64
2013-03-11 22:23:28 +00:00
Zack Middleton
49391ad00f
Add ogg and opus Makefile options to README
2013-02-17 19:13:36 -06:00
Tim Angus
3b0d355bf3
Change radiant URL in README
2013-02-16 18:46:19 +00:00
Zack Middleton
ebee21157c
Change pk3dir README / comments to fit in better
2013-02-11 18:02:40 -06:00
Andrew Browne
37a9614179
5289 - Support for .pk3dir
2013-02-11 17:58:24 -06:00
Tim Angus
15aad331a4
Update README
2013-01-25 19:52:44 +00:00
Zack Middleton
57632a0ae8
Fix typo in README
2013-01-16 23:18:51 -06:00
Zack Middleton
bf2b04254a
Add togglemenu command
...
Allow togglemenu to be run in binds while in menu or message mode.
2013-01-16 23:03:09 -06:00
James Canete
f4ca81c206
Added myself to the list of maintainers.
2012-10-26 03:25:24 +00:00
Zack Middleton
42d3ff8d1d
Added r_mode -2, uses desktop resolution. Bug #5408 . Patch by Andrei Drexler and myself.
2012-08-27 14:52:41 +00:00
Thilo Schulz
b5456faaea
Revert pk3dir patch because some users report the code gets stuck in an infinite loop in the new code
2012-07-02 01:03:55 +00:00
Thilo Schulz
b757968839
Support for .pk3dir ( #5298 ) - Patch by Andrew (dersaidin@gmail.com)
2012-07-01 18:00:18 +00:00
Zack Middleton
afa607c3b6
Added kicknum, kickall, and kickbots commands, patch by Ensiform.
2012-06-19 15:52:08 +00:00
Zack Middleton
c26289374b
Fixed typo in README from r2275.
2012-06-19 14:20:42 +00:00
Zack Middleton
5b25b3469b
Added execq to README.
2012-06-18 20:38:24 +00:00
Zack Middleton
ce3ec3ceef
#5453 - Tell command for server.
2012-04-05 22:43:32 +00:00
Zack Middleton
ea0102d403
- Added support for enabling FreeType Support (make USE_FREETYPE=1).
...
- Fixed compiling tr_font.c for dynamic renderer.
2012-03-29 04:05:13 +00:00
Zack Middleton
76c4346463
Added new joystick cvars to README.
2012-02-15 18:15:49 +00:00
Zachary Slater
579d75c539
The mailing list sub e-mail address has been wrong for a depressingly long amount of time.
2011-12-12 10:37:44 +00:00
Thilo Schulz
3ecd92ed91
Add color combination green-magenta for anaglyph
2011-11-18 12:47:42 +00:00
Tim Angus
5e7e61a648
* More Makefile configuration (ZTurtleMan)
2011-10-28 19:12:43 +00:00
Zack Middleton
120f29c402
Added myself to the maintainer list in the README.
2011-08-27 15:45:27 +00:00
Zack Middleton
020bd8772f
Fixed some typos in the readme.
2011-08-02 01:25:58 +00:00
Thilo Schulz
ba385fa43c
- Switch master server protocol to dpmaster for better game separation. Based partly on patch by Zack Middleton
...
- Get rid of ugly cvars sv_heartbeat and cl_gamename and replace with single com_gamename
- Remove sv_flatline. Flatlines are ignored by dpmaster and are considered to be insecure because flatlines can be udp-spoofed.
2011-07-29 13:46:50 +00:00
Thilo Schulz
e06c117e9e
- Implement dual protocol support ( #4962 )
...
- Fix several UDP spoofing security issues
2011-07-12 11:59:48 +00:00
Thilo Schulz
e52a492f61
- Greatly improve UDP downloading speed for clients
...
- Add download rate control cvar sv_dlRate
- Don't send snapshots to downloading clients
2011-07-12 11:01:20 +00:00
Thilo Schulz
c174143dc2
- Add x86_64 support to vm_x86.c
...
- Fix warning on mingw64
2011-06-01 15:17:18 +00:00
Thilo Schulz
d34c6b7e0b
Revert protocol 69 pending further discussion ( #4962 )
2011-04-27 20:17:45 +00:00
Thilo Schulz
88693f9abd
- Change the layout of the README and split "misc" section into a part for end users, and a part for developers
...
- Update the readme for rev. 1950
2011-04-27 16:04:23 +00:00
Thilo Schulz
9541fca878
Add better support for analog joysticks, patch by use.less01
2011-04-19 13:26:15 +00:00
Thilo Schulz
0c10adaf92
- Migrate to jpeg-8c
...
- Add possibility to link against system libjpeg
2011-03-12 16:45:15 +00:00
Thilo Schulz
3bf8ec2dab
( #4925 ) - com_pipefile to create a named pipe for sending commands from other processes, patch by Chris Schwarz
2011-03-10 01:01:27 +00:00
Thilo Schulz
7ca1dc6f8b
- I accidentally committed patch by slacker from ( #4915 ) in r1916. Patch adds input device selection support
...
- Add check for ALC_ENUMERATE_ALL_EXT before using ALC_ALL_DEVICES_SPECIFIER in device enumeration
- Patch readme for new cvars by Zack Middleton
2011-03-09 12:59:25 +00:00
Thilo Schulz
dd0161f475
Add in_availableJoysticks to list usable joysticks, similar to s_alAvailableDevices. Some parts of the patch provided by Zack Middleton
2011-03-07 22:56:03 +00:00
Thilo Schulz
0387b8002e
Add cvar "protocol" so user can change protocol version on command line, for standalone games. Most of the patch by Simon McVittie with a few minor modifications by myself
2011-03-05 19:10:23 +00:00
Thilo Schulz
4dc750aedb
Merge "which" command upstream from Tremulous, patch provided by Chris Schwarz
2011-02-10 23:07:07 +00:00
Thilo Schulz
2c57226d9f
JPEG quality control patch, by Zack Middleton ( #4673 )
2011-02-10 21:18:31 +00:00
Thilo Schulz
48aef31d9e
update readme for last commit
2011-02-10 19:37:30 +00:00
Thilo Schulz
54aa7f2583
Allow user to specify different temp dir for building ( #4349 )
2011-02-07 04:03:19 +00:00
Thilo Schulz
e66abb3237
- Add support for linearly desaturating images via r_greyscale
...
- Use correct luminance values for rendering textures
Patch submitted by Forrest Voight.
2011-02-04 16:04:37 +00:00
Thilo Schulz
67a8b273c2
- Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server
2011-02-04 13:25:51 +00:00
Thilo Schulz
3148416c04
- Change runtime standalone detection:
...
* com_standalone now read-only
* add new cvars com_basegame, com_homepath
* standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
* This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
Thilo Schulz
e5dbce839a
- Use select() to sleep when idle as opposed to busy waiting.
...
- Introduce com_busyWait cvar to go back to old behaviour
2011-02-02 16:46:23 +00:00
Thilo Schulz
290f1860e9
Add missing cvar
2009-11-10 01:56:56 +00:00
Thilo Schulz
be0a82d496
- Add stopmusic command
...
- Make cvar s_muted read-only
2009-11-10 01:55:54 +00:00
Thilo Schulz
258429efe7
- Add unset command for cvars created by the user
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- Fix crash bug when maximum number of cvars has been reached
- Fix cvar_restart
- Add possibility to cleanly switch mods ingame (#2819 )
2009-11-09 22:41:42 +00:00
Thilo Schulz
f086a5d20d
That option does not exist for servers
2009-11-08 14:59:06 +00:00
Thilo Schulz
bd2ab9bffd
- implement r_noborder, inspired by patch from ensiform ( #4289 )
...
- Add Sys_SetEnv for portable setting of environment variables
- Default ioquake3 to appear on the center of the screen if running in windowed mode.
2009-11-03 20:29:43 +00:00