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1 changed files with 2 additions and 2 deletions
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@ -535,7 +535,7 @@ void ClearGSList( GSList* lst ){
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GSList *p = lst;
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GSList *p = lst;
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while ( p )
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while ( p )
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{
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{
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free( p->data );
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g_free( p->data );
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p = g_slist_remove( p, p->data );
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p = g_slist_remove( p, p->data );
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}
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}
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}
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}
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@ -594,7 +594,7 @@ void FillTextureList( GSList** pArray )
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texdirs = g_slist_prepend( texdirs, g_strdup( shaderfile ) );
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texdirs = g_slist_prepend( texdirs, g_strdup( shaderfile ) );
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}
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}
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g_free( l_shaderfiles->data );
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free( l_shaderfiles->data );
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l_shaderfiles = g_slist_remove( l_shaderfiles, l_shaderfiles->data );
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l_shaderfiles = g_slist_remove( l_shaderfiles, l_shaderfiles->data );
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}
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}
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