Commit graph

236 commits

Author SHA1 Message Date
Timothee "TTimo" Besset
5df79a9c62 tweak the GL widget font (for windows mostly) 2013-07-05 15:55:09 -05:00
jdolan
31ad3cbdeb #196 Workaround to get internal clipboard working on Mac. Even if retrieving the selection from the OS fails, if we still have something in the local clipboard buffer, use it. This at least restores the standard copy-paste workflow within the editor. @TTimo please review. 2013-07-04 22:40:41 -04:00
jdolan
b992d051fb Merge branch 'master' of https://github.com/TTimo/GtkRadiant 2013-07-04 20:33:01 -04:00
jdolan
8a8c460048 Add light_spot to the list of recognized light classes. 2013-07-04 20:32:30 -04:00
Timothee "TTimo" Besset
06582069d5 Merge pull request #188 from UberGames/STVEFSupport
STVEF support
2013-06-30 09:35:25 -07:00
jdolan
217e3b51ad Fix Q2Pack path name in generated .game file. 2013-06-29 11:04:49 -04:00
jdolan
83333305cd Remove support for --libgl and Q3R_LIBGL. We should instead rely on GDK_GL_LIBGL_PATH, as GtkGlExt does and we must agree with it. 2013-06-29 10:17:08 -04:00
jdolan
db226fb8d8 Add .obj as a supported filetype because the rest we support are already there. 2013-06-29 10:15:51 -04:00
Walter Julius Hennecke
15b4df2caf Added support for STVEF gamepack. 2013-06-29 14:02:26 +02:00
Walter Julius Hennecke
8c35fd8d9f Bugfix for STVEF support
Fixed a bug for mp mapping where the hm_entities.def was ignored instead
of the sp_entities.def.
2013-06-29 13:44:33 +02:00
jdolan
625eaa9502 Fix 64 bit windows q3map2 visibility. 2013-06-27 17:48:22 -04:00
jdolan
dac352274a Merged upstream. 2013-06-27 16:57:35 -04:00
jdolan
78edf4e227 Make Radiant honor GDK_GL_LIBGL_PATH. This way Radiant and GtkGLExt can use the same instance of libGL.dylib. Failure to do this results in unpredictable and wrong behavior from GL. 2013-06-27 16:02:47 -04:00
jdolan
482dc447ab Yea, that's definitely a crash if you don't return there, even on Apple (wtf?). 2013-06-27 10:02:03 -04:00
Timothee Besset
7c0f42e455 multi vertex select and manipulation 2013-06-23 00:48:21 +01:00
Timothee Besset
68a2a18ec8 fixup the q2w patch 2013-06-22 23:11:25 +01:00
jdolan
b7788b51fd Add prefix_win32 to generated Q2W.game file. 2013-06-22 22:31:26 +01:00
jdolan
56d46ea561 #165 Add prefix_win32 support to game packs. 2013-06-22 22:31:17 +01:00
Timothee Besset
5d08c3e9ec add *.ogg and *.wav to the sound types selection 2013-06-22 21:56:11 +01:00
Timothee "TTimo" Besset
6b62952832 control 32/64 bit version of q3map2 for the Windows build. requires a restart of the editor (and regen of the project file) 2013-06-15 21:03:14 -05:00
Timothee Besset
5d0b2a2b94 fix crashes: libxml2 static linking, turn off libintl stuff 2013-06-03 03:23:11 +01:00
jdolan
246085906e Add prefix_win32 to generated Q2W.game file. 2013-06-02 10:35:21 -04:00
jdolan
e67e9d6655 #165 Add prefix_win32 support to game packs. 2013-06-02 10:12:14 -04:00
Timothee Besset
f397e4a8d6 link libxml2 2013-06-01 23:39:34 +01:00
Timothee Besset
9f425c0c72 add include path for gdk-pixbuf 2013-06-01 23:26:37 +01:00
Timothee Besset
1ec0ec94ba switching to newer gtk and libxml. wip 2013-06-01 23:05:35 +01:00
Timothee "TTimo" Besset
ee9c04b7cd x64 q3map2 2013-05-30 03:19:50 -05:00
Timothee "TTimo" Besset
2ca658fe9f convert projects to msvc 2012 2013-05-23 20:44:41 -05:00
jdolan
1ec49a4a06 Don't ignore return value of g_slist_append. 2013-05-03 02:59:10 -04:00
jdolan
a269593afe Low hanging fruit: bring the number of compiler warnings down from 264 to 33. 2013-05-03 02:57:29 -04:00
Timothee Besset
b6e91568a8 Merge remote-tracking branch 'etlegacy/master' 2013-03-30 09:05:05 -05:00
Timothee Besset
009acf828b Merge branch 'master' of github.com:TTimo/GtkRadiant 2013-03-29 16:01:31 -05:00
Timothee Besset
5decf64b48 looking for the right GL library? 2013-03-29 16:00:54 -05:00
Radegast
af1bedcc40 Merge branch 'master' of git://github.com/freemancw/GtkRadiant 2013-03-27 17:08:29 +01:00
Radegast
d00a881b24 Fixed url opening on linux and Mac. 2013-03-25 17:23:08 +01:00
freemancw
0c2e14b3a1 centered prefs dialog on main window 2012-12-25 09:08:49 -05:00
freemancw
060a9ba011 fixed links to point to correct locations, more descriptive labels 2012-12-25 09:00:14 -05:00
freemancw
1b1a7ed108 changed bmps to pngs 2012-12-19 01:37:36 -05:00
freemancw
7b38b02742 changed splash screen, swapped from bmp toolbar icons to png 2012-12-18 21:42:33 -05:00
freemancw
6762f7c9a9 changed scaling restriction button tooltips to reflect what they're
actually doing
2012-12-17 05:40:43 -05:00
freemancw
7cf0bccc19 changed title of save dialog to make more sense 2012-12-17 05:16:52 -05:00
freemancw
db442af134 made prefs restart radiant popup centered with fancy icon 2012-12-17 02:35:45 -05:00
Timothee 'TTimo' Besset
def29cb7b4 synapse: when using '*' for the minor, work extra hard to match with a single, already active provider. this fixes the problems related to having pk3 vfs and qlpk3 vfs both loaded for instance 2012-09-16 22:57:31 -05:00
Timothee Besset
2061e40028 OSX: use the libGL that ports provides? (works, whereas the Quartz one .. doesn't) 2012-09-06 11:41:33 -05:00
Timothee 'TTimo' Besset
2bd4ea84f0 better QL Linux homepath config 2012-08-29 21:43:19 -05:00
Timothee 'TTimo' Besset
c692d7b5c5 point to the right QL homepath 2012-08-29 20:49:09 -05:00
Chris Brooke
b585ee47a1 Changed the QL prefix to '.q3a' to coincide with the prefix in q3map2 2012-07-28 16:41:15 +01:00
Ondřej Hošek
0cea177ead port directory choosing to GtkFileChooserDialog 2012-07-17 00:45:49 +02:00
Timothee 'TTimo' Besset
000dd45943 QBall proposed a better solution for this 2012-07-15 10:45:23 -05:00
Timothee 'TTimo' Besset
38b64a18d0 asdf 2012-07-14 13:53:17 -05:00
Chris Brooke
52cf5eddb0 Having more than one game configured now works 2012-07-14 10:52:33 +01:00
Chris Brooke
b8095edbb5 Snapshots fixed 2012-07-14 10:46:48 +01:00
Timothee 'TTimo' Besset
2edb714346 asdf 2012-07-07 12:35:16 -05:00
Timothee 'TTimo' Besset
b2d34e0367 support versioning the project template and triggering regeneration of the user project 2012-07-04 14:28:32 -05:00
Timothee 'TTimo' Besset
ea96f0741a add the QL pack to the default list 2012-07-04 10:24:09 -05:00
Chris Brooke
d71d86a7a4 initial quake live support (no pk3 support) 2012-06-18 01:42:04 +01:00
Willi Schinmeyer
34f3153d31 Fixed some errors I made copying the shaderlist code 2012-06-16 17:15:50 +02:00
Willi Schinmeyer
6150c562c6 Fix for missing shaderlist in JAPack 2012-06-16 16:51:31 +02:00
Willi Schinmeyer
4a9b132893 Fixed wrong shaderpath being used for Jedi Academy 2012-06-16 16:48:07 +02:00
Timothee 'TTimo' Besset
61a03e2ee7 add license info on a few things 2012-06-04 23:42:31 -05:00
Timothee 'TTimo' Besset
f99c697a57 that shouldn't be necessary anymore 2012-06-03 11:08:00 -05:00
Timothee 'TTimo' Besset
a87fcf9899 make bool/qboolean/boolean *slightly* less wonky 2012-05-27 20:17:32 -05:00
Timothee 'TTimo' Besset
b36ee55e96 cleanup 2012-05-27 18:53:14 -05:00
Timothee 'TTimo' Besset
c22d17a379 Merge remote-tracking branch 'freemancw/dfix' 2012-05-19 15:35:34 -05:00
Willi Schinmeyer
2d902e10da Fixed encoding & locale problems in radiant.vcproj 2012-05-17 14:19:22 +02:00
Willi Schinmeyer
561bf99a84 Removed vastly inferior variant of accessing argc/argv in WinMain() 2012-05-17 14:14:34 +02:00
Willi Schinmeyer
54238f9bf1 Suppressing the console window by using WinMain - two variants 2012-05-17 14:11:03 +02:00
Clinton Freeman
f9464688fe reset groupdialog 2012-05-10 08:17:04 -04:00
Clinton Freeman
7b95e1bd6f minor changes 2012-05-10 07:46:20 -04:00
Clinton Freeman
9a8d530b09 Added convenience fcn to cut down on repeated code 2012-05-10 03:50:05 -04:00
Clinton Freeman
a590514178 Added saving to quit dialog prompt 2012-05-09 21:36:03 -04:00
Clinton Freeman
24b3efb6ec Reworked gtk_MessageDialog to have icons, center
the window, etc.
2012-05-09 20:51:27 -04:00
Clinton Freeman
a9142e69d2 Merge remote branch 'upstream/master' 2012-05-07 23:22:54 -04:00
Timothee 'TTimo' Besset
9b5ba1fe10 error check and bail if permission denied during gamepack install 2012-05-06 16:59:07 -05:00
Timothee "TTimo" Besset
377547668d Merge pull request #50 from merlin1991/ETPack
Add support for W:ET to the game setup dialog
2012-05-06 11:23:11 -07:00
Timothee "TTimo" Besset
fd89b34bbb Merge pull request #47 from mrwonko/MapLoading
Ability to open .map files with Radiant
2012-05-06 11:21:44 -07:00
Timothee "TTimo" Besset
ef66faa7fe Merge pull request #49 from mrwonko/FloatingWindowWorkaround
Workaround for broken floating windows
2012-05-06 11:20:31 -07:00
Christian Ratzenhofer
f0cb191f52 Add support for W:ET to the game setup dialog 2012-05-06 17:24:12 +02:00
Timothee 'TTimo' Besset
57376baa40 typo fix 2012-05-05 08:46:41 -05:00
Willi Schinmeyer
e35aa24c74 Workaround for broken floating windows (XY Window etc. always in front of e.g. surface inspector, properties) 2012-05-04 10:45:49 +02:00
Willi Schinmeyer
ead68d8884 Fixed spelling in a comment 2012-05-04 10:07:28 +02:00
Willi Schinmeyer
22de3606a6 If the first argument ends in .map, try to load it as a map (instead of as a project) 2012-05-04 10:02:31 +02:00
Christian Ratzenhofer
5ed7a304a7 Properly name game configuration files, fixes #43 and other issues related to stringcompares against config filename 2012-05-04 00:18:30 +02:00
Clinton Freeman
7afc1ea8ec pulled in updates from ttimo branch 2012-04-26 13:40:42 -04:00
Timothee 'TTimo' Besset
a2a93d30df fix bobtoolz patch caulk crash 2012-04-22 19:43:26 -05:00
Clinton Freeman
6a00062843 If user cancels model selection, I trigger
a selectiondelete call. Fixes the problem
but I'm a little bit sketchy on how I'm
handling the Undo stack...
2012-04-02 00:31:26 -04:00
Clinton Freeman
e99c0e5370 added a "all types" file filter when loading
misc_models... works for win32 native dialog
but i need to make sure it works for the gtk
file chooser
2012-04-02 00:08:43 -04:00
Clinton Freeman
6a2288bb90 centered about on parent window 2012-04-01 21:01:18 -04:00
Clinton Freeman
5a4c0cc6bc reorganized about dialog code, added updated 1.5.0 .ico 2012-04-01 20:37:53 -04:00
Clinton Freeman
adeab050ef reorganized about dialog and updated logo. fixed
broken links
2012-04-01 16:54:44 -04:00
Christian Ratzenhofer
075e39d582 Check if games folder exists, and copy shaderlist for Q3 if missing 2012-03-26 13:57:19 +02:00
Ben Noordhuis
cd725d680a fix warning: array subscript is above array bounds
Simplify and flatten the code while we're at it.
2012-03-18 02:17:09 +01:00
Ben Noordhuis
3311b00ae6 fix warning: format not a string literal and no format arguments 2012-03-18 02:13:11 +01:00
Timothee TTimo Besset
830125fad0 uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
rambetter
88f8603d62 8MB stack size linker options on all VC2008 proj files.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@485 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:12:34 +00:00
rambetter
33da149be0 Backing out commit 483. Going to set linker flags instead.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:08:22 +00:00
rambetter
e39f6f4bae Increasing stack size on Windows build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@483 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 03:56:18 +00:00
rambetter
8d530e8707 - Updated Windows build doc, very slight revision. Changed 37 targets to 38.
- Added plugins/imagehl to list of modules built (both	Windows and Linux).
    Not	really sure what this does, but it's the only module (as defined by
    stuff in plugins/ or contrib/) that exists and isn't currently part of the
    build.
- The code to disable desktop composition in Windows has been moved from start
    of main() to an option in Preferences.  The	pref reads as follows:
    "NVIDIA/Aero bug - disable Windows composition".  It is enabled by default.
- Color themes controlled by "Misc" -> "Colors" -> "Themes" options are now
    saved as soon as you select them.  The color theme is no longer clobbered
    when opening Preferences.
- The ATI broken driver (bug #802) pref has been reworded since it applies to
    Intel cards as well.  Before:
    "ATI cards with broken drivers - bug #802".  After:
    "ATI and Intel cards w/ buggy drivers (disappearing polygons)".


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@479 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-03-03 15:51:44 +00:00
rambetter
48410b113d Fixing Linux SCons build.
Fixing plugins on both Linux and Windows.  It's consistent now.
Fixing gl font on Windows.
Mostly, added lots of plugins.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@474 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-22 04:48:05 +00:00
rambetter
561e062c87 This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-21 14:37:49 +00:00