jdolan
fa738a6f22
Add new game preferences variable for executables path. This allows games whose binaries live outside of the engine / data path to be resolved in .proj templates and the like. The executables path can be set via the game preferences dialog.
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This changeset also cleans up the game preferences dialog and especially the game configuration dialog by adding frames and fixing padding where necessary.
Lastly, this changeset simplifies the prefix / prefix_win32 code to work like the rest of the conditionalized template attributes (via macro).
Oh, I almost forgot, the CGameInstall::Run() method is a bit less ugly now too. It's still very ugly.
2013-07-07 01:56:38 -04:00
jdolan
625eaa9502
Fix 64 bit windows q3map2 visibility.
2013-06-27 17:48:22 -04:00
Timothee "TTimo" Besset
6b62952832
control 32/64 bit version of q3map2 for the Windows build. requires a restart of the editor (and regen of the project file)
2013-06-15 21:03:14 -05:00
jdolan
a269593afe
Low hanging fruit: bring the number of compiler warnings down from 264 to 33.
2013-05-03 02:57:29 -04:00
freemancw
7cf0bccc19
changed title of save dialog to make more sense
2012-12-17 05:16:52 -05:00
Chris Brooke
b8095edbb5
Snapshots fixed
2012-07-14 10:46:48 +01:00
Timothee 'TTimo' Besset
2edb714346
asdf
2012-07-07 12:35:16 -05:00
Timothee 'TTimo' Besset
b2d34e0367
support versioning the project template and triggering regeneration of the user project
2012-07-04 14:28:32 -05:00
Clinton Freeman
a590514178
Added saving to quit dialog prompt
2012-05-09 21:36:03 -04:00
Clinton Freeman
24b3efb6ec
Reworked gtk_MessageDialog to have icons, center
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the window, etc.
2012-05-09 20:51:27 -04:00
Timothee TTimo Besset
830125fad0
uncrustify! now the code is only ugly on the *inside*
2012-03-17 15:01:54 -05:00
mattn
04c7eb042d
* reactivated WXY_Print function to generate screenshots from the xy window
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* removed all the references to the old bugzilla links (deadlinks - no longer useful)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@289 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-27 15:09:36 +00:00
mattn
3138825cde
* more translations
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@285 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 17:48:22 +00:00
mattn
d5fc00a4f8
* removed unnecessary gi18n.h inclusions
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@283 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 14:30:58 +00:00
mattn
b98f83c4ee
* const stuff
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@281 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 13:57:38 +00:00
mattn
e4b1c1a55c
* fixed a lot of compiler warnings (mostly const char * stuff and use of uninitialized data)
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* add support for translating radiant (just marked three strings, more to come)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@264 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 07:52:02 +00:00
TTimo
f33fed31ce
misc fixes
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@200 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-02 23:36:20 +00:00
TTimo
1099f571fe
basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@192 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-12-25 00:10:45 +00:00
TTimo
33efc90892
more eol-style
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:51:54 +00:00
TTimo
8037810110
transfer from internal tree r5311 branches/1.4-gpl
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00