Draw or render

This commit is contained in:
Pan7 2015-09-13 14:42:52 +02:00
parent b009d0794a
commit 19c079556b

View file

@ -230,7 +230,11 @@ GLWindow::GLWindow( bool zbuffer ) {
// Connect signal handlers
g_signal_connect( m_pWidget, "realize", G_CALLBACK( realize ), this );
#ifdef USE_GTKGLAREA
g_signal_connect( m_pWidget, "render", G_CALLBACK( render ), this );
#else //USE_GTKGLEXT
g_signal_connect( m_pWidget, "draw", G_CALLBACK( expose ), this );
#endif
g_signal_connect( m_pWidget, "motion_notify_event", G_CALLBACK( motion ), this );
g_signal_connect( m_pWidget, "button_press_event", G_CALLBACK( button_press ), this );
g_signal_connect( m_pWidget, "button_release_event",G_CALLBACK( button_release ), this );