Mateos81
58a263dbe4
Make NULL models rendered as a box, and selectable (were already editable)
...
TODO:
- Handle the case "Model not found".
- Add relevant console prints.
- Fix glitchy-looking selected box.
Alignments in code.
More texture suffix checks for DarkPlaces effect texture names.
PicoModel Backport: Fixed compilation.
Update .gitignore
Added more exclusions, most of them Windows/Visual Studio related.
Aligment.
Fix compilation on OS X. How is this working elsewhere?
This generates a different warning now, and is just wrong anyway.
Fix a handful of compiler warnings.
Fix for potentially using uninitialized variable
Fix gcc warning shdr may be used uninitialized
Fix gcc warning i may be used uninitialized
tweak previous pull with an assert
remove unused tex_palette
Fix gcc warning item may be used uninitialized in this function
read source file lists from .vcxproj files for SCons build
remove the old .vcproj
m4_submat modification
Fix gcc warning sizeof on array function parameter src will return size of float (*)[3]
Rollback on alignments.
2017-05-05 23:23:06 +02:00
TTimo
9a169784d2
at some point libpng stopped being a dep of image.so?
2016-01-10 11:20:02 -06:00
Timothee Besset
d2c940a694
pull the new file
2015-12-24 22:35:15 -06:00
Timothee Besset
ff0c4617f3
oops left the other stuff turned off
2015-12-24 19:27:46 -06:00
Timothee Besset
3272dc1416
clone the bspc source
2015-12-24 19:21:05 -06:00
TTimo
95186e4178
updated support archives on S3
2015-11-08 00:01:10 -06:00
TTimo
48369d78f9
- Convert to Visual Studio 2015
...
- Drop STLPort
- Rebuild libxml2 binaries, update project files accordingly
- Rebuild jpeg-9 binaries
2015-11-07 23:44:49 -06:00
Jay Dolan
6a5412d95c
Updates for Quake2World -> Quetoo project renaming.
2015-03-08 09:55:36 -04:00
Timothee Besset
8752425ca7
revert old commit. keep svn working directories in install/
2013-08-24 17:58:08 -05:00
Christian Ratzenhofer
32aee4bd50
Add support for RTCW to the game setup dialog
2013-08-21 12:40:08 +02:00
jdolan
5552711b3c
Merging upstream.
2013-07-09 00:08:11 -04:00
jdolan
1019199749
Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly.
2013-07-08 22:20:13 -04:00
Sergio Oller
75cc56d6a3
Linking fix: -lxml2 should be appended after the .o objects when linking to prevent undefined references (and not in LINKFLAGS). Also, FinishBuild was badly indented.
2013-07-07 23:01:06 +02:00
jdolan
b992d051fb
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-04 20:33:01 -04:00
jdolan
e5b2ced9d1
Remove UFO:AI plugin.
2013-07-04 20:30:11 -04:00
jdolan
45b95af999
Revert "Kill off UFO plugins."
...
This reverts commit 75cc7d3a45
.
2013-07-04 20:12:37 -04:00
jdolan
75cc7d3a45
Kill off UFO plugins.
2013-07-04 13:03:56 -04:00
Timothee Besset
b815d602a5
add more packs, grab zlib dll for x64 q3map2
2013-06-29 22:28:56 +01:00
jdolan
562a941d16
Game packs are now fetched to 'packs' and exported into 'install/installs'. This way we don't have .svn turds kicking around in 'install'.
2013-06-29 15:36:51 -04:00
jdolan
1417d57e98
Add Q2Pack and Q2WPack to default build.
2013-06-29 10:15:26 -04:00
jdolan
32e9a51af2
Remove 'git clone horror' :)
2013-06-27 18:18:44 -04:00
jdolan
625eaa9502
Fix 64 bit windows q3map2 visibility.
2013-06-27 17:48:22 -04:00
jdolan
dac352274a
Merged upstream.
2013-06-27 16:57:35 -04:00
jdolan
9237b835f7
Working with no GTK errors whatsoever, crashes on GL init.
2013-06-27 09:32:30 -04:00
jdolan
178ebc262b
Unify whitespace and add -headerpad_max_install_names to LINKFLAGS.
2013-06-27 00:36:39 -04:00
Timothee "TTimo" Besset
a97c188cdb
fix
2013-06-15 21:09:42 -05:00
Timothee Besset
f0c620b09f
pull the Q2WPack in from github during setup
2013-06-15 21:43:43 +01:00
Timothee Besset
7b85f304cf
create install\x64
2013-06-09 21:44:48 +01:00
Timothee Besset
8f6b5c4af5
new dependency location
2013-06-09 18:16:18 +01:00
Timothee Besset
444367cb8e
new binary dependencies setup
2013-06-08 21:24:42 +01:00
Timothee Besset
0241ec6d9b
put q3map2.exe x64 in install/x64, and copy the dependent DLLs
2013-06-07 05:13:20 +01:00
Timothee Besset
0acbb7abbb
testing config setup
2013-06-03 00:46:28 +01:00
Timothee Besset
1ec0ec94ba
switching to newer gtk and libxml. wip
2013-06-01 23:05:35 +01:00
Timothee "TTimo" Besset
2ca658fe9f
convert projects to msvc 2012
2013-05-23 20:44:41 -05:00
Timothee Besset
575c090380
Set the default packs, pull the invocation environment into the scons Environment (for pkg-config)
2013-03-30 09:24:40 -05:00
Radegast
5b40e7d73b
Clean up of SCons in preparation to move to CMake ( #1 )
2013-03-25 17:22:39 +01:00
Radegast
f75ae23357
Mac OS X: if 10.4 SDK is not found, use pkg-config. Link Zlib and GLU. #90
2013-03-09 01:08:44 +00:00
Timothee 'TTimo' Besset
4b1c195962
add q3data to the build. messed up prev commit
2012-10-07 13:37:16 -05:00
Timothee Besset
155fb227e6
OSX with port seems to work out of the box
2012-09-05 14:00:05 -05:00
Timothee 'TTimo' Besset
fe7062c8b9
misc fixes
2012-08-23 22:39:53 -05:00
Timothee 'TTimo' Besset
b1c3ca330b
compat with older python
2012-07-15 11:09:23 -05:00
Timothee 'TTimo' Besset
686527fdbc
grab the system jpeg and png libraries with the build
2012-07-15 10:39:47 -05:00
Timothee 'TTimo' Besset
3311e3a0da
renaming q3map2.urt -> q3map2_urt
2012-07-07 17:39:27 -05:00
Timothee 'TTimo' Besset
ea96f0741a
add the QL pack to the default list
2012-07-04 10:24:09 -05:00
Chris Brooke
cce1d1ad8e
ql support now compiles on linux
2012-06-20 23:45:29 +01:00
Timothee 'TTimo' Besset
8212783597
compile both versions of q3map2
2012-06-09 13:49:40 -05:00
Timothee 'TTimo' Besset
fd9836715c
got it building
2012-05-27 22:26:10 -05:00
Christian Ratzenhofer
f0cb191f52
Add support for W:ET to the game setup dialog
2012-05-06 17:24:12 +02:00
Timothee 'TTimo' Besset
6873f53847
only Q3 and UrT pack for now. will need maintainers on the others to re-add them
2012-04-15 11:24:08 -05:00
Christian Ratzenhofer
d4f7c67be1
Remove calls to wget unzip and cp in the setup target of scons
...
This allows to build on windows without msys
2012-03-26 01:12:56 +02:00