added string-pooling for shader variable names and entity keys

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@26 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
spog 2006-02-26 22:27:38 +00:00
parent 24230bb3a8
commit d584d94549
27 changed files with 159 additions and 111 deletions

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@ -111,6 +111,8 @@ public:
virtual bool getShowNames() = 0;
virtual void setShowAngles(bool showAngles) = 0;
virtual bool getShowAngles() = 0;
virtual void printStatistics() const = 0;
};
#include "modulesystem.h"

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@ -320,6 +320,15 @@ inline hash_t string_hash_nocase(const char* string, hash_t previous = 0)
return hash_ub1_nocase(reinterpret_cast<const ub1*>(string), string_length(string), previous);
}
struct RawStringHash
{
typedef hash_t hash_type;
hash_type operator()(const char* string) const
{
return string_hash(string);
}
};
struct HashString
{
typedef hash_t hash_type;

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@ -166,11 +166,11 @@ namespace HashTableDetail
increment();
return tmp;
}
value_type& operator*()
value_type& operator*() const
{
return m_node->m_value;
}
value_type* operator->()
value_type* operator->() const
{
return &(operator*());
}

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@ -248,7 +248,7 @@ inline TextOutputStreamType& ostream_write(TextOutputStreamType& ostream, const
return ostream << convert.m_range;
}
for(const char* p = convert.m_range.begin; p != convert.m_range.end;)
for(const char* p = convert.m_range.first; p != convert.m_range.last;)
{
if(!char_is_ascii(*p))
{
@ -286,7 +286,7 @@ inline TextOutputStreamType& ostream_write(TextOutputStreamType& ostream, const
return ostream << convert.m_range;
}
for(const char* p = convert.m_range.begin; p != convert.m_range.end; ++p)
for(const char* p = convert.m_range.first; p != convert.m_range.last; ++p)
{
if(!char_is_ascii(*p))
{

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@ -34,7 +34,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "math/vector.h"
#include "math/aabb.h"
#include "undolib.h"
#include "string/string.h"
#include "string/pooledstring.h"
#include "generic/referencecounted.h"
#include "scenelib.h"
#include "container/container.h"
@ -421,14 +421,21 @@ public:
virtual void erase(const char* key, Value& value) = 0;
};
static StringPool& getPool()
{
return Static<StringPool, KeyContext>::instance();
}
private:
static EntityCreator::KeyValueChangedFunc m_entityKeyValueChanged;
static Counter* m_counter;
EntityClass* m_eclass;
class KeyContext{};
typedef Static<StringPool, KeyContext> KeyPool;
typedef PooledString<KeyPool> Key;
typedef SmartPointer<KeyValue> KeyValuePtr;
typedef UnsortedMap<CopiedString, KeyValuePtr > KeyValues;
typedef UnsortedMap<Key, KeyValuePtr> KeyValues;
KeyValues m_keyValues;
typedef UnsortedSet<Observer*> Observers;
@ -504,7 +511,7 @@ private:
(*i).second->instanceDetach(m_undo.map());
}
CopiedString key((*i).first);
Key key((*i).first);
KeyValuePtr value((*i).second);
m_keyValues.erase(i);
notifyErase(key.c_str(), *value);

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@ -57,8 +57,8 @@ class GenericFileSystem
: m_path(path), m_depth(path_get_depth(c_str()))
{
}
Path(const char* start, const char* finish)
: m_path(start, finish), m_depth(path_get_depth(c_str()))
Path(StringRange range)
: m_path(range), m_depth(path_get_depth(c_str()))
{
}
bool operator<(const Path& other) const
@ -121,7 +121,7 @@ public:
const char* end = path_remove_directory(path.c_str());
while(end[0] != '\0')
{
Path dir(path.c_str(), end);
Path dir(StringRange(path.c_str(), end));
m_entries.insert(value_type(dir, Entry(0)));
end = path_remove_directory(end);
}

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@ -29,36 +29,36 @@ template<typename Element>
struct ArrayRange
{
typedef Element* Iterator;
ArrayRange(Iterator _begin, Iterator _end)
: begin(_begin), end(_end)
ArrayRange(Iterator first, Iterator last)
: first(first), last(last)
{
}
Iterator begin;
Iterator end;
Iterator first;
Iterator last;
};
template<typename Element>
inline ArrayRange<Element> makeArrayRange(Element* begin, Element* end)
inline ArrayRange<Element> makeArrayRange(Element* first, Element* last)
{
return ArrayRange<Element>(begin, end);
return ArrayRange<Element>(first, last);
}
template<typename Element>
struct ArrayConstRange
{
typedef const Element* Iterator;
ArrayConstRange(Iterator _begin, Iterator _end)
: begin(_begin), end(_end)
ArrayConstRange(Iterator first, Iterator last)
: first(first), last(last)
{
}
Iterator begin;
Iterator end;
Iterator first;
Iterator last;
};
template<typename Element>
inline ArrayConstRange<Element> makeArrayRange(const Element* begin, const Element* end)
inline ArrayConstRange<Element> makeArrayRange(const Element* first, const Element* last)
{
return ArrayConstRange<Element>(begin, end);
return ArrayConstRange<Element>(first, last);
}
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(*array))
@ -69,4 +69,6 @@ inline ArrayConstRange<Element> makeArrayRange(const Element* begin, const Eleme
typedef ArrayConstRange<const char*> StringArrayRange;
#define STRING_ARRAY_RANGE(array) (StringArrayRange(array, ARRAY_END(array)))
typedef ArrayRange<const char> StringRange;
#endif

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@ -45,4 +45,6 @@ inline TextOutputStreamType& ostream_write(TextOutputStreamType& ostream, const
#define STRING_CONSTANT(name, value) TYPE_CONSTANT(name, value, const char*)
#define INTEGER_CONSTANT(name, value) TYPE_CONSTANT(name, value, int)
STRING_CONSTANT(EmptyString, "");
#endif

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@ -27,14 +27,19 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <cstddef>
class Null
{
};
/// \brief A singleton which is statically initialised.
///
/// \param Type The singleton object type.
/// \param Type The type distinguishing this instance from others of the same type.
///
/// \dontinclude generic/static.cpp
/// \skipline Static example
/// \until end example
template<typename Type>
template<typename Type, typename Context = Null>
class Static
{
static Type m_instance;
@ -45,19 +50,20 @@ public:
}
};
template<typename Type>
Type Static<Type>::m_instance;
template<typename Type, typename Context>
Type Static<Type, Context>::m_instance;
/// \brief A singleton which is lazily initialised.
/// The instance is constructed the first time it is referenced, and is never destroyed.
///
/// \param Type The singleton object type.
/// \param Type The type distinguishing this instance from others of the same type.
///
/// \dontinclude generic/static.cpp
/// \skipline LazyStatic example
/// \until end example
template<typename Type>
template<typename Type, typename Context = Null>
class LazyStatic
{
static Type* m_instance; // this will be initialised to 0 by the CRT, according to the c++ standard
@ -72,8 +78,8 @@ public:
}
};
template<typename Type>
Type* LazyStatic<Type>::m_instance;
template<typename Type, typename Context>
Type* LazyStatic<Type, Context>::m_instance;
/// \brief A singleton which keeps a count of the number of times it is referenced.
@ -82,7 +88,8 @@ Type* LazyStatic<Type>::m_instance;
/// Use with SmartStatic.
///
/// \param Type The singleton object type.
template<typename Type>
/// \param Type The type distinguishing this instance from others of the same type.
template<typename Type, typename Context = Null>
class CountedStatic
{
static std::size_t m_refcount; // this will be initialised to 0 by the CRT, according to the c++ standard
@ -108,34 +115,35 @@ public:
}
};
template<typename Type>
std::size_t CountedStatic<Type>::m_refcount; // this will be initialised to 0 by the CRT, according to the c++ standard
template<typename Type>
Type* CountedStatic<Type>::m_instance;
template<typename Type, typename Context>
std::size_t CountedStatic<Type, Context>::m_refcount; // this will be initialised to 0 by the CRT, according to the c++ standard
template<typename Type, typename Context>
Type* CountedStatic<Type, Context>::m_instance;
/// \brief A reference to a CountedStatic.
/// Guarantees that CountedStatic<Type> will be constructed for the lifetime of this object.
///
/// \param Type The type parameter of the CountedStatic to reference.
/// \param Type The type distinguishing this instance from others of the same type.
///
/// \dontinclude generic/static.cpp
/// \skipline SmartStatic example
/// \until end example
template<typename Type>
template<typename Type, typename Context = Null>
class SmartStatic
{
public:
SmartStatic()
{
CountedStatic<Type>::capture();
CountedStatic<Type, Context>::capture();
}
~SmartStatic()
{
CountedStatic<Type>::release();
CountedStatic<Type, Context>::release();
}
Type& instance()
{
return CountedStatic<Type>::instance();
return CountedStatic<Type, Context>::instance();
}
};

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@ -209,7 +209,7 @@ RadioHBox RadioHBox_new(StringArrayRange names)
GSList* group = 0;
GtkRadioButton* radio = 0;
for(StringArrayRange::Iterator i = names.begin; i != names.end; ++i)
for(StringArrayRange::Iterator i = names.first; i != names.last; ++i)
{
radio = GTK_RADIO_BUTTON(gtk_radio_button_new_with_label(group, *i));
gtk_widget_show(GTK_WIDGET(radio));

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@ -193,6 +193,12 @@
<Filter
Name="string"
Filter="">
<File
RelativePath=".\string\pooledstring.cpp">
</File>
<File
RelativePath=".\string\pooledstring.h">
</File>
<File
RelativePath=".\string\string.cpp">
</File>

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@ -302,13 +302,11 @@ inline TextOutputStreamType& ostream_write(TextOutputStreamType& ostream, const
}
typedef ArrayRange<const char> StringRange;
/// \brief Writes a \p range of characters to \p ostream.
template<typename TextOutputStreamType>
inline TextOutputStreamType& ostream_write(TextOutputStreamType& ostream, const StringRange& range)
{
ostream.write(range.begin, range.end - range.begin);
ostream.write(range.first, range.last - range.first);
return ostream;
}

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@ -30,6 +30,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <algorithm>
#include "memory/allocator.h"
#include "generic/arrayrange.h"
/// \brief Returns true if \p string length is zero.
/// O(1)
@ -191,10 +192,10 @@ inline char* string_clone(const char* other, Allocator& allocator)
/// \brief Returns a newly-allocated string which is a clone of [\p first, \p last), using \p allocator.
/// The returned buffer must be released with \c string_release using a matching \p allocator.
template<typename Allocator>
inline char* string_clone_range(const char* first, const char* last, Allocator& allocator)
inline char* string_clone_range(StringRange range, Allocator& allocator)
{
std::size_t length = last - first;
char* copied = strncpy(string_new(length, allocator), first, length);
std::size_t length = range.last - range.first;
char* copied = strncpy(string_new(length, allocator), range.first, length);
copied[length] = '\0';
return copied;
}
@ -224,10 +225,10 @@ inline char* string_clone(const char* other)
/// \brief Returns a newly-allocated string which is a clone of [\p first, \p last).
/// The returned buffer must be released with \c string_release.
inline char* string_clone_range(const char* first, const char* last)
inline char* string_clone_range(StringRange range)
{
DefaultAllocator<char> allocator;
return string_clone_range(first, last, allocator);
return string_clone_range(range, allocator);
}
typedef char* char_pointer;
@ -343,8 +344,8 @@ public:
: Buffer(string)
{
}
String(const char* first, const char* last)
: Buffer(first, last)
String(StringRange range)
: Buffer(range)
{
}
@ -360,6 +361,12 @@ public:
temp.swap(*this);
return *this;
}
String& operator=(StringRange range)
{
String temp(range);
temp.swap(*this);
return *this;
}
void swap(String& other)
{
@ -426,9 +433,9 @@ class CopiedBuffer : private Allocator
{
char* m_string;
char* copy_range(const char* first, const char* last)
char* copy_range(StringRange range)
{
return string_clone_range(first, last, static_cast<Allocator&>(*this));
return string_clone_range(range, static_cast<Allocator&>(*this));
}
char* copy(const char* other)
{
@ -461,8 +468,8 @@ public:
: Allocator(allocator), m_string(copy(string))
{
}
CopiedBuffer(const char* first, const char* last, const Allocator& allocator = Allocator())
: Allocator(allocator), m_string(copy_range(first, last))
CopiedBuffer(StringRange range, const Allocator& allocator = Allocator())
: Allocator(allocator), m_string(copy_range(range))
{
}
const char* c_str() const
@ -485,11 +492,11 @@ class SmartBuffer : private Allocator
{
char* m_buffer;
char* copy_range(const char* first, const char* last)
char* copy_range(StringRange range)
{
char* buffer = Allocator::allocate(sizeof(std::size_t) + (last - first) + 1);
strncpy(buffer + sizeof(std::size_t), first, last - first);
buffer[sizeof(std::size_t) + (last - first)] = '\0';
char* buffer = Allocator::allocate(sizeof(std::size_t) + (range.last - range.first) + 1);
strncpy(buffer + sizeof(std::size_t), range.first, range.last - range.first);
buffer[sizeof(std::size_t) + (range.last - range.first)] = '\0';
*reinterpret_cast<std::size_t*>(buffer) = 0;
return buffer;
}
@ -541,8 +548,8 @@ public:
{
incref(m_buffer);
}
SmartBuffer(const char* first, const char* last, const Allocator& allocator = Allocator())
: Allocator(allocator), m_buffer(copy_range(first, last))
SmartBuffer(StringRange range, const Allocator& allocator = Allocator())
: Allocator(allocator), m_buffer(copy_range(range))
{
incref(m_buffer);
}

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@ -130,7 +130,7 @@ inline name_t name_read(const char* name)
end = p;
}
return name_t(CopiedString(name, end), Postfix(end));
return name_t(CopiedString(StringRange(name, end)), Postfix(end));
}

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@ -258,6 +258,11 @@ public:
{
return g_showAngles;
}
void printStatistics() const
{
StringPool_analyse(EntityKeyValues::getPool());
}
};
Quake3EntityCreator g_Quake3EntityCreator;

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@ -34,7 +34,7 @@ inline void parseTextureName(CopiedString& name, const char* token)
{
StringOutputStream cleaned(256);
cleaned << PathCleaned(token);
name = CopiedString(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
name = StringRange(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
}
class ModelSkinKey : public ModuleObserver

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@ -500,11 +500,11 @@ public:
typedef Value* const_iterator;
const_iterator begin() const
{
return m_children.begin;
return m_children.first;
}
const_iterator end() const
{
return m_children.end;
return m_children.last;
}
};

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@ -75,7 +75,7 @@ inline void parseTextureName(CopiedString& name, const char* token)
{
StringOutputStream cleaned(256);
cleaned << PathCleaned(token);
name = CopiedString(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
name = StringRange(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
}
// generic renderable triangle surface

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@ -51,7 +51,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <glib/gslist.h>
#include "debugging/debugging.h"
#include "string/string.h"
#include "string/pooledstring.h"
#include "math/vector.h"
#include "generic/callback.h"
#include "generic/referencecounted.h"
@ -225,21 +225,29 @@ Image* loadSpecial(void* environment, const char* name)
return GlobalTexturesCache().loadImage(name);
}
class ShaderPoolContext
{
};
typedef Static<StringPool, ShaderPoolContext> ShaderPool;
typedef PooledString<ShaderPool> ShaderString;
typedef ShaderString ShaderVariable;
typedef ShaderString ShaderValue;
typedef CopiedString TextureExpression;
// clean a texture name to the qtexture_t name format we use internally
// NOTE: case sensitivity: the engine is case sensitive. we store the shader name with case information and save with case
// information as well. but we assume there won't be any case conflict and so when doing lookups based on shader name,
// we compare as case insensitive. That is Radiant is case insensitive, but knows that the engine is case sensitive.
//++timo FIXME: we need to put code somewhere to detect when two shaders that are case insensitive equal are present
void parseTextureName(CopiedString& name, const char* token)
template<typename StringType>
void parseTextureName(StringType& name, const char* token)
{
StringOutputStream cleaned(256);
cleaned << PathCleaned(token);
name = CopiedString(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
name = CopiedString(StringRange(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str()))).c_str(); // remove extension
}
bool Tokeniser_parseTextureName(Tokeniser& tokeniser, CopiedString& name)
bool Tokeniser_parseTextureName(Tokeniser& tokeniser, TextureExpression& name)
{
const char* token = tokeniser.getToken();
if(token == 0)
@ -251,13 +259,6 @@ bool Tokeniser_parseTextureName(Tokeniser& tokeniser, CopiedString& name)
return true;
}
void parseShaderName(CopiedString& name, const char* token)
{
StringOutputStream cleaned(256);
cleaned << PathCleaned(token);
name = cleaned.c_str();
}
bool Tokeniser_parseShaderName(Tokeniser& tokeniser, CopiedString& name)
{
const char* token = tokeniser.getToken();
@ -266,11 +267,11 @@ bool Tokeniser_parseShaderName(Tokeniser& tokeniser, CopiedString& name)
Tokeniser_unexpectedError(tokeniser, token, "#shader-name");
return false;
}
parseShaderName(name, token);
parseTextureName(name, token);
return true;
}
bool Tokeniser_parseString(Tokeniser& tokeniser, CopiedString& string)
bool Tokeniser_parseString(Tokeniser& tokeniser, ShaderString& string)
{
const char* token = tokeniser.getToken();
if(token == 0)
@ -284,12 +285,10 @@ bool Tokeniser_parseString(Tokeniser& tokeniser, CopiedString& string)
typedef std::list<CopiedString> ShaderParameters;
typedef std::list<CopiedString> ShaderArguments;
typedef std::list<ShaderVariable> ShaderParameters;
typedef std::list<ShaderVariable> ShaderArguments;
typedef CopiedString TextureExpression;
typedef CopiedString ShaderValue;
typedef std::pair<CopiedString, CopiedString> BlendFuncExpression;
typedef std::pair<ShaderVariable, ShaderVariable> BlendFuncExpression;
class ShaderTemplate
{
@ -406,7 +405,7 @@ public:
};
bool Doom3Shader_parseHeightmap(Tokeniser& tokeniser, CopiedString& bump, CopiedString& heightmapScale)
bool Doom3Shader_parseHeightmap(Tokeniser& tokeniser, TextureExpression& bump, ShaderValue& heightmapScale)
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
RETURN_FALSE_IF_FAIL(Tokeniser_parseTextureName(tokeniser, bump));
@ -416,20 +415,20 @@ bool Doom3Shader_parseHeightmap(Tokeniser& tokeniser, CopiedString& bump, Copied
return true;
}
bool Doom3Shader_parseAddnormals(Tokeniser& tokeniser, CopiedString& bump)
bool Doom3Shader_parseAddnormals(Tokeniser& tokeniser, TextureExpression& bump)
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
RETURN_FALSE_IF_FAIL(Tokeniser_parseTextureName(tokeniser, bump));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ","));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "heightmap"));
CopiedString heightmapName;
CopiedString heightmapScale;
TextureExpression heightmapName;
ShaderValue heightmapScale;
RETURN_FALSE_IF_FAIL(Doom3Shader_parseHeightmap(tokeniser, heightmapName, heightmapScale));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
return true;
}
bool Doom3Shader_parseBumpmap(Tokeniser& tokeniser, CopiedString& bump, CopiedString& heightmapScale)
bool Doom3Shader_parseBumpmap(Tokeniser& tokeniser, TextureExpression& bump, ShaderValue& heightmapScale)
{
const char* token = tokeniser.getToken();
if(token == 0)
@ -465,7 +464,7 @@ class LayerTemplate
{
public:
LayerTypeId m_type;
CopiedString m_texture;
TextureExpression m_texture;
BlendFuncExpression m_blendFunc;
bool m_clampToBorder;
ShaderValue m_alphaTest;
@ -741,9 +740,9 @@ bool ShaderTemplate::parseDoom3(Tokeniser& tokeniser)
if(string_equal_nocase(lightFalloffImage, "makeintensity"))
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
CopiedString name;
TextureExpression name;
RETURN_FALSE_IF_FAIL(Tokeniser_parseTextureName(tokeniser, name));
m_lightFalloffImage = name.c_str();
m_lightFalloffImage = name;
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
}
else
@ -797,7 +796,7 @@ ShaderDefinitionMap g_shaderDefinitions;
bool parseTemplateInstance(Tokeniser& tokeniser, const char* filename)
{
CopiedString name;
RETURN_FALSE_IF_FAIL(Tokeniser_parseTextureName(tokeniser, name));
RETURN_FALSE_IF_FAIL(Tokeniser_parseShaderName(tokeniser, name));
const char* templateName = tokeniser.getToken();
ShaderTemplate* shaderTemplate = findTemplate(templateName);
if(shaderTemplate == 0)
@ -1312,7 +1311,7 @@ void FreeShaders()
bool ShaderTemplate::parseQuake3(Tokeniser& tokeniser)
{
// name of the qtexture_t we'll use to represent this shader (this one has the "textures\" before)
m_textureName = m_Name;
m_textureName = m_Name.c_str();
tokeniser.nextLine();
@ -1486,7 +1485,7 @@ class Layer
{
public:
LayerTypeId m_type;
CopiedString m_texture;
TextureExpression m_texture;
BlendFunc m_blendFunc;
bool m_clampToBorder;
float m_alphaTest;
@ -1924,6 +1923,8 @@ void Shaders_Load()
lst = lst->next;
}
}
//StringPool_analyse(ShaderPool::instance());
}
void Shaders_Free()

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@ -486,7 +486,7 @@ public:
}
else // special key
{
CopiedString keyName(value, keyEnd);
CopiedString keyName(StringRange(value, keyEnd));
accelerator.key = global_keys_find(keyName.c_str());
if(accelerator.key != 0)
{

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@ -558,7 +558,7 @@ void Dialog::addCombo(GtkWidget* vbox, const char* name, StringArrayRange values
{
GtkWidget* combo = gtk_combo_box_new_text();
for(StringArrayRange::Iterator i = values.begin; i != values.end; ++i)
for(StringArrayRange::Iterator i = values.first; i != values.last; ++i)
{
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), *i);
}
@ -640,7 +640,7 @@ void Dialog::addRadio(GtkWidget* vbox, const char* name, int& data, StringArrayR
void Dialog::addRadioIcons(GtkWidget* vbox, const char* name, StringArrayRange icons, const IntImportCallback& importViewer, const IntExportCallback& exportViewer)
{
GtkWidget* table = gtk_table_new (2, static_cast<guint>(icons.end - icons.begin), FALSE);
GtkWidget* table = gtk_table_new (2, static_cast<guint>(icons.last - icons.first), FALSE);
gtk_widget_show (table);
gtk_table_set_row_spacings (GTK_TABLE (table), 5);
@ -648,9 +648,9 @@ void Dialog::addRadioIcons(GtkWidget* vbox, const char* name, StringArrayRange i
GSList* group = 0;
GtkWidget* radio = 0;
for(StringArrayRange::Iterator icon = icons.begin; icon != icons.end; ++icon)
for(StringArrayRange::Iterator icon = icons.first; icon != icons.last; ++icon)
{
guint pos = static_cast<guint>(icon - icons.begin);
guint pos = static_cast<guint>(icon - icons.first);
GtkImage* image = new_local_image(*icon);
gtk_widget_show(GTK_WIDGET(image));
gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(image), pos, pos+1, 0, 1,

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@ -182,7 +182,7 @@ void setSpecialLoad(EntityClass *e, const char* pWhat, CopiedString& p)
where = strchr(pText,'\"');
if (where)
{
p = CopiedString(pText, where);
p = StringRange(pText, where);
}
else
{

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@ -313,7 +313,7 @@ void EntityClassDoom3_parseEntityDef(Tokeniser& tokeniser)
const char* key = tokeniser.getToken();
const char* last = string_findFirstSpaceOrTab(key);
CopiedString first(key, last);
CopiedString first(StringRange(key, last));
if(!string_empty(last))
{

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@ -619,3 +619,4 @@ int main (int argc, char* argv[])
return EXIT_SUCCESS;
}

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@ -1046,6 +1046,8 @@ void Map_LoadFile (const char *filename)
globalOutputStream() << makeLeftJustified(Unsigned(g_brushCount.get()), 5) << " primitive\n";
globalOutputStream() << makeLeftJustified(Unsigned(g_entityCount.get()), 5) << " entities\n";
//GlobalEntityCreator().printStatistics();
//
// move the view to a start position

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@ -159,9 +159,9 @@ void texturegroup_activated(GtkWidget* widget, gpointer data)
reinterpret_cast<TextureGroupLoader*>(data)->loadGroup();
}
bool string_equal_start(const char* string, const char* start)
bool string_equal_start(const char* string, StringRange start)
{
return string_equal_n(string, start, string_length(start));
return string_equal_n(string, start.first, start.last - start.first);
}
GtkMenuItem* MenuItem_create(const char* name)
@ -210,7 +210,7 @@ void TextureGroupsMenu_Construct(GtkMenu* menu, const TextureGroups& groups)
{
const char* dirName = (*i).c_str();
const char* firstUnderscore = strchr(dirName, '_');
CopiedString dirRoot(dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
StringRange dirRoot(dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
// do we shrink the menus?
// we shrink only if we have at least two things to shrink :-)
@ -218,16 +218,15 @@ void TextureGroupsMenu_Construct(GtkMenu* menu, const TextureGroups& groups)
++next;
if(firstUnderscore != 0
&& next != groups.end()
&& string_equal_start((*next).c_str(), dirRoot.c_str()))
&& string_equal_start((*next).c_str(), dirRoot))
{
CopiedString itemName(dirName, firstUnderscore);
GtkMenuItem* item = Menu_addItem(menu, itemName.c_str());
GtkMenuItem* item = Menu_addItem(menu, CopiedString(StringRange(dirName, firstUnderscore)).c_str());
GtkMenu *pSubMenu = GTK_MENU(gtk_menu_new());
gtk_menu_item_set_submenu(item, GTK_WIDGET(pSubMenu));
// keep going...
while(i != groups.end() && string_equal_start((*i).c_str(), dirRoot.c_str()))
while(i != groups.end() && string_equal_start((*i).c_str(), dirRoot))
{
TextureGroupsMenu_addItem(pSubMenu, (*i).c_str());
@ -266,7 +265,7 @@ void TextureGroups_addShader(TextureGroups& groups, const char* shaderName)
const char* last = path_remove_directory(texture);
if(!string_empty(last))
{
groups.insert(CopiedString(texture, --last));
groups.insert(CopiedString(StringRange(texture, --last)));
}
}
}
@ -811,8 +810,7 @@ class LoadShaderVisitor : public Archive::Visitor
public:
void visit(const char* name)
{
CopiedString shaderName(name, path_get_filename_base_end(name));
IShader* shader = QERApp_Shader_ForName(shaderName.c_str());
IShader* shader = QERApp_Shader_ForName(CopiedString(StringRange(name, path_get_filename_base_end(name))).c_str());
shader->DecRef();
}
};

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@ -1152,7 +1152,7 @@ public:
{
popMenu();
}
pushMenu(CopiedString(name, underscore));
pushMenu(CopiedString(StringRange(name, underscore)));
}
else if(m_stack.size() == 2)
{