128 lines
4.6 KiB
Text
128 lines
4.6 KiB
Text
APD1
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# Anachronox Particle Definition File
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# First four characters in file must not be changed!
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# This file was generated: 2001-02-26 15:59:13
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# Particle engine compiled: Thu Feb 22 20:05:39 2001
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#
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# Comment lines begin with the '#' character.
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# Value of "time" is always integral milliseconds from start of script.
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#
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# Most integer values can be entered in three ways:
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# - If first character is '0' and seoncd character is not 'x' or 'X',
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# then it is assumed to be in octal (base 8).
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# - If first character is '0' and second character IS 'x' or 'X',
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# then it is assumed to be hexadecimal (base 16).
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# - Otherwise it is treated as a normal base 10 number.
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# Example: 0x100 (base 16), 291 (base 10), and 0443 (base 8) are the same.
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########
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# generator : <description>
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#------------:---------------
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generator : anoxtext
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# generator custom blending commands
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genblend : 0x0302 : 0x0303
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# generator custom texture
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gentexture : particles\joey\anoxtextring
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# generator constant particle rotation
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genrotate : 0.5 : 0.5 : 0
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# generator normal type (0=screen, 1=up, 2=dir)
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gennorm : 2
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#---------------
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# Particle Data
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#---------------
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# alpha of particle (integer from 0-255 or 0x00-0xFF)
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# alpha : <time> : <flags> : <value>
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#----------:----------:------------:------------
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alpha : 0 : 0x00000000 : 255
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alpha : 500 : 0x00000000 : 128
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alpha : 500 : 0x00000000 : 255
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alpha : 750 : 0x00000000 : 128
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alpha : 750 : 0x00000000 : 255
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alpha : 1250 : 0x00000000 : 128
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alpha : 1250 : 0x00000000 : 255
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alpha : 2000 : 0x00000000 : 0
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# rgb color of particle in web order (hex)
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# color : <time> : <flags> : <0xRRGGBB>
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#----------:----------:------------:------------
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color : 0 : 0x00000000 : 0xFFFFFF
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color : 500 : 0x00000000 : 0xFFFFFF
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color : 500 : 0x00000000 : 0x00BFBF
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color : 1250 : 0x00000000 : 0x00BFBF
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color : 1250 : 0x00000000 : 0x0000FF
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# radius of particle in world units (float)
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# radius : <time> : <flags> : <value>
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#----------:----------:------------:----------
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radius : 0 : 0x00000000 : 25.000000
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radius : 500 : 0x00000000 : 10.000000
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radius : 500 : 0x00000000 : 20.000000
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radius : 750 : 0x00000000 : 10.000000
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radius : 750 : 0x00000000 : 20.000000
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radius : 1250 : 0x00000000 : 10.000000
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radius : 1250 : 0x00000000 : 15.000000
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radius : 2000 : 0x00000000 : 0.000000
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#-----------
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# Spew Data
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#-----------
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# manual particle emission control (integer > 1 )
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# burst : <time> : <flags> : <value>
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#----------:----------:------------:----------
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burst : 0 : 0x00000000 : 1
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# initial velocity range of particles (float values)
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# initvel : <time> : <flags> : <minvel> : <maxvel>
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#----------:----------:------------:----------:----------
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initvel : 2000 : 0x00000000 : 0 : 0
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########
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# generator : <description>
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#------------:---------------
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generator : radar sweep
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# generator custom texture
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gentexture : particles\joey\radar64
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# generator constant particle rotation
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genrotate : -1 : -1 : 0
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# generator normal type (0=screen, 1=up, 2=dir)
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gennorm : 2
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#---------------
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# Particle Data
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#---------------
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# alpha of particle (integer from 0-255 or 0x00-0xFF)
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# alpha : <time> : <flags> : <value>
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#----------:----------:------------:------------
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alpha : 200 : 0x00000000 : 255
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# rgb color of particle in web order (hex)
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# color : <time> : <flags> : <0xRRGGBB>
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#----------:----------:------------:------------
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color : 0 : 0x00000000 : 0x00FF00
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color : 500 : 0x00000000 : 0xFF0000
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color : 1000 : 0x00000000 : 0x00FF00
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# radius of particle in world units (float)
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# radius : <time> : <flags> : <value>
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#----------:----------:------------:----------
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radius : 500 : 0x00000000 : 25.579000
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#-----------
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# Spew Data
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#-----------
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# manual particle emission control (integer > 1 )
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# burst : <time> : <flags> : <value>
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#----------:----------:------------:----------
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burst : 0 : 0x00000000 : 1
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# initial velocity range of particles (float values)
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# initvel : <time> : <flags> : <minvel> : <maxvel>
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#----------:----------:------------:----------:----------
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initvel : 1000 : 0x00000000 : 0 : 0
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