gtkradiant/libs/fs_filesystem.h
spog d584d94549 added string-pooling for shader variable names and entity keys
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@26 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-26 22:27:38 +00:00

183 lines
4.2 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_FS_FILESYSTEM_H)
#define INCLUDED_FS_FILESYSTEM_H
#include "string/string.h"
#include "os/path.h"
#include <map>
inline unsigned int path_get_depth(const char* path)
{
unsigned int depth = 0;
while(path != 0 && path[0] != '\0')
{
path = strchr(path, '/');
if(path != 0)
{
++path;
}
++depth;
}
return depth;
}
/// \brief A generic unix-style file-system which maps paths to files and directories.
/// Provides average O(log n) find and insert methods.
/// \param file_type The data type which represents a file.
template<typename file_type>
class GenericFileSystem
{
class Path
{
CopiedString m_path;
unsigned int m_depth;
public:
Path(const char* path)
: m_path(path), m_depth(path_get_depth(c_str()))
{
}
Path(StringRange range)
: m_path(range), m_depth(path_get_depth(c_str()))
{
}
bool operator<(const Path& other) const
{
return string_less_nocase(c_str(), other.c_str());
}
unsigned int depth() const
{
return m_depth;
}
const char* c_str() const
{
return m_path.c_str();
}
};
class Entry
{
file_type* m_file;
public:
Entry() : m_file(0)
{
}
Entry(file_type* file) : m_file(file)
{
}
file_type* file() const
{
return m_file;
}
bool is_directory() const
{
return file() == 0;
}
};
typedef std::map<Path, Entry> Entries;
Entries m_entries;
public:
typedef typename Entries::iterator iterator;
typedef typename Entries::value_type value_type;
typedef Entry entry_type;
iterator begin()
{
return m_entries.begin();
}
iterator end()
{
return m_entries.end();
}
/// \brief Returns the file at \p path.
/// Creates all directories below \p path if they do not exist.
/// O(log n) on average.
entry_type& operator[](const Path& path)
{
{
const char* end = path_remove_directory(path.c_str());
while(end[0] != '\0')
{
Path dir(StringRange(path.c_str(), end));
m_entries.insert(value_type(dir, Entry(0)));
end = path_remove_directory(end);
}
}
return m_entries[path];
}
/// \brief Returns the file at \p path or end() if not found.
iterator find(const Path& path)
{
return m_entries.find(path);
}
iterator begin(const char* root)
{
if(root[0] == '\0')
{
return m_entries.begin();
}
iterator i = m_entries.find(root);
if(i == m_entries.end())
{
return i;
}
return ++i;
}
/// \brief Performs a depth-first traversal of the file-system subtree rooted at \p root.
/// Traverses the entire tree if \p root is "".
/// Calls \p visitor.file() with the path to each file relative to the filesystem root.
/// Calls \p visitor.directory() with the path to each directory relative to the filesystem root.
template<typename visitor_type>
void traverse(visitor_type visitor, const char* root)
{
unsigned int start_depth = path_get_depth(root);
unsigned int skip_depth = 0;
for(iterator i = begin(root); i != end() && i->first.depth() > start_depth; ++i)
{
if(i->first.depth() == skip_depth)
{
skip_depth = 0;
}
if(skip_depth == 0)
{
if(!i->second.is_directory())
{
visitor.file(i->first.c_str());
}
else if(visitor.directory(i->first.c_str(), i->first.depth() - start_depth))
{
skip_depth = i->first.depth();
}
}
}
}
};
#endif