Update headers in VS (10 and 11) projects

So VS doesn't always want to rebuild.

Reported by @shearer12345.
This commit is contained in:
Zack Middleton 2015-08-19 13:40:12 -05:00
parent b5e9e1357a
commit 1c628c0fe5
20 changed files with 236 additions and 278 deletions

View file

@ -1122,6 +1122,7 @@
<ClInclude Include="..\..\code\cgame\cg_public.h" />
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<ClInclude Include="..\..\code\renderercommon\tr_types.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -115,5 +115,8 @@
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\renderercommon\tr_types.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View file

@ -1251,17 +1251,17 @@
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<ClInclude Include="..\..\code\game\g_public.h" />

View file

@ -139,39 +139,12 @@
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@ -199,5 +172,32 @@
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<ClInclude Include="..\..\code\botlib\be_ai_char.h">
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<Filter>Header Files</Filter>
</ClInclude>
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View file

@ -1801,20 +1801,31 @@
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View file

@ -151,15 +151,18 @@
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<Filter>Header Files</Filter>
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View file

@ -1816,43 +1816,34 @@
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<ClInclude Include="..\..\code\botlib\be_aas_cluster.h" />

View file

@ -713,9 +713,6 @@
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@ -734,12 +731,6 @@
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@ -752,15 +743,6 @@
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@ -770,45 +752,9 @@
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@ -905,6 +851,39 @@
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View file

@ -785,7 +785,7 @@
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@ -797,19 +797,13 @@
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View file

@ -49,21 +49,9 @@
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@ -73,5 +61,14 @@
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View file

@ -1130,6 +1130,7 @@
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View file

@ -115,5 +115,8 @@
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View file

@ -1259,17 +1259,17 @@
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View file

@ -139,39 +139,12 @@
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@ -199,5 +172,32 @@
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View file

@ -1809,20 +1809,31 @@
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View file

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