In decal_misalignment regression test for q3map2, accidentally had checked in

the wrong shader file, ramb_common.shader.  Replacing with
radiant_regression_tests.shader.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@428 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
rambetter 2011-01-12 08:33:40 +00:00
parent 085d8ec296
commit 0475bf8f9c
2 changed files with 29 additions and 170 deletions

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@ -0,0 +1,29 @@
textures/radiant_regression_tests/tile_trans
{
qer_trans 0.9
q3map_bounceScale 0.0
surfaceparm trans
cull disable
polygonOffset
{
map textures/radiant_regression_tests/tile_trans.tga
blendFunc blend
alphaGen const 1
}
}
textures/radiant_regression_tests/glass
{
qer_editorImage textures/radiant_regression_tests/qer_glass.tga
qer_trans 0.6
q3map_bounceScale 0.0
surfaceparm nolightmap
surfaceparm detail
surfaceparm trans
cull disable
{
map textures/radiant_regression_tests/glass.tga
blendFunc add
tcGen environment
}
}

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@ -1,170 +0,0 @@
textures/ramb_common/caulk
{
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nomarks
}
textures/ramb_common/hollowcaulk
{
qer_editorImage textures/ramb_common/caulk.jpg
qer_trans 0.5
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nonsolid
}
textures/ramb_common/nonsolidcaulk
{
qer_editorImage textures/ramb_common/caulk.jpg
qer_trans 0.2
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
surfaceparm detail
}
textures/ramb_common/softslickcaulk
{
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nodamage
surfaceparm slick
}
textures/ramb_common/softcaulk
{
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nodamage
}
textures/ramb_common/trigger
{
qer_trans 0.5
qer_nocarve
surfaceparm nodraw
surfaceparm detail
}
textures/ramb_common/playerclip
{
qer_trans 0.5
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
surfaceparm noimpact
surfaceparm playerclip
surfaceparm slick
surfaceparm nodamage
surfaceparm detail
}
textures/ramb_common/tractionplayerclip
{
qer_trans 0.5
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
surfaceparm noimpact
surfaceparm playerclip
surfaceparm nodamage
surfaceparm detail
}
textures/ramb_common/nodrop
{
qer_trans 0.3
qer_nocarve
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
surfaceparm detail
surfaceparm nodrop
}
textures/ramb_common/clearfiller
{
qer_trans 0.4
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm trans
surfaceparm nodamage
surfaceparm detail
}
textures/ramb_common/slickclearfiller
{
qer_trans 0.4
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm trans
surfaceparm slick
surfaceparm nodamage
surfaceparm detail
}
textures/ramb_common/origin
{
qer_nocarve
surfaceparm nodraw
surfaceparm nolightmap
surfaceparm nonsolid
surfaceparm trans
surfaceparm origin
}
textures/ramb_common/hint
{
qer_nocarve
qer_trans 0.30
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm structural
surfaceparm trans
surfaceparm hint
}
textures/ramb_common/alpha50
{
qer_editorImage textures/ramb_common/alpha.jpg
qer_trans 0.4
q3map_alphaMod volume
q3map_alphaMod set 0.5
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
}
textures/ramb_common/alpha35
{
qer_editorImage textures/ramb_common/alpha.jpg
qer_trans 0.3
q3map_alphaMod volume
q3map_alphaMod set 0.35
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
}
textures/ramb_common/alpha20
{
qer_editorImage textures/ramb_common/alpha.jpg
qer_trans 0.2
q3map_alphaMod volume
q3map_alphaMod set 0.2
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
}