Pan7
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007cd5e0d4
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Ability to have icons for the entity menu items (right click 2d-view menu)
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2015-09-14 20:37:16 +02:00 |
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Pan7
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5c9c2d44d5
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GTK3 mouse/device grab
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2015-09-14 11:44:11 +02:00 |
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Pan7
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939d0b4288
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shaderlist.txt tag hidden, load but hide shader files from texture browser, ie models:hidden
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2015-09-13 22:25:33 +02:00 |
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Pan7
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efc0056a04
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Fix Flush & Reload
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2015-09-13 22:07:39 +02:00 |
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Pan7
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6b45304644
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Fix for GTK 3.16
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2015-09-13 19:12:35 +02:00 |
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Pan7
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ef4e758bc3
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Fix preprocessor String-izing
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2015-09-13 15:17:01 +02:00 |
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Pan7
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19c079556b
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Draw or render
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2015-09-13 14:42:52 +02:00 |
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Pan7
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b009d0794a
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Missing ifdef USE_GTKGLAREA
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2015-09-13 11:04:59 +02:00 |
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Pan7
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7dc9eae709
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Support for gtkglarea
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2015-09-13 10:07:25 +02:00 |
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Pan7
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1f11d6019d
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Beep save option
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2015-09-12 05:21:46 +02:00 |
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Pan7
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60ee00288d
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Small adjustments and underline (color) for tagged text in the console
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2015-09-12 04:39:34 +02:00 |
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Pan7
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9c76371876
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Modified ExtractFilePath, ExtractFileName, ExtractFileBase, ExtractFileExtension, strcpy -> Q_strncpyz
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2015-09-08 03:09:48 +02:00 |
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Pan7
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6e1dd532c4
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WIN32 -> _WIN32, _CRT_NONSTDC_NO_DEPRECATE for project files
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2015-09-07 03:35:33 +02:00 |
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Pan7
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8a3387a765
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sprintf -> snprintf
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2015-09-07 00:41:21 +02:00 |
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Pan7
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73e54acf55
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gtk3 text buffer colors
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2015-09-06 17:24:34 +02:00 |
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Pan7
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844545d1da
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small fix for missing a byte
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2015-09-06 07:17:52 +02:00 |
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Pan7
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252d4fe6b4
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strcpy, strcat, vsprintf -> strncpy, strncat, vsnprintf
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2015-09-06 03:29:46 +02:00 |
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Pan7
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6c759f1e0a
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New: Texture directory list widget
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2015-09-06 00:03:56 +02:00 |
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Pan7
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30aa7950ab
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Small adjustments: focus, bmp2jpg, cam dialog
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2015-09-04 05:25:58 +02:00 |
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Pan7
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621c43a618
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Feature: Make Hollow Touch/Overlap
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2015-08-30 05:39:31 +02:00 |
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Pan7
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967b493e50
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replacing deprecated gdk_pixbuf_unref
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2015-08-30 04:45:36 +02:00 |
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Pan7
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1a4b9ec54f
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Gtk3 port first step
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2015-08-27 21:22:03 +02:00 |
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pelya
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ece18581d1
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GL Display lists were used regardless of display list settings in points.cpp, this crashes with some Intel videodrivers
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2015-07-23 22:03:52 +03:00 |
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Eric Wasylishen
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12bc0b1633
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Add basic quake1 support to preferences.{h,cpp}
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2015-05-26 21:23:29 -06:00 |
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Jay Dolan
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c626a12e7a
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Use glib's g_get_user_special_dir to resolve 'Documents'. This works on XP (My Documents) and Vista+ (Documents).
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2015-03-18 11:00:57 -04:00 |
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Jay Dolan
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3446bf9b27
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Merge branch 'master' of https://github.com/TTimo/GtkRadiant
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2015-03-08 11:32:56 -04:00 |
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Jay Dolan
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7cd4aa4fe0
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Use \My Documents\My Games\ on Windows. This aligns us with NetRadiant and the actual location of this folder on Windows systems. It was an error to use /Users/jdolan\My Games. That's not a thing.
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2015-03-08 11:31:53 -04:00 |
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Timothee "TTimo" Besset
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b648ceddbc
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Merge pull request #263 from neumond/defflag
entity.def: parser fix
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2015-03-08 10:24:17 -05:00 |
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Timothee "TTimo" Besset
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f555e3d13e
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Merge pull request #261 from neumond/imzoom
Improved mousewheel zoom-in
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2015-03-08 10:23:43 -05:00 |
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Timothee "TTimo" Besset
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3d3418e77f
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Merge pull request #280 from bigjilm/master
Option to color detail brushes in 2d views
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2015-03-08 10:20:54 -05:00 |
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Jay Dolan
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6a5412d95c
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Updates for Quake2World -> Quetoo project renaming.
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2015-03-08 09:55:36 -04:00 |
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Jay Dolan
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636b1010b3
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Suppress a warning.
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2015-02-10 10:08:05 -05:00 |
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Jay Dolan
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2beef62683
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Skip glow, heightmap, normalmap and specularmap files for Q4 texture sets.
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2015-02-10 10:07:31 -05:00 |
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Josh Steffen
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805ceb9df6
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brace alignment
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2015-01-16 17:10:09 -05:00 |
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Josh Steffen
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c55e260114
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only color detail brush if it's not part of an entity
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2015-01-15 15:54:54 -05:00 |
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Josh Steffen
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a1fd52a8c2
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Changed 'Detail brushes...' to 'Detail Brush...' for consistency
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2015-01-15 11:08:46 -05:00 |
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Josh Steffen
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19bd95b0a2
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Added option to change detail brush color in 2d view
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2015-01-15 07:14:03 -05:00 |
|
neumond
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6f6ee7f713
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removed unused flag
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2014-03-25 19:15:58 +04:00 |
|
neumond
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27946b2e13
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Zoom option in preferences
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2014-03-24 07:46:49 +04:00 |
|
neumond
|
09c0da616c
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Improved mousewheel zoom-in
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2014-03-24 06:57:46 +04:00 |
|
Timothee "TTimo" Besset
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d12e955133
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wtf. better
|
2013-11-26 16:11:55 -06:00 |
|
Timothee Besset
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10bcc6548f
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older glib compat fix
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2013-11-20 20:21:58 +00:00 |
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jdolan
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8520a7c3ae
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Silly debug statement.
|
2013-11-19 21:23:36 -05:00 |
|
jdolan
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a6934fb21b
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Fix umpteen fails in the BSP monitoring state management. Probably introduce 1 or 2 new ones.
|
2013-11-19 21:15:06 -05:00 |
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jdolan
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084169f348
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Re-introduce 'quake2' flag is 'idTech2' flag for properly launching legacy games.
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2013-10-05 15:21:27 -04:00 |
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jdolan
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5101b5b0aa
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Setup engine, enginepath, executablespath and prefix more thoroughly for q2w.game.
|
2013-10-05 11:21:44 -04:00 |
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jdolan
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7c0ca95b7b
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Use executables path for launching engine. This is defaulted to engine path for most games, but adjusted for those which have their binaries in a different directory (e.g. Quake2World).
|
2013-10-05 11:20:49 -04:00 |
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Timothee "TTimo" Besset
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99e8d5c211
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Remove some old quake2 support code that is not being used in this new implementation of q2/q2w support. Set the BSP monitoring pref to off since q2wmap does not support it atm.
|
2013-09-22 16:07:47 -05:00 |
|
Timothee "TTimo" Besset
|
69db7ec003
|
cleanup
|
2013-09-22 15:53:34 -05:00 |
|
Timothee "TTimo" Besset
|
1ea5782efb
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only show the engine directory for Q2 and Q2W installs
|
2013-09-14 17:14:25 -05:00 |
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