TTimo
5f94d2ede0
x86 binaries
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@241 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-05 21:53:46 +00:00
TTimo
555ea60407
working on more installation functionality
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@240 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-05 21:38:49 +00:00
TTimo
c5e7176fc3
alternate installation paths for the builders
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@239 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-05 19:52:13 +00:00
TTimo
869373e95a
add build script for win32
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@238 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-05 19:14:42 +00:00
mattn
4b9f42f82a
* added nexuiz and quake2 gamepack support
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@237 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-24 16:53:15 +00:00
mattn
b6f2c28cf2
* added q2w gamepack (wip)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@236 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-24 16:24:33 +00:00
mattn
a22b11f22d
* added quake2world support
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* finished warsow support
* NOTE: This should really be generalized
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@235 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-24 16:12:40 +00:00
mattn
db4ab5daaa
* added UFO:AI gamepack
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* changed gametools path in game definition file (this allows us to store more than one game in the games/ directory)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@234 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-24 15:24:37 +00:00
mattn
3c907d00a7
* added UFOAI_PACK support
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* fixed prefix option for none q3 based games
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@233 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-24 11:13:02 +00:00
mattn
bc05037367
* modified ufoai surface plugin to read the surface and content flag names from the game project file
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@232 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-24 10:47:55 +00:00
mattn
62a2a92b5c
* fixed libpng linkage (2nd try)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@231 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-19 07:20:06 +00:00
mattn
5685756beb
* fixed linkage of imagepng lib
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* fixed prtview compilation (missing header)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@230 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-19 07:15:04 +00:00
mattn
d4c6db46c7
* fixed prtview compilation (also included in the build chain now)
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* NOTE: Removed CDialog code
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@229 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-19 07:02:30 +00:00
mattn
3a05e084dd
* implemented FindFiles, NextFile and ~FindFiles for linux
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@228 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 19:31:49 +00:00
TTimo
94199c49dc
fix windows compile, it's possible the linux build broke and will need misc tweaks. you need a new GtkR-1.6-deps.zip
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@227 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:47:38 +00:00
mattn
ceb4f7d969
* reverted r225 as the license is still unclear
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@226 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:26:49 +00:00
mattn
caabb8dceb
* added pk3man and fixed it to compile for latest radiant
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* NOTE: Not included in the build chain - doesn't link
* NOTE: iepair.h is not used at the moment
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@225 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:11:08 +00:00
mattn
00daec6095
* added UFOAI to gamepack configuration code
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@224 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 20:54:29 +00:00
mattn
cbe18164fb
* hacked quake2 transparent surfaces support into the draw brush function
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@223 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 20:39:33 +00:00
mattn
6d06cd9779
* added three new filter types for quake2 surface and content flags
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* fixed ufoai level filters
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@222 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 20:06:02 +00:00
mattn
4547d98aa3
* added ufoai plugin to build chain
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@221 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:12:41 +00:00
mattn
0272f90728
* fixed the texture filters in the ufoai plugin
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@220 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:11:03 +00:00
mattn
71b0f48eee
* cleanup - use GINT_TO_POINTER and GPOINTER_TO_INT
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@219 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:10:26 +00:00
mattn
071aff8554
* allow the setting of the orientation and the gametype in the gtkgensurf plugin (they were set to insensitive before and thus didn't allow the changing of the values)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@218 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:09:40 +00:00
mattn
fb4bd2916f
* deactivated filter removal and readd with every g_qeglobals.d_savedinfo.exclude update (see comment)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@217 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:01:48 +00:00
mattn
a4e4f11c0e
* show supported models in picomodel about message
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@216 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 17:24:26 +00:00
mattn
fa92da3dc5
* removed the (now) empty bitmap dirs (see rev 214)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@215 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 17:09:59 +00:00
mattn
008af4cf61
* readded copyright notice to picomodel plugin
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* moved plugin bitmaps into install/modules/bitmaps
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@214 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 16:35:07 +00:00
mattn
706fbc414b
* fixed ufoai surface plugin (don't give a stack variable pointer to the button callback function but a static array pointer)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@213 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 16:05:36 +00:00
TTimo
82a6804d0a
uncrustify config - not applying until more sync with internal versions are done
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@212 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 15:51:12 +00:00
mattn
f7ac72f8b2
* updated ufoai plugin
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* converted toolbar icons to indexed bitmaps - none indexed bitmaps are
not supported
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@211 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 09:53:49 +00:00
mattn
f9f45eef67
* sample plugin toolbar bitmap
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@210 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 09:47:43 +00:00
mattn
ace5fd4c2a
* forgot the header files in previous commit
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@209 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 09:44:15 +00:00
mattn
eaa3e3169f
* added filter api to create new filters from within plugins
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* TTimo, please have a look at the mainframe.cpp part
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@208 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 09:42:56 +00:00
mattn
ed9b7a9265
* added basic code for ufoai plugin (this still needs the pending filter api patch - that's why it's not included in the build chain yet)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@207 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 08:46:02 +00:00
mattn
861fbade9a
* use CMD_SEP in sample plugin (minor cleanup)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@206 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 08:08:45 +00:00
mattn
a5664116d3
* sample plugin
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@205 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 08:05:56 +00:00
mattn
12c1300125
* fixed relative paths for md2 skinnames (supported textures are defined in the gamepack)
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@204 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 20:42:12 +00:00
mattn
8999fcc3a7
* improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game
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* added support for relative md2 skin paths
* fixed wrong _pico_printf call
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@203 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 17:33:05 +00:00
mattn
ec2a5d09b1
* activate surface_ufoai and model plugins for compilation
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* added useGtk = true for surface_ufoai and model plugins
* added picomodel to shared libs list (needed by the model plugin)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@202 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 17:01:45 +00:00
mattn
08391b4c93
* UFO: Alien Invasion surface plugin
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@201 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 16:51:36 +00:00
TTimo
f33fed31ce
misc fixes
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@200 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-02 23:36:20 +00:00
TTimo
58bb028e46
misc nix
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@199 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-28 16:50:26 +00:00
TTimo
c5ff0803df
towards compiling on windows again
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@198 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-28 16:47:26 +00:00
TTimo
051578cb3b
added file copy tree for the game packs - lists supported games
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@197 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-25 04:17:23 +00:00
Forest Hale
79d5023db9
updated ufoai plugin from mattn
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@196 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-24 13:10:49 +00:00
TTimo
a06f65b042
apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@195 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-18 20:54:58 +00:00
Forest Hale
dd22859189
patch from Ciaran Gillespie to fix a g++ 4 compile error regarding
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functions prototyped with (GLvoid)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@194 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-01-16 05:30:49 +00:00
TTimo
7a51df0e11
add q3map2 build to scons
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@193 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-01-02 04:47:59 +00:00
TTimo
1099f571fe
basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@192 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-12-25 00:10:45 +00:00