mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
Update headers in VS (10 and 11) projects
So VS doesn't always want to rebuild. Reported by @shearer12345.
This commit is contained in:
parent
b5e9e1357a
commit
1c628c0fe5
20 changed files with 236 additions and 278 deletions
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@ -1122,6 +1122,7 @@
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<ClInclude Include="..\..\code\cgame\cg_public.h" />
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<ClInclude Include="..\..\code\qcommon\q_shared.h" />
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<ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
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<ClInclude Include="..\..\code\renderercommon\tr_types.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -115,5 +115,8 @@
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<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\renderercommon\tr_types.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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@ -1251,17 +1251,17 @@
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<ClInclude Include="..\..\code\game\ai_main.h" />
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<ClInclude Include="..\..\code\botlib\be_ai_char.h" />
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<ClInclude Include="..\..\code\botlib\be_ai_chat.h" />
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<ClInclude Include="..\..\code\botlib\be_ai_gen.h" />
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<ClInclude Include="..\..\code\botlib\be_ai_goal.h" />
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<ClInclude Include="..\..\code\botlib\be_ai_move.h" />
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<ClInclude Include="..\..\code\botlib\be_ea.h" />
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<ClInclude Include="..\..\code\game\bg_public.h" />
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<ClInclude Include="..\..\code\game\g_public.h" />
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@ -139,39 +139,12 @@
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<ClInclude Include="..\..\code\game\ai_vcmd.h">
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<ClInclude Include="..\..\code\game\be_ai_char.h">
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<ClInclude Include="..\..\code\game\be_ai_chat.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\game\be_ai_goal.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\game\be_ai_move.h">
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<ClInclude Include="..\..\code\game\be_ai_weap.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\game\be_ea.h">
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<ClInclude Include="..\..\code\game\bg_public.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\game\chars.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -199,5 +172,32 @@
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<ClInclude Include="..\..\code\game\syn.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\botlib\be_aas.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\botlib\be_ai_char.h">
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@ -1801,20 +1801,31 @@
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</ClCompile>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild>
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<ClInclude Include="..\..\code\qcommon\q_shared.h" />
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<ClInclude Include="..\..\code\game\bg_public.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild>
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@ -151,15 +151,18 @@
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<ClInclude Include="..\..\code\qcommon\q_shared.h">
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@ -1816,43 +1816,34 @@
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@ -713,9 +713,6 @@
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@ -734,12 +731,6 @@
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@ -752,15 +743,6 @@
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@ -785,7 +785,7 @@
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@ -49,21 +49,9 @@
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|
||||
<ClInclude Include="..\..\code\jpeg-6b\jpeglib.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-6b\jversion.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\aasfile.h">
|
||||
<Filter>botlib\Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
@ -905,6 +851,39 @@
|
|||
<ClInclude Include="..\..\code\renderergl1\tr_local.h">
|
||||
<Filter>renderergl1</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\keycodes.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\sys\sys_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jconfig.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jdct.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jerror.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jinclude.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jmemsys.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jmorecfg.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jpegint.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jpeglib.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\jpeg-8c\jversion.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\code\sys\win_resource.rc">
|
||||
|
|
|
@ -793,7 +793,7 @@
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\ui\keycodes.h">
|
||||
<CustomBuildStep Include="..\..\code\client\keycodes.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
|
@ -805,19 +805,13 @@
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\game\q_shared.h">
|
||||
<CustomBuildStep Include="..\..\code\qcommon\q_shared.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\game\surfaceflags.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\cgame\tr_types.h">
|
||||
<CustomBuildStep Include="..\..\code\renderercommon\tr_types.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
|
|
|
@ -49,21 +49,9 @@
|
|||
<CustomBuildStep Include="..\..\code\game\bg_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\ui\keycodes.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\ui\menudef.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\game\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\game\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\cgame\tr_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\ui\ui_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
|
@ -73,5 +61,14 @@
|
|||
<CustomBuildStep Include="..\..\code\ui\ui_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\client\keycodes.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\renderercommon\tr_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuildStep>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in a new issue