.. |
brush.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
brush_primit.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
bsp.c
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netradiant/tools: initial
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2018-02-25 23:46:10 +01:00 |
bsp_analyze.c
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split bsp analyze/info/scale stuff from q3map2
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2016-02-13 04:54:26 +01:00 |
bsp_info.c
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split bsp analyze/info/scale stuff from q3map2
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2016-02-13 04:54:26 +01:00 |
bsp_scale.c
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split bsp analyze/info/scale stuff from q3map2
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2016-02-13 04:54:26 +01:00 |
bspfile_abstract.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
bspfile_ibsp.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
bspfile_rbsp.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
changelog.q3map1
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
changelog.q3map2.txt
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ported over the 1.5 branch version of q3map2 which is newer
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2008-07-25 07:31:37 +00:00 |
convert_ase.c
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Using Sys_FPrintf with SYS_WRN and SYS_ERR
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2016-05-16 21:20:20 +02:00 |
convert_bsp.c
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split bsp analyze/info/scale stuff from q3map2
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2016-02-13 04:54:26 +01:00 |
convert_map.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
decals.c
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Using Sys_FPrintf with SYS_WRN and SYS_ERR
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2016-05-16 21:20:20 +02:00 |
exportents.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
facebsp.c
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reduce diff noise
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2018-02-06 05:34:43 +01:00 |
fixaas.c
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split fixaas stuff from q3map2
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2016-02-13 04:54:26 +01:00 |
fog.c
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mark two shader checks nullable
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2018-02-06 05:34:06 +01:00 |
game__null.h
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netradiant/tools: initial
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2018-02-25 23:46:10 +01:00 |
game_ef.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_etut.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_ja.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_jk2.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_nexuiz.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_qfusion.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_quake3.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_quakelive.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_reaction.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_sof2.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_t.h
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
game_tenebrae.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_tremulous.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_unvanquished.h
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netradiant/tools: initial
|
2018-02-25 23:46:10 +01:00 |
game_wolf.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
game_wolfet.h
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2018-03-03 22:18:39 +01:00 |
image.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
leakfile.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
light.c
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netradiant/tools: initial
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2018-02-25 23:46:10 +01:00 |
light_bounce.c
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q3map2/light_bounce: prevent infinite loop on obscure bias compute
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2020-07-03 08:12:48 +02:00 |
light_shadows.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
light_trace.c
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mark two shader checks nullable
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2018-02-06 05:34:06 +01:00 |
light_ydnar.c
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Revert "q3map2 * fix: do not affect styled lightmaps by floodlight", fix #654
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2020-07-07 10:01:04 +02:00 |
lightmaps.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
lightmaps_ydnar.c
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netradiant/tools: initial
|
2018-02-25 23:46:10 +01:00 |
listen.pl
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...
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2007-11-04 04:08:17 +00:00 |
main.c
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reduce diff noise
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2018-02-06 05:34:43 +01:00 |
map.c
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netradiant/tools: ::zerowing-base=422
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2018-02-25 23:46:54 +01:00 |
mesh.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
minimap.c
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do not delete q3map2_*.shader on minimap generation
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2018-02-06 05:34:06 +01:00 |
model.c
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netradiant/tools: initial
|
2018-02-25 23:46:10 +01:00 |
patch.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
path_init.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
portals.c
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Using Sys_FPrintf with SYS_WRN and SYS_ERR
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2016-05-16 21:20:20 +02:00 |
prtfile.c
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reduce diff noise
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2018-02-06 05:34:43 +01:00 |
q3map2.h
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Fix various duplicate definition link errors, picked up by gcc 10
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2020-07-04 16:08:41 -05:00 |
q3map2.ico
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transfer from internal tree r5311 branches/1.4-gpl
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2007-09-12 18:54:28 +00:00 |
q3map2.rc
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transfer from internal tree r5311 branches/1.4-gpl
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2007-09-12 18:54:28 +00:00 |
q3map2.vcxproj
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Upgrade Windows project files to 2019
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2022-11-24 18:19:08 -06:00 |
q3map2.vcxproj.filters
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split fixaas stuff from q3map2
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2016-02-13 04:54:26 +01:00 |
shaders.c
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reduce diff noise
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2018-02-06 05:34:43 +01:00 |
surface.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
surface_extra.c
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q3map2/picomodel: remove some warnings
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2018-01-27 22:53:18 +01:00 |
surface_foliage.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
surface_fur.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
surface_meta.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
tjunction.c
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tools: reduce diff noise
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2018-01-27 22:54:14 +01:00 |
tree.c
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uncrustify! now the code is only ugly on the *inside*
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2012-03-17 15:01:54 -05:00 |
vis.c
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add an option -mergeportals to speed up vis, while not making the vis data MUCH worse
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2018-02-06 04:36:43 +01:00 |
visflow.c
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Fix various duplicate definition link errors, picked up by gcc 10
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2020-07-04 16:08:41 -05:00 |
writebsp.c
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Proper working with noradiosity 1 lights
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2017-08-06 02:31:22 +02:00 |