Pan7
23018aaf4d
Replace deprecated GDK_DISPLAY with gdk_x11_get_default_xdisplay
2017-05-28 01:09:56 +02:00
Pan7
7e95dbb1e0
Texture directory list
2017-05-02 02:15:35 +02:00
Pan7
0402765f7b
Replace deprecated gtk combo
2017-04-24 16:32:26 +02:00
Timothee "TTimo" Besset
ba1e7f2efb
Merge pull request #450 from Pan7/deprcursor2
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Replace deprecated gdk_cursor_new
2017-04-22 13:05:20 -05:00
Pan7
5c224421bc
Replace deprecated gdk_cursor_new
2017-04-10 17:23:08 +02:00
Pan7
ddbf0ec597
Replace deprecated GtkSignalFunc, gtk_container_children
2017-04-03 19:26:13 +02:00
Pan7
626c2ef7cd
More gtk i81n
2017-03-16 12:40:56 +01:00
Pan7
bdb1c3abaa
Replacing deprecated GTK functions
2017-03-15 11:58:36 +01:00
Pan7
ec310f779c
Fix (3d view) mouse problem with using gdk
2017-03-02 16:54:38 +01:00
Timothee Besset
03f5911b57
issue #380 and friends. the windows path was reading cursor pos via gdk_window_get_pointer and setting via SetCursorPos, doing some bs coord adjustment based on information read from SPI_GETWORKAREA.
2017-02-25 17:19:39 -06:00
Pan7
5105fc5db8
Using Sys_FPrintf with SYS_WRN and SYS_ERR
2016-05-16 21:20:20 +02:00
jdolan
5101b5b0aa
Setup engine, enginepath, executablespath and prefix more thoroughly for q2w.game.
2013-10-05 11:21:44 -04:00
jdolan
9760c8c243
Poor-man's BSP monitoring on UNIX: capture stdout and stderr for legacy BSP tools, and append to the Radiant console.
2013-09-14 10:06:39 -04:00
jdolan
10569d4e0c
Attempt to resolve prefix_win32 support on Windows. Support for m_strHomeGame was previously conditionalized for Linux and Mac only. Also, try to fix a few OS-specific path issues by using G_DIR_SEPARATOR.
2013-09-13 10:07:17 -04:00
jdolan
e3d0f74cdc
Rather than trod on X11 keysyms, just check the meta keys in addition to the alt keys in Sys_AltDown. This way, if someone has a working X11 on Mac and they prefer to actually use their Alt keys, they can. The rest of us can use Cmd.
2013-09-12 12:16:43 -04:00
jdolan
16625f0e7f
Use Cmd instead of the (broken) Alt keys on Mac.
2013-09-11 20:50:43 -04:00
jdolan
fa738a6f22
Add new game preferences variable for executables path. This allows games whose binaries live outside of the engine / data path to be resolved in .proj templates and the like. The executables path can be set via the game preferences dialog.
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This changeset also cleans up the game preferences dialog and especially the game configuration dialog by adding frames and fixing padding where necessary.
Lastly, this changeset simplifies the prefix / prefix_win32 code to work like the rest of the conditionalized template attributes (via macro).
Oh, I almost forgot, the CGameInstall::Run() method is a bit less ugly now too. It's still very ugly.
2013-07-07 01:56:38 -04:00
jdolan
625eaa9502
Fix 64 bit windows q3map2 visibility.
2013-06-27 17:48:22 -04:00
Timothee "TTimo" Besset
6b62952832
control 32/64 bit version of q3map2 for the Windows build. requires a restart of the editor (and regen of the project file)
2013-06-15 21:03:14 -05:00
jdolan
a269593afe
Low hanging fruit: bring the number of compiler warnings down from 264 to 33.
2013-05-03 02:57:29 -04:00
freemancw
7cf0bccc19
changed title of save dialog to make more sense
2012-12-17 05:16:52 -05:00
Chris Brooke
b8095edbb5
Snapshots fixed
2012-07-14 10:46:48 +01:00
Timothee 'TTimo' Besset
2edb714346
asdf
2012-07-07 12:35:16 -05:00
Timothee 'TTimo' Besset
b2d34e0367
support versioning the project template and triggering regeneration of the user project
2012-07-04 14:28:32 -05:00
Clinton Freeman
a590514178
Added saving to quit dialog prompt
2012-05-09 21:36:03 -04:00
Clinton Freeman
24b3efb6ec
Reworked gtk_MessageDialog to have icons, center
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the window, etc.
2012-05-09 20:51:27 -04:00
Timothee TTimo Besset
830125fad0
uncrustify! now the code is only ugly on the *inside*
2012-03-17 15:01:54 -05:00
mattn
04c7eb042d
* reactivated WXY_Print function to generate screenshots from the xy window
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* removed all the references to the old bugzilla links (deadlinks - no longer useful)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@289 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-27 15:09:36 +00:00
mattn
3138825cde
* more translations
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@285 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 17:48:22 +00:00
mattn
d5fc00a4f8
* removed unnecessary gi18n.h inclusions
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@283 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 14:30:58 +00:00
mattn
b98f83c4ee
* const stuff
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@281 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 13:57:38 +00:00
mattn
e4b1c1a55c
* fixed a lot of compiler warnings (mostly const char * stuff and use of uninitialized data)
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* add support for translating radiant (just marked three strings, more to come)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@264 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 07:52:02 +00:00
TTimo
f33fed31ce
misc fixes
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@200 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-02 23:36:20 +00:00
TTimo
1099f571fe
basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@192 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-12-25 00:10:45 +00:00
TTimo
33efc90892
more eol-style
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:51:54 +00:00
TTimo
8037810110
transfer from internal tree r5311 branches/1.4-gpl
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00