Commit Graph

68 Commits

Author SHA1 Message Date
Timothee Besset 180bf2df6c merge master into gtk3 branch - see issue #299 for details 2016-01-10 12:51:52 -06:00
Timothee "TTimo" Besset 8428b75fcb Merge pull request #273 from QBall147/master
Increase MAX_MAP_VISIBILITY as certain QuakeLive maps are starting to hi...
2016-01-10 11:31:47 -06:00
Timothee Besset 4e08b4bd49 compile x64 q3map2 against new libxml2 x64 lib folder 2015-12-24 22:31:49 -06:00
Timothee Besset 5ed4d02c78 more Visual Studio 2015 conversion 2015-12-24 19:21:23 -06:00
TTimo 48369d78f9 - Convert to Visual Studio 2015
- Drop STLPort
- Rebuild libxml2 binaries, update project files accordingly
- Rebuild jpeg-9 binaries
2015-11-07 23:44:49 -06:00
Pan7 2f05c71d37 Using Sys_FPrintf with SYS_WRN and SYS_ERR 2015-09-16 16:11:16 +02:00
Pan7 7dc9eae709 Support for gtkglarea 2015-09-13 10:07:25 +02:00
Pan7 9c76371876 Modified ExtractFilePath, ExtractFileName, ExtractFileBase, ExtractFileExtension, strcpy -> Q_strncpyz 2015-09-08 03:09:48 +02:00
Pan7 6e1dd532c4 WIN32 -> _WIN32, _CRT_NONSTDC_NO_DEPRECATE for project files 2015-09-07 03:35:33 +02:00
Pan7 8a3387a765 sprintf -> snprintf 2015-09-07 00:41:21 +02:00
Pan7 252d4fe6b4 strcpy, strcat, vsprintf -> strncpy, strncat, vsnprintf 2015-09-06 03:29:46 +02:00
Pan7 1a4b9ec54f Gtk3 port first step 2015-08-27 21:22:03 +02:00
QBall147 17349a28db Increase MAX_MAP_VISIBILITY as certain QuakeLive maps are starting to hit the limit 2014-08-14 19:05:13 +01:00
Alex Lo 76ea7385dd Fixed a number of out of bounds accesses.
Visual Studio's static code analyser found a number of out of bounds array
accesses. This commit fixes a number of them as well as a few other problems
the analyser brought up.

This also fixes #1 in the issue tracker.
2013-11-01 00:24:58 +00:00
TTimo 666847b0ce switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder 2013-08-24 22:50:12 +00:00
Chris Brooke 3e5bc317d0 Added -exportents to q3map2. 2013-07-15 04:58:15 +01:00
Timothee Besset 0241ec6d9b put q3map2.exe x64 in install/x64, and copy the dependent DLLs 2013-06-07 05:13:20 +01:00
Timothee Besset 7c1f101a29 spitting x64 q3map2 now 2013-06-02 00:56:33 +01:00
Timothee Besset f397e4a8d6 link libxml2 2013-06-01 23:39:34 +01:00
Timothee Besset 9f425c0c72 add include path for gdk-pixbuf 2013-06-01 23:26:37 +01:00
Timothee Besset 1ec0ec94ba switching to newer gtk and libxml. wip 2013-06-01 23:05:35 +01:00
Timothee "TTimo" Besset ca29808460 missed those - q3map2 x64 2013-05-30 03:22:29 -05:00
Timothee "TTimo" Besset 2ca658fe9f convert projects to msvc 2012 2013-05-23 20:44:41 -05:00
Timothee 'TTimo' Besset 2bd4ea84f0 better QL Linux homepath config 2012-08-29 21:43:19 -05:00
Timothee 'TTimo' Besset c692d7b5c5 point to the right QL homepath 2012-08-29 20:49:09 -05:00
Chris Brooke 2101cf6ae7 QuakeLive PK3 support for Q3Map2 2012-07-27 17:46:54 +01:00
Chris Brooke 26d3246edf Additional Surface parameters for Quake Live -
snowsteps
woodsteps

The below params have been added but have not been implemented yet in ql
(been told it probably will be re-purposed at a later date)

dmgthrough <-- Missile dmg through surface(?)
2012-07-02 05:54:59 +01:00
Timothee 'TTimo' Besset b19c4bc879 this was built on top of 1.5, so it never got properly transformed to a GPL license. took care of that now 2012-05-28 18:29:36 -05:00
Timothee 'TTimo' Besset b36ee55e96 cleanup 2012-05-27 18:53:14 -05:00
Timothee 'TTimo' Besset 6476802ae8 dunno what happened there, someone brain farted hard 2012-05-06 15:55:10 -05:00
alex8664 67411cb18e This is fix for failure of compilation on new libpng 2012-03-31 17:31:50 +04:00
Ben Noordhuis 3a959349ac q3map2: harden UNIX path sniffer against buffer overflows 2012-03-18 02:17:09 +01:00
Ben Noordhuis 808e1c9f6f q3map2: fix dangling pointer dereference
`last` was used but not initialized.

Also fixes a segmentation fault if PATH is not in the environment.
2012-03-18 02:17:09 +01:00
Ben Noordhuis d7e9dab03d q3map2: getpwent() result may not be persistent
Use getpwuid_r() instead and store the path in a static buffer.
2012-03-18 02:17:09 +01:00
Ben Noordhuis c2be26a9bd q3map2: add safe string copy functions
* Q_strncpyz()
* Q_strncat()
* Q_strcat()

Guard against buffer overruns, always zero terminate the result.
2012-03-18 02:17:09 +01:00
Ben Noordhuis ca8d032cfb fix warning: unused variable 'foo' 2012-03-18 02:17:09 +01:00
Timothee TTimo Besset 830125fad0 uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
rambetter 88f8603d62 8MB stack size linker options on all VC2008 proj files.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@485 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:12:34 +00:00
rambetter 33da149be0 Backing out commit 483. Going to set linker flags instead.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:08:22 +00:00
rambetter e39f6f4bae Increasing stack size on Windows build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@483 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 03:56:18 +00:00
rambetter a62e98a1f9 Fixing a Sys_Printf() in main() for "q3map2 -convert". The usage message was
copied from "-scale" and was incorrect.  Thanks to Ensiform from ioquake3 IRC
room for reporting this bug.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@482 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-03-06 19:14:50 +00:00
rambetter 561e062c87 This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-21 14:37:49 +00:00
Forest Hale 53af03faff use bsp version 47 for the appropriate games, this unbreaks a previous
commit


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@440 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-30 03:18:05 +00:00
rambetter 7dceb250fe Modifying game_reaction.h (for the game Reaction) to add custom surfaces.
This is more convenient than using custinfoparms.txt.  TTI (from the
Reaction team) game these to me.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@434 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-22 07:03:51 +00:00
rambetter 083f7c7d6a In function AddGamePath() in path_init.c for q3map2,
only adding path if it's not already added (remove duplicates).
It's cleaner this way.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@432 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-20 07:15:47 +00:00
rambetter 89f0eeeb28 Adding game_reaction.h to q3map2. We cannot use "-game quake3" because
we use ~/.Reaction instead of ~/.q3a .  Oh well.  This is for Reaction Quake III.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@431 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-20 06:31:26 +00:00
rambetter cb169716fe Fixing a 45 degree model clipping problem.
Introducing Q3MAP2_EXPERIMENTAL_MODEL_CLIPPING_FIX to control the new code,
current value is 1 (enable the fix).
This code fixes the q3map2 regression test model_clipping_45_degrees.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@429 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-19 06:41:33 +00:00
rambetter 3b0589dd8b Renaming #define constants:
EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES ->
  Q3MAP2_EXPERIMENTAL_HIGH_PRECISION_MATH_FIXES
EXPERIMENTAL_SNAP_NORMAL_FIX ->
  Q3MAP2_EXPERIMENTAL_SNAP_NORMAL_FIX
EXPERIMENTAL_SNAP_PLANE_FIX ->
  Q3MAP2_EXPERIMENTAL_SNAP_PLANE_FIX


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@423 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-12 03:21:31 +00:00
rambetter 098fe8f8d5 Increasing the values of 3 constants that control how much space is reserved
for the stack and/or static memory for holding arrays of structures.
MAX_ORIGINAL_EDGES changed from 0x10000 to 0x20000 (x2 increase).
MAX_MAP_BRUSHES changed from 0x8000 to 0x10000 (x2 increase).
MAX_MAP_DRAW_VERTS changed from 0x80000 to 0x100000 (x2 increase).
This is pertaining to q3map2 only.
There is a real-world case where increasing these constants is needed.
That case is when compiling Icy World for Urban Terror.
Besides that, increasing these does not hurt anything (other than requiring
more memory).


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@422 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-11 09:49:45 +00:00
rambetter ea589bedcc As per TTimo's suggestion, turning all three experimental q3map2 fixes on
in q3map2.h: EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES,
EXPERIMENTAL_SNAP_NORMAL_FIX, and EXPERIMENTAL_SNAP_PLANE_FIX.  These are all
set to 1 now.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@421 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-11 08:25:10 +00:00