.. |
.cvsignore
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transfer from internal tree r5311 branches/1.4-gpl
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2007-09-12 18:54:28 +00:00 |
brush.c
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Renaming #define constants:
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2011-01-12 03:21:31 +00:00 |
brush_primit.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
bsp.c
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merge branch work back into trunk
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2008-09-01 17:34:10 +00:00 |
bspfile_abstract.c
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merge branch work back into trunk
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2008-09-01 17:34:10 +00:00 |
bspfile_ibsp.c
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patch from Rudolf Polzer implementing bsp46 support and adding -game
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2008-09-20 11:07:36 +00:00 |
bspfile_rbsp.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
changelog.q3map1
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
changelog.q3map2.txt
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
convert_ase.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
convert_map.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
decals.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
facebsp.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
fog.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_ef.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_etut.h
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use bsp version 47 for the appropriate games, this unbreaks a previous
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2011-01-30 03:18:05 +00:00 |
game_ja.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_jk2.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_nexuiz.h
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patch from Rudolf Polzer implementing bsp46 support and adding -game
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2008-09-20 11:07:36 +00:00 |
game_qfusion.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_quake3.h
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patch from Rudolf Polzer implementing bsp46 support and adding -game
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2008-09-20 11:07:36 +00:00 |
game_quakelive.h
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remove some FIXME comments about quakelive paths, since they are the
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2008-09-20 11:12:28 +00:00 |
game_reaction.h
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Modifying game_reaction.h (for the game Reaction) to add custom surfaces.
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2011-01-22 07:03:51 +00:00 |
game_sof2.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_t.h
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eol style
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2007-11-04 03:47:06 +00:00 |
game_tenebrae.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_tremulous.h
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
game_wolf.h
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use bsp version 47 for the appropriate games, this unbreaks a previous
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2011-01-30 03:18:05 +00:00 |
game_wolfet.h
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use bsp version 47 for the appropriate games, this unbreaks a previous
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2011-01-30 03:18:05 +00:00 |
image.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
leakfile.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
light.c
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merge branch work back into trunk
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2008-09-01 17:34:10 +00:00 |
light_bounce.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
light_shadows.c
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ABToSVK commit
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2008-08-24 03:20:51 +00:00 |
light_trace.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
light_ydnar.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
lightmaps.c
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eol style
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2007-11-04 03:47:06 +00:00 |
lightmaps_ydnar.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
listen.pl
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...
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2007-11-04 04:08:17 +00:00 |
main.c
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Fixing a Sys_Printf() in main() for "q3map2 -convert". The usage message was
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2011-03-06 19:14:50 +00:00 |
map.c
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Renaming #define constants:
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2011-01-12 03:21:31 +00:00 |
mesh.c
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ABToSVK commit
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2008-08-24 03:20:51 +00:00 |
model.c
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Fixing a 45 degree model clipping problem.
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2011-01-19 06:41:33 +00:00 |
patch.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
path_init.c
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In function AddGamePath() in path_init.c for q3map2,
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2011-01-20 07:15:47 +00:00 |
portals.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
prtfile.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
q3map2.h
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This is a major change that updates the 3rd party libs on Windows builds.
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2011-02-21 14:37:49 +00:00 |
q3map2.ico
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transfer from internal tree r5311 branches/1.4-gpl
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2007-09-12 18:54:28 +00:00 |
q3map2.rc
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transfer from internal tree r5311 branches/1.4-gpl
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2007-09-12 18:54:28 +00:00 |
q3map2.vcproj
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8MB stack size linker options on all VC2008 proj files.
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2011-04-06 04:12:34 +00:00 |
shaders.c
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compiles again on win32, trashed mhash
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2010-11-26 05:59:17 +00:00 |
surface.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
surface_extra.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
surface_foliage.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
surface_fur.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
surface_meta.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
tjunction.c
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Increasing the values of 3 constants that control how much space is reserved
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2011-01-11 09:49:45 +00:00 |
tree.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
vis.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
visflow.c
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
writebsp.c
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merge branch work back into trunk
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2008-09-01 17:34:10 +00:00 |