anachronox-sdk/Anoxfiles/anoxdata/particles/joey/joeyradar.bak

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2002-01-21 00:00:00 +00:00
APD1
# Anachronox Particle Definition File
# First four characters in file must not be changed!
# This file was generated: 2001-02-23 18:46:24
# Particle engine compiled: Thu Feb 22 20:05:39 2001
#
# Comment lines begin with the '#' character.
# Value of "time" is always integral milliseconds from start of script.
#
# Most integer values can be entered in three ways:
# - If first character is '0' and seoncd character is not 'x' or 'X',
# then it is assumed to be in octal (base 8).
# - If first character is '0' and second character IS 'x' or 'X',
# then it is assumed to be hexadecimal (base 16).
# - Otherwise it is treated as a normal base 10 number.
# Example: 0x100 (base 16), 291 (base 10), and 0443 (base 8) are the same.
########
# generator : <description>
#------------:---------------
generator : anoxtext
# generator custom blending commands
genblend : 0x0302 : 0x0303
# generator custom texture
gentexture : particles\joey\anoxtextring
# generator constant particle rotation
genrotate : 0.1 : 0.1 : 0
# generator normal type (0=screen, 1=up, 2=dir)
gennorm : 2
#---------------
# Particle Data
#---------------
# alpha of particle (integer from 0-255 or 0x00-0xFF)
# alpha : <time> : <flags> : <value>
#----------:----------:------------:------------
alpha : 0 : 0x00000000 : 255
alpha : 2500 : 0x00000000 : 0
alpha : 5000 : 0x00000000 : 255
alpha : 7500 : 0x00000000 : 0
alpha : 10000 : 0x00000000 : 255
# rgb color of particle in web order (hex)
# color : <time> : <flags> : <0xRRGGBB>
#----------:----------:------------:------------
color : 2500 : 0x00000000 : 0x408080
color : 2500 : 0x00000000 : 0xFF0080
color : 7500 : 0x00000000 : 0xFF0080
color : 7500 : 0x00000000 : 0x408080
# radius of particle in world units (float)
# radius : <time> : <flags> : <value>
#----------:----------:------------:----------
radius : 10000 : 0x00000000 : 25.000000
#-----------
# Spew Data
#-----------
# manual particle emission control (integer > 1 )
# burst : <time> : <flags> : <value>
#----------:----------:------------:----------
burst : 0 : 0x00000000 : 1
# initial velocity range of particles (float values)
# initvel : <time> : <flags> : <minvel> : <maxvel>
#----------:----------:------------:----------:----------
initvel : 10000 : 0x00000000 : 0 : 0
########
# generator : <description>
#------------:---------------
generator : radar sweep
# generator custom texture
gentexture : particles\joey\radar64
# generator constant particle rotation
genrotate : -1 : -1 : 0
# generator normal type (0=screen, 1=up, 2=dir)
gennorm : 2
#---------------
# Particle Data
#---------------
# alpha of particle (integer from 0-255 or 0x00-0xFF)
# alpha : <time> : <flags> : <value>
#----------:----------:------------:------------
alpha : 200 : 0x00000000 : 255
# rgb color of particle in web order (hex)
# color : <time> : <flags> : <0xRRGGBB>
#----------:----------:------------:------------
color : 0 : 0x00000000 : 0x00FF00
color : 500 : 0x00000000 : 0xFF0000
color : 1000 : 0x00000000 : 0x00FF00
# radius of particle in world units (float)
# radius : <time> : <flags> : <value>
#----------:----------:------------:----------
radius : 500 : 0x00000000 : 25.579000
#-----------
# Spew Data
#-----------
# manual particle emission control (integer > 1 )
# burst : <time> : <flags> : <value>
#----------:----------:------------:----------
burst : 0 : 0x00000000 : 1
# initial velocity range of particles (float values)
# initvel : <time> : <flags> : <minvel> : <maxvel>
#----------:----------:------------:----------:----------
initvel : 2000 : 0x00000000 : 0 : 0