Commit graph

108 commits

Author SHA1 Message Date
Zack Middleton
c2ce1c2f51 Make client for Windows x86_64 use OpenAL64.dll by default
ioquake3.x86_64.exe can't load x86 OpenAL32.dll. Using separate
library names allows shipping OpenAL for both architectures.

Though since the dll name is saved in the config file, using both
clients on the same computer will cause one client arch to always
try to load the wrong OpenAL dll and then fallback to the correct
default OpenAL dll. I guess it could be fixed by using separate
cvar names for s_alDriver.
2017-09-04 20:34:55 -05:00
Zack Middleton
00a5339b27 Update arch in misc/setup for ioq3 changing from i386 to x86 2017-08-07 05:52:13 -05:00
Zack Middleton
67dace6c20 Escape quotes for sv_dlURL in shell so it doesn't become "http:"
q3ded +set sv_dlURL "http://example.org"

The shell removes the quotes but makes the content be a single argument
for progam args. Quake 3 concatenates all the program args and splits
lines at + or newlines. Then Quake 3 parses them using a tokenizer
that skips unquoted C comments beginning with //. This results in
the cvar being set to "http:".

Escape the quotes so they are passed to the program and the tokenizer
knows not to skip C comments.

    q3ded +set sv_dlURL \"http://example.org\"
2017-07-20 23:24:52 -05:00
Zack Middleton
ef8ad54421 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
Zack Middleton
853110d5d4 Update opus from 1.1 to 1.1.4
Define FLOAT_APPROX in Makefile and misc/msvc12/quake3.vcxproj.
2017-05-23 11:47:26 -05:00
Zack Middleton
1c1e1f61f1 Allow overriding platform in NSIS installer
MSYS2 and some mingw builds use mingw64 instead of mingw32. If you run
`make installer` from the top-level, PLATFORM should be set correctly
when building the installer.
2016-11-01 17:53:25 -05:00
Zachary J. Slater
f47aaa2a61 Minor URL change. 2016-08-07 23:53:38 -10:00
Zack Middleton
e0b2256043 Include SDL2 dll from repository in NSIS installer
Before it required manually copying SDL 1.2 dll into misc/nsis/ which the
engine no longer uses.
2016-05-27 00:44:13 -05:00
Zack Middleton
80357ff1f2 Remove incorrect documentation from q3a.service
rate, snaps, and cl_maxpackets cvars only affect client.
2016-04-04 12:19:17 -05:00
SmileTheory
275317fefb OpenGL2: Direct state access, part 1: Texture binds 2016-01-18 04:46:01 -08:00
SmileTheory
3089df0398 Add msvc12 project files. 2016-01-15 02:54:34 -08:00
Zachary J. Slater
e0b58abf53 Don't quote me. 2015-09-24 11:26:10 -07:00
Zachary J. Slater
45162a395f Fixed the os x path and now both scripts will take arguments 2015-09-24 11:21:18 -07:00
Zachary J. Slater
c138659de1 A mac dedicated server script 2015-09-24 11:00:08 -07:00
Zack Middleton
1c628c0fe5 Update headers in VS (10 and 11) projects
So VS doesn't always want to rebuild.

Reported by @shearer12345.
2015-08-19 13:50:39 -05:00
Zack Middleton
b5e9e1357a Make msvc10/11 x86_64 copy SDL264.dll 2015-08-18 20:03:59 -05:00
shearer12345
d64a75f3cb add post-build event for msvc10/11 to copy SDL2.dll to build folder 2015-08-18 20:02:13 -05:00
shearer12345
1d83dcca3e Update msvc10/11 for SDL2
update AdditionalIncludeDirectories to use SDL2
update AdditionalDependencies to use SDL2
add AdditionalLibraryDirectory to SDL2 libs
set sub-system as console
2015-08-18 19:51:27 -05:00
shearer12345
40e9a31470 Make msvc10/11 use UseOfMfc false and CharacterSet "NotSet" 2015-08-18 19:51:18 -05:00
Zack Middleton
24c7563478 Copy msvc11 build changes to msvc10 2015-08-18 19:27:29 -05:00
Zack Middleton
d021150e04 Fix mscv11 libcurl include path 2015-08-18 19:27:27 -05:00
Zack Middleton
beddd710d2 Fix msvc11 x86_64 runtime 2015-08-18 19:27:26 -05:00
Zack Middleton
af30a0e70a Update msvc10 renderer filenames (copied from msvc11) 2015-08-18 19:27:25 -05:00
Zack Middleton
eaaaf62a16 Remove MSVC user configuation files 2015-08-18 19:27:22 -05:00
Zack Middleton
e79af0d1a0 Fix server_compile.sh to exit after completed
Also, convert '\n's to real new lines because the literal '\n's were
printed.
2015-07-06 21:25:06 -05:00
Zachary J. Slater
2758eebbcc server_compile.sh & start_server.sh for Linux ioq3 sysadmins
If your distribution doesn’t include such niceties, these could help a
newbie get started with a compiled build of ioquake3 for servers and a
short script to get started.
2015-07-06 17:14:34 -07:00
Zachary J. Slater
bb64bd7be0 Moved the systemd to /misc/linux 2014-08-27 18:10:27 -07:00
Pan7
16b48b50dd -ffast-math for msvc 2014-07-20 05:22:20 -05:00
Roberto Estrada
adc1b2cbd1 Switched runtime library to Multithreaded DLL to fix build on VS2012. 2014-05-07 10:37:42 +02:00
kungfooman
40985b53d6 Add misc/msvc12/ to support Microsoft Visual Studio 2012 Express Edition 2014-04-01 17:30:57 +02:00
SmileTheory
4c9d39ae6e Fix some file paths for msvc 2008 2013-12-09 17:15:29 -08:00
jeremiah sypult
260233d4ec bug 5986 - Configure jenkins to spit out mac .app
https://bugzilla.icculus.org/show_bug.cgi?id=5986
Created make-macosx-app.sh to handle manually creating an app bundle from other scripts.
Updated make-macosx.sh to create bundle with make-macosx-app.sh (TODO: make-macosx-ub.sh support).
Updated Makefile to create bundle with make-macosx-app.sh and zip up the resulting ioquake3.app if ARCHIVE is defined.
2013-07-18 00:11:10 -05:00
jeremiah sypult
9c2ce77d98 Added "all game" and "all ioquake3" schemes to Xcode workspace so that they build properly. 2013-07-17 15:54:53 -05:00
jeremiah sypult
90dcf34eee Fix the speex Xcode project since it was missing its header search path. 2013-07-17 14:59:58 -05:00
jeremiah sypult
0f9eca6546 Initial Xcode workspace & project support (4.6.3).
Updated .gitignore and ioquake3fe Xcode project.
Added Retina-enabled QUAKE III logo icon files.
Details in misc/xcode/xcode-readme.txt
2013-07-13 01:06:26 -05:00
SmileTheory
369956eb63 Fix compilation in VS2008. 2013-03-14 21:36:44 -07:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
SmileTheory
af77b93597 #5818 - Modular renderer and Rend2 support for MSVC. 2013-01-07 20:30:49 -08:00
Zack Middleton
8424865879 Have NSIS uninstaller delete rend2. 2012-12-09 01:05:25 +00:00
Zack Middleton
2e99ae093e - Include OpenGL1 and Rend2 renderers in Loki Setup Installer. 2012-12-09 01:01:13 +00:00
Zack Middleton
a1270177c1 Include Rend2 renderer in NSIS installer. 2012-12-09 00:53:52 +00:00
Zack Middleton
f6e076c4a1 Update standalone code in Catch the Chicken NSIS installer. 2012-11-24 06:00:29 +00:00
Zack Middleton
f3e7012bdb REFACTOR [a vs an]
From /dev/humancontroller.
2012-06-18 16:31:16 +00:00
Ludwig Nussel
6c8a9af300 fix mingw64 installer 2012-02-07 09:29:13 +00:00
Ludwig Nussel
1a736dd725 put the g where the g belongs 2011-08-30 11:57:00 +00:00
Zack Middleton
b3c9d55f50 Include extra dlls in NSIS installer if needed (renderer, curl, speex, zlib, jpeg). 2011-08-29 15:17:47 +00:00
Zack Middleton
dd9230de04 Somewhat fixed NSIS installer for win64, probably still installs with x86 programs. 2011-08-26 15:21:03 +00:00
Zack Middleton
6d97d5c628 Don't include libcurl-4.dll or zlib1.dll in NSIS installer, they don't seem to be used. 2011-08-26 15:15:56 +00:00
Thilo Schulz
63c2b017d6 Remove executable property from these files 2011-08-02 20:26:46 +00:00
Thilo Schulz
77d764c457 Patch and description by ensiform (#5043):
This patch moves cg_particles.c out of cg_marks.c to the actual file that was
already there but not used.  By default WOLF_PARTICLES definition is commented
out if someone wants to use the old cg_particles.c changes.  cg_particles.c has
been added to the makefile and msvc projects.
2011-06-16 21:58:46 +00:00