Forest Hale
7174c79dc2
patch from mattn2 (of the UFO: Alien Invasion team) which adds support
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for relative skin paths used in the ufo:ai md2 models (these take the form of ./blah.tga
and such, and refer to files in the same directory as the model)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@122 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-11-23 16:55:50 +00:00
spog
0d98822b3c
refactored vector classes to avoid reinterpret_cast
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@60 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-05-09 22:07:29 +00:00
spog
95ac019c00
limited win32 stack-trace size
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@46 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-04-09 18:16:41 +00:00
spog
08d558e1a4
ported PrtView plugin
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@40 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-03-26 03:13:17 +00:00
spog
d584d94549
added string-pooling for shader variable names and entity keys
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@26 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-26 22:27:38 +00:00
TTimo
12b372f89c
ok
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00