updated end-user changelog

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@34 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
spog 2006-03-02 20:56:52 +00:00
parent 9f4200428a
commit f0185b2652

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@ -14,11 +14,14 @@ NOTE TO NIGHTLY BUILDS USERS:
When nightly builds are released, we don't update this ChangeLog file
systematically. You should be watching the developer ChangeLog instead, which
is available online:
https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/docs/developer/CHANGES
https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/CHANGES
GtkRadiant-1.5.0 Changes
------------------------
- Games:
Doom3 and Quake4 support with realtime lighting preview.
Added support for the original Quake.
- File formats:
q1/q2 .pak
q1/hl .wad
@ -63,11 +66,13 @@ GtkRadiant-1.5.0 Changes
- Entity Inspector:
Non-modal window, updates automatically when selection changes.
Displays GUI to edit certain keys, based on entity-definition.
Light texture key-entry GUI is auto-completed.
- Surface Inspector:
Non-modal window, updates automatically when selection changes.
Editing shortcuts: escape reverts current values to previous state, enter commits current values immediatly.
Applies shader seperately from shift/scale/rotate.
Shortcuts are active when surface inspector is visible/focussed.
Material name-entry is auto-completed based on currently-in-use materials.
- Brush:
Supports selecting and editing multiple vertices per brush.
CSG subtract algorithm does not suffer from false-positive intersection bug.
@ -88,7 +93,7 @@ GtkRadiant-1.5.0 Changes
Preferences saving is atomic so that it cannot be corrupted by a crash during save.
All user-editable config files and per-user preferences are created in %appdata%/RadiantSettings/
Engine path stored in per-game preferences file and editable in preferences dialog.
Changing game name and engine path does not require a restart.
Changing mod-name and engine path does not require a restart.
- GUI:
Instant window updates (used to be 40fps limited).
Fast startup/shutdown.