anachronox-sdk/Anoxfiles/anoxdata/particles/joey/num4.apd

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2002-01-21 00:00:00 +00:00
APD1
# Anachronox Particle Definition File
# First four characters in file must not be changed!
# This file was generated: 2001-02-14 11:24:39
# Particle engine compiled: Tue Feb 13 19:05:42 2001
#
# Comment lines begin with the '#' character.
# Value of "time" is always integral milliseconds from start of script.
#
# Most integer values can be entered in three ways:
# - If first character is '0' and seoncd character is not 'x' or 'X',
# then it is assumed to be in octal (base 8).
# - If first character is '0' and second character IS 'x' or 'X',
# then it is assumed to be hexadecimal (base 16).
# - Otherwise it is treated as a normal base 10 number.
# Example: 0x100 (base 16), 291 (base 10), and 0443 (base 8) are the same.
########
# generator : <description>
#------------:---------------
generator : Generator #1
# generator air resistance
genresist : 5
# generator constant acceleration vector
genaccel : 0 : 0 : -30
# generator custom blending commands
genblend : 0x0302 : 0x0303
# generator custom texture
gentexture : particles\joey\num1234
# generator time variation of particles
genvartime : 2.210000
#---------------
# Particle Data
#---------------
# alpha of particle (integer from 0-255 or 0x00-0xFF)
# alpha : <time> : <flags> : <value>
#----------:----------:------------:------------
alpha : 0 : 0x00000000 : 0
alpha : 100 : 0x00000000 : 255
alpha : 3248 : 0x00000000 : 0
# rgb color of particle in web order (hex)
# color : <time> : <flags> : <0xRRGGBB>
#----------:----------:------------:------------
color : 500 : 0x00000000 : 0xF20DC5
color : 2336 : 0x00000000 : 0x62091B
# radius of particle in world units (float)
# radius : <time> : <flags> : <value>
#----------:----------:------------:----------
radius : 0 : 0x00000000 : 3.023000
radius : 592 : 0x00000000 : 10.202001
radius : 3168 : 0x00000000 : 21.916000
# texture of particle and texture coordinates (float)
# texture : <time> : <flags> : <s1> : <t1> : <s2> : <t2>
#----------:----------:------------:---------------------------
texture : 608 : 0x00000000 : 0.5 : 0.5 : 1 : 1
#-----------
# Spew Data
#-----------
# rate of continuous particle emission per second (float >= 0)
# flow : <time> : <flags> : <value>
#----------:----------:------------:----------
flow : 176 : 0x00000000 : 117.489
flow : 176 : 0x00000000 : 0
flow : 1792 : 0x00000000 : 0
# range of angle values on sphere for emission (degrees 0.0 to 180.0)
# angle : <time> : <flags> : <mindeg> : <maxdeg>
#----------:----------:------------:----------:----------
angle : 544 : 0x00000000 : 0 : 14
angle : 1536 : 0x00000000 : 98 : 125
# initial velocity range of particles (float values)
# initvel : <time> : <flags> : <minvel> : <maxvel>
#----------:----------:------------:----------:----------
initvel : 640 : 0x00000000 : 248.913 : 294.765
initvel : 2000 : 0x00000000 : 25 : 50