gtkradiant/config.py

452 lines
16 KiB
Python
Raw Normal View History

import sys, traceback, platform, re, commands, platform, subprocess
if __name__ != '__main__':
from SCons.Script import *
import utils
# config = debug release
# aliases are going to be very needed here
# we have dependency situations too
# target =
class Config:
# not used atm, but useful to keep a list in mind
# may use them eventually for the 'all' and other aliases expansions?
target_choices = utils.Enum( 'radiant', 'q3map2', 'setup' )
config_choices = utils.Enum( 'debug', 'release' )
# aliases
# 'all' -> for each choices
# 'gamecode' for the targets, 'game' 'cgame' 'ui'
def __init__( self ):
# initialize defaults
self.target_selected = [ 'radiant', 'q3map2' ]
self.config_selected = [ 'release' ]
# those are global to each config
self.platform = platform.system()
self.cc = 'gcc'
self.cxx = 'g++'
self.install_directory = 'install'
# platforms for which to assemble a setup
self.setup_platforms = [ 'local', 'x86', 'x64', 'win32' ]
# paks to assemble in the setup
self.setup_packs = [ 'Q3Pack', 'UrTPack', 'UFOAIPack', 'Q2WPack', 'JAPack' ]
def __repr__( self ):
return 'config: target=%s config=%s' % ( self.target_selected, self.config_selected )
def _processTarget( self, ops ):
self.target_selected = ops
def _processConfig( self, ops ):
self.config_selected = ops
def _processCC( self, ops ):
self.cc = ops
def _processCXX( self, ops ):
self.cxx = ops
def _processInstallDir( self, ops ):
self.install_directory = os.path.normpath( os.path.expanduser( ops[0] ) )
def _processSetupPlatforms( self, ops ):
self.setup_platforms = ops
def _processSetupPacks( self, ops ):
self.setup_packs = ops
def setupParser( self, operators ):
operators['target'] = self._processTarget
operators['config'] = self._processConfig
operators['cc'] = self._processCC
operators['cxx'] = self._processCXX
operators['install_directory'] = self._processInstallDir
operators['setup_platforms'] = self._processSetupPlatforms
operators['setup_packs'] = self._processSetupPacks
def emit_radiant( self ):
settings = self
for config_name in self.config_selected:
config = {}
config['name'] = config_name
config['shared'] = False
Export( 'utils', 'settings', 'config' )
build_dir = os.path.join( 'build', config_name, 'radiant' )
BuildDir( build_dir, '.', duplicate = 0 )
# left out jpeg6, splines (FIXME: I think jpeg6 is not used at all, can trash?)
lib_objects = []
for project in [ 'libs/synapse/synapse.vcproj', 'libs/cmdlib/cmdlib.vcproj', 'libs/mathlib/mathlib.vcproj', 'libs/l_net/l_net.vcproj', 'libs/ddslib/ddslib.vcproj', 'libs/picomodel/picomodel.vcproj', 'libs/md5lib/md5lib.vcproj' ]:
Export( 'project' )
lib_objects += SConscript( os.path.join( build_dir, 'SConscript.lib' ) )
Export( 'lib_objects' )
radiant = SConscript( os.path.join( build_dir, 'SConscript.radiant' ) )
Default( InstallAs( os.path.join( self.install_directory, 'radiant.bin' ), radiant ) )
# PIC versions of the libs for the modules
shlib_objects_extra = {}
for project in [ 'libs/synapse/synapse.vcproj', 'libs/mathlib/mathlib.vcproj', 'libs/picomodel/picomodel.vcproj', 'libs/cmdlib/cmdlib.vcproj' ]:
( libpath, libname ) = os.path.split( project )
libname = os.path.splitext( libname )[0]
config['shared'] = True
Export( 'project', 'config' )
build_dir = os.path.join( 'build', config_name, 'shobjs' )
BuildDir( build_dir, '.', duplicate = 0 )
shlib_objects_extra[libname] = SConscript( os.path.join( build_dir, 'SConscript.lib' ) )
for project in [ 'plugins/vfspk3/vfspk3.vcproj',
'plugins/vfspak/vfspak.vcproj',
'plugins/vfswad/vfswad.vcproj',
'plugins/eclassfgd/fgd.vcproj',
'plugins/entity/entity.vcproj',
'plugins/image/image.vcproj',
'plugins/model/model.vcproj',
'plugins/imagepng/imagepng.vcproj',
'plugins/imagewal/imagewal.vcproj',
'plugins/imagem8/imagem8.vcproj',
'plugins/spritemodel/spritemodel.vcproj',
'plugins/textool/TexTool.vcproj',
# 'plugins/sample/sample.vcproj',
'plugins/map/map.vcproj',
'plugins/mapxml/mapxml.vcproj',
'plugins/shaders/shaders.vcproj',
'plugins/surface/surface.vcproj',
'plugins/surface_ufoai/surface_ufoai.vcproj',
'plugins/surface_quake2/surface_quake2.vcproj',
'plugins/surface_heretic2/surface_heretic2.vcproj',
# FIXME Needs splines
# 'contrib/camera/camera.vcproj',
# FIXME What is this? Empty dir for me - remove me?
# 'contrib/patches/patches.vcproj',
# 'plugins/archivewad/archivewad.vcproj',
'contrib/prtview/PrtView.vcproj',
'contrib/hydratoolz/hydratoolz.vcproj',
'contrib/bobtoolz/bobToolz_gtk.vcproj',
'contrib/gtkgensurf/gtkgensurf.vcproj',
'contrib/ufoai/ufoai.vcproj',
'contrib/bkgrnd2d/bkgrnd2d.vcproj'
]:
( libpath, libname ) = os.path.split( project )
libname = os.path.splitext( libname )[0]
shlib_objects = shlib_objects_extra['synapse']
if ( libname == 'entity' ):
shlib_objects += shlib_objects_extra['mathlib']
elif ( libname == 'model' ):
shlib_objects += shlib_objects_extra['picomodel']
# elif ( libname == 'spritemodel' ):
# shlib_objects += shlib_objects_extra['mathlib']
# elif ( libname == 'TexTool' ):
# shlib_objects += shlib_objects_extra['mathlib']
elif ( libname == 'map' ):
shlib_objects += shlib_objects_extra['cmdlib']
Export( 'project', 'shlib_objects' )
module = SConscript( os.path.join( build_dir, 'SConscript.module' ) )
Default( InstallAs( os.path.join( self.install_directory, 'modules/%s.so' % libname ), module ) )
def emit_q3map2( self ):
settings = self
for config_name in self.config_selected:
config = {}
config['name'] = config_name
config['shared'] = False
Export( 'utils', 'settings', 'config' )
build_dir = os.path.join( 'build', config_name, 'q3map2' )
BuildDir( build_dir, '.', duplicate = 0 )
lib_objects = []
for project in [ 'libs/cmdlib/cmdlib.vcproj', 'libs/mathlib/mathlib.vcproj', 'libs/l_net/l_net.vcproj', 'libs/ddslib/ddslib.vcproj', 'libs/picomodel/picomodel.vcproj', 'libs/md5lib/md5lib_VC9.vcproj' ]:
Export( 'project' )
lib_objects += SConscript( os.path.join( build_dir, 'SConscript.lib' ) )
Export( 'lib_objects' )
q3map2 = SConscript( os.path.join( build_dir, 'SConscript.q3map2' ) )
Default( InstallAs( os.path.join( self.install_directory, 'q3map2' ), q3map2 ) )
def emit( self ):
try:
self.target_selected.index( 'radiant' )
except:
pass
else:
self.emit_radiant()
try:
self.target_selected.index( 'q3map2' )
except:
pass
else:
self.emit_q3map2()
try:
self.target_selected.index( 'setup' )
except:
pass
else:
self.Setup()
def SetupEnvironment( self, env, config, useGtk = False, useGtkGL = False, useJPEG = False, useZ = False, usePNG = False ):
env['CC'] = self.cc
env['CXX'] = self.cxx
( ret, xml2 ) = commands.getstatusoutput( 'xml2-config --cflags' )
if ( ret != 0 ):
print 'xml2-config failed'
assert( False )
xml2libs = commands.getoutput( 'xml2-config --libs' )
env.Append( LINKFLAGS = xml2libs.split( ' ' ) )
baseflags = [ '-pipe', '-Wall', '-fmessage-length=0', '-fvisibility=hidden', xml2.split( ' ' ) ]
# baseflags += [ '-m32' ]
if ( self.platform == 'Darwin' ):
env.Append( CPPPATH = [ '/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include' ] )
if ( useGtk ):
( ret, gtk2 ) = commands.getstatusoutput( 'pkg-config gtk+-2.0 --cflags' )
if ( ret != 0 ):
print 'pkg-config gtk+-2.0 failed'
assert( False )
baseflags += gtk2.split( ' ' )
gtk2libs = commands.getoutput( 'pkg-config gtk+-2.0 --libs' )
env.Append( LINKFLAGS = gtk2libs.split( ' ' ) )
else:
# always setup at least glib
( ret, glib ) = commands.getstatusoutput( 'pkg-config glib-2.0 --cflags' )
if ( ret != 0 ):
print 'pkg-config glib-2.0 failed'
assert( False )
baseflags += glib.split( ' ' )
gliblibs = commands.getoutput( 'pkg-config glib-2.0 --libs' )
env.Append( LINKFLAGS = gliblibs.split( ' ' ) )
if ( useGtkGL ):
( ret, gtkgl ) = commands.getstatusoutput( 'pkg-config gtkglext-1.0 --cflags' )
if ( ret != 0 ):
print 'pkg-config gtkglext-1.0 failed'
assert( False )
baseflags += gtkgl.split( ' ' )
gtkgllibs = commands.getoutput( 'pkg-config gtkglext-1.0 --libs' )
env.Append( LINKFLAGS = gtkgllibs.split( ' ' ) )
if ( useJPEG ):
env.Append( LIBS = 'jpeg' )
if ( usePNG ):
pnglibs = 'png z'
env.Append( LIBS = pnglibs.split( ' ' ) )
if ( useZ ):
env.Append( LIBS = 'z' )
* divVerent's patch for the brush primitives surface dialog (fixed segfault due to NULL pointer) * Quote http://zerowing.idsoftware.com/pipermail/gtkradiant/2008-July/011094.html : Attached to this message is a patch for a "somewhat working" brush primitives surface dialog. It is an ugly hack, as it converts between fake texdef notations and brush primitives whenever values are needed. Had to fix an accuracy bug: the surface dialog rounded all rotation values to integer angles, which SEVERELY broke things for me (changed the Gtk spin object to use 4 digits, which is enough for me). Also, I changed the fake texdef / brush primitives conversions to use long double internally, as float's roundoff errors were quite visible to me when testing. Hope the remaining roundoff errors from converting back and forth won't kill me, but it worked for a simple map example. Also, I had to separate out "Snap to grid" and "Don't clamp" into two separare options. They now mean: - Snap to grid: snaps drag/etc. actions to the grid - Don't clamp: disable brush point snapping during many operations, like merely shifting brushes, editing texturing parameters, map loading, etc. The reason is that I do need the grid, but I don't want to get my objects messed up by the snapping in my map. As I am using free rotations, this DOES change quite much. The config.py change is needed for compilation on Debian stable; Debian's scons does not use the CFLAGS variable, but just CCFLAGS and CXXFLAGS. In newer scons versions, CFLAGS is _shared_ flags for C and C++, so if you want to require these, you don't need to include the CFLAGS in CXXFLAGS too. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@301 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-10 08:30:47 +00:00
env.Append( CCFLAGS = baseflags )
env.Append( CXXFLAGS = baseflags + [ '-fpermissive', '-fvisibility-inlines-hidden' ] )
env.Append( CPPPATH = [ 'include', 'libs' ] )
env.Append( CPPDEFINES = [ 'Q_NO_STLPORT' ] )
if ( config == 'debug' ):
env.Append( CFLAGS = [ '-g' ] )
env.Append( CXXFLAGS = [ '-g' ] )
env.Append( CPPDEFINES = [ '_DEBUG' ] )
else:
env.Append( CFLAGS = [ '-O3', '-Winline', '-ffast-math', '-fno-unsafe-math-optimizations', '-fno-strict-aliasing' ] )
env.Append( CXXFLAGS = [ '-O3', '-Winline', '-ffast-math', '-fno-unsafe-math-optimizations','-fno-strict-aliasing' ] )
def CheckoutOrUpdate( self, svnurl, path ):
if ( os.path.exists( path ) ):
cmd = [ 'svn', 'update', path ]
else:
cmd = [ 'svn', 'checkout', svnurl, path ]
print( repr( cmd ) )
subprocess.check_call( cmd )
def FetchGamePaks( self, path ):
for pak in self.setup_packs:
if ( pak == 'Q3Pack' or pak == 'UrTPack' or pak == 'UFOAIPack' or pak == 'Q2WPack' or pak == 'JAPack' ):
svnurl = 'https://zerowing.idsoftware.com/svn/radiant.gamepacks/%s/trunk' % pak
self.CheckoutOrUpdate( svnurl, os.path.join( path, 'installs', pak ) )
def Setup( self ):
try:
self.setup_platforms.index( 'local' )
except:
pass
else:
# special case, fetch external paks under the local install directory
self.FetchGamePaks( self.install_directory )
# NOTE: unrelated to self.setup_platforms - grab support files and binaries and install them
if ( self.platform == 'Windows' ):
depsfile = 'GtkR-deps-1.6-6.zip'
if ( not os.path.exists( depsfile ) ):
cmd = [ 'wget', '-N', 'http://zerowing.idsoftware.com/files/radiant/developer/1.6.1/%s' % depsfile ]
print( repr( cmd ) )
subprocess.check_call( cmd )
# extract one directoy above
f = os.path.abspath( depsfile )
backup_cwd = os.getcwd()
os.chdir( os.path.dirname( backup_cwd ) )
cmd = [ 'unzip', '-o', f ]
print( repr( cmd ) )
subprocess.check_call( cmd )
os.chdir( backup_cwd )
# copy all the dependent runtime data to the install directory
srcdir = os.path.dirname( backup_cwd )
for f in [
# USE THE DEPENDENCY WALKER
# tier 1: radiant.exe direct deps
# tier 2: deps of tier 1 DLLs
# etc.
# tier 1
'libxml2/bin/libxml2.dll',
'libxml2/bin/iconv.dll',
'gtk2/bin/libglib-2.0-0.dll',
'gtk2/bin/libgobject-2.0-0.dll',
'gtk2/bin/libgdk-win32-2.0-0.dll',
'gtk2/bin/libgtk-win32-2.0-0.dll',
'gtk2/bin/intl.dll',
'gtk2/bin/libpango-1.0-0.dll',
'gtk2/bin/libpangoft2-1.0-0.dll',
'gtk2/lib/gtkglext-1.0/lib/libgtkglext-win32-1.0-0.dll',
'gtk2/lib/gtkglext-1.0/lib/libgdkglext-win32-1.0-0.dll',
# tier 2
'gtk2/bin/libgthread-2.0-0.dll',
'gtk2/bin/libcairo-2.dll',
'gtk2/bin/libgdk_pixbuf-2.0-0.dll',
'gtk2/bin/libpangocairo-1.0-0.dll',
'gtk2/bin/libpangowin32-1.0-0.dll',
'gtk2/bin/libatk-1.0-0.dll',
'gtk2/bin/libgmodule-2.0-0.dll',
'gtk2/bin/libfontconfig-1.dll',
'gtk2/bin/freetype6.dll',
# tier 3
'gtk2/bin/libexpat-1.dll',
'gtk2/bin/libpng14-14.dll',
'gtk2/bin/zlib1.dll',
'gtk2/bin/libgio-2.0-0.dll',
]:
cmd = [ 'cp', '-v', os.path.join( srcdir, f ), 'install' ]
print( repr( cmd ) )
subprocess.check_call( cmd )
for d in [
'gtk2/etc',
'gtk2/share',
]:
cmd = [ 'cp', '-r', '-v', os.path.join( srcdir, d ), 'install' ]
print( repr( cmd ) )
subprocess.check_call( cmd )
# parse the config statement line to produce/update an existing config list
# the configs expose a list of keywords and accepted values, which the engine parses out
class ConfigParser:
def __init__( self ):
self.operators = {}
def _processOp( self, ops ):
assert( len( ops ) == 1 )
op = ops.pop()
if ( op == 'clear' ):
self.configs = []
self.current_config = None
elif ( op == 'pop' ):
self.configs.pop()
self.current_config = None
elif ( op == 'push' ):
self.configs.append( self.current_config )
self.current_config = Config()
self._setupParser( self.current_config )
def _setupParser( self, c ):
self.operators = { 'op' : self._processOp }
c.setupParser( self.operators )
def _parseStatement( self, s ):
statement_re = re.compile( '(.*)=(.*)' )
value_list_re = re.compile( '([^,]*),?' )
if ( not statement_re.match( s ) ):
print 'syntax error (statement match): %s' % repr( s )
return
statement_split = statement_re.split( s )
if ( len( statement_split ) != 4 ):
print 'syntax error (statement split): %s' % repr( s )
return
( foo, name, value, bar ) = statement_split
value_split = value_list_re.split( value )
if ( len( value_split ) < 2 or len( value_split ) % 2 != 1 ):
print 'syntax error (value split): %s' % ( repr( value_split ) )
return
try:
value_array = []
value_split.reverse()
value_split.pop()
while ( len( value_split ) != 0 ):
value_array.append( value_split.pop() )
value_split.pop()
except:
print traceback.print_exception( sys.exc_type, sys.exc_value, sys.exc_traceback )
print 'syntax error (value to array): %s' % ( repr( value_split ) )
return
return ( name, value_array )
def parseStatements( self, _configs, statements ):
self.current_config = None
self.configs = _configs
if ( self.configs is None ):
self.configs = []
for s in statements:
if ( self.current_config is None ):
# use a provided config, or create a default one
if ( len( self.configs ) > 0 ):
self.current_config = self.configs.pop()
else:
self.current_config = Config()
# setup the operator table for this config
# NOTE: have that in self._processOp too
self._setupParser( self.current_config )
ret = self._parseStatement( s )
if ( ret is None ):
print 'stop statement parse at %s' % repr( s )
break
( name, value_array ) = ret
try:
processor = self.operators[name]
except:
print 'unknown operator %s - stop statement parse at %s' % ( repr( name ), repr( s ) )
break
processor( value_array )
if ( not self.current_config is None ):
self.configs.append( self.current_config )
# make sure there is at least one config
if ( len( self.configs ) == 0 ):
print 'pushing a default config'
self.configs.append( Config() )
return self.configs
import unittest
class TestConfigParse( unittest.TestCase ):
def setUp( self ):
self.parser = ConfigParser()
def testBasicParse( self ):
# test basic config parsing
# needs to cleanly stop at the first config statement that is not recognized
configs = self.parser.parseStatements( None, [ 'game=missionpack', 'config=qvm', 'foobar' ] )
print repr( configs )
def testMultiParse( self ):
# multiple configs seperated by commas
configs = self.parser.parseStatements( None, [ 'target=server,game,cgame' ] )
print repr( configs )
def testOp( self ):
# test the operator for multiple configs
configs = self.parser.parseStatements( None, [ 'target=core', 'config=release', 'op=push', 'target=game,cgame,ui', 'config=debug' ] )
print repr( configs )
if __name__ == '__main__':
unittest.main()