Source release of Wolfenstein 3D Classic Platinum for iOS, 2.1
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GNU GENERAL PUBLIC LICENSE
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|
Version 2, June 1991
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Copyright (C) 1989, 1991 Free Software Foundation, Inc.
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59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The licenses for most software are designed to take away your
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freedom to share and change it. By contrast, the GNU General Public
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License is intended to guarantee your freedom to share and change free
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software--to make sure the software is free for all its users. This
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General Public License applies to most of the Free Software
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Foundation's software and to any other program whose authors commit to
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using it. (Some other Free Software Foundation software is covered by
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the GNU Library General Public License instead.) You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License applies to any program or other work which contains
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You may charge a fee for the physical act of transferring a copy, and
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These requirements apply to the modified work as a whole. If
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distribute the same sections as part of a whole which is a work based
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Thus, it is not the intent of this section to claim rights or contest
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In addition, mere aggregation of another work not based on the Program
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3. You may copy and distribute the Program (or a work based on it,
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a) Accompany it with the complete corresponding machine-readable
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distributed under the terms of Sections 1 and 2 above on a medium
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customarily used for software interchange; or,
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The source code for a work means the preferred form of the work for
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If distribution of executable or object code is made by offering
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4. You may not copy, modify, sublicense, or distribute the Program
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You are not responsible for enforcing compliance by third parties to
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infringement or for any other reason (not limited to patent issues),
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excuse you from the conditions of this License. If you cannot
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distribute so as to satisfy simultaneously your obligations under this
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all those who receive copies directly or indirectly through you, then
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If any portion of this section is held invalid or unenforceable under
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It is not the purpose of this section to induce you to infringe any
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This section is intended to make thoroughly clear what is believed to
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Each version is given a distinguishing version number. If the Program
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10. If you wish to incorporate parts of the Program into other free
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of preserving the free status of all derivatives of our free software and
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of promoting the sharing and reuse of software generally.
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NO WARRANTY
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11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
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FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
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OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
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PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
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REPAIR OR CORRECTION.
|
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|
||||||
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12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
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TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
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YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
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PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
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POSSIBILITY OF SUCH DAMAGES.
|
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|
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END OF TERMS AND CONDITIONS
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|
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How to Apply These Terms to Your New Programs
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|
||||||
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If you develop a new program, and you want it to be of the greatest
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||||||
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possible use to the public, the best way to achieve this is to make it
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||||||
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free software which everyone can redistribute and change under these terms.
|
||||||
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|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
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|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
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|
||||||
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This program is free software; you can redistribute it and/or modify
|
||||||
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it under the terms of the GNU General Public License as published by
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||||||
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the Free Software Foundation; either version 2 of the License, or
|
||||||
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(at your option) any later version.
|
||||||
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|
||||||
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This program is distributed in the hope that it will be useful,
|
||||||
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
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||||||
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|
||||||
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You should have received a copy of the GNU General Public License
|
||||||
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along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
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|
||||||
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|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
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|
||||||
|
If the program is interactive, make it output a short notice like this
|
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when it starts in an interactive mode:
|
||||||
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|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
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This is free software, and you are welcome to redistribute it
|
||||||
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under certain conditions; type `show c' for details.
|
||||||
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|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
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parts of the General Public License. Of course, the commands you use may
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|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Library General
|
||||||
|
Public License instead of this License.
|
|
@ -0,0 +1,22 @@
|
||||||
|
WOLF3D iOS v2.1 GPL source release
|
||||||
|
===============================================
|
||||||
|
|
||||||
|
This file contains the following sections:
|
||||||
|
|
||||||
|
GENERAL NOTES
|
||||||
|
LICENSE
|
||||||
|
|
||||||
|
GENERAL NOTES
|
||||||
|
=============
|
||||||
|
|
||||||
|
WOLF3D iOS v2.1 is a free release, and can be downloaded from
|
||||||
|
http://idsoftware.com/idstuff/wolf3d/wolf3d_ios_v21_src.zip
|
||||||
|
|
||||||
|
This source release does not contain any game data, the game data remains subject to the original EULA and applicable law.
|
||||||
|
|
||||||
|
|
||||||
|
LICENSE
|
||||||
|
=======
|
||||||
|
|
||||||
|
See COPYING.txt for the GNU GENERAL PUBLIC LICENSE. If COPYING.txt does not accompany, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
|
@ -109,12 +109,17 @@ PUBLIC W32 FS_FileSeek( filehandle_t *fhandle, SW32 offset, W32 origin )
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Commenting this out to avoid a warning - note that this is probably not what was
|
||||||
|
intended!
|
||||||
|
|
||||||
// offset is negative
|
// offset is negative
|
||||||
if( (fhandle->filesize + offset) < 0 )
|
if( (fhandle->filesize + offset) < 0 )
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
// offset is negative
|
// offset is negative
|
||||||
fhandle->ptrCurrent = fhandle->ptrEnd + offset;
|
fhandle->ptrCurrent = fhandle->ptrEnd + offset;
|
||||||
break;
|
break;
|
||||||
|
@ -223,7 +228,6 @@ PUBLIC filehandle_t *FS_OpenFile( const char *filename, W32 FlagsAndAttributes )
|
||||||
// high performance file mapping path, avoiding stdio
|
// high performance file mapping path, avoiding stdio
|
||||||
fd = open( netpath, O_RDONLY );
|
fd = open( netpath, O_RDONLY );
|
||||||
if ( fd == -1 ) {
|
if ( fd == -1 ) {
|
||||||
// return NULL;
|
|
||||||
//if it couldn't be found in that path then check again in the document directory
|
//if it couldn't be found in that path then check again in the document directory
|
||||||
//gsh
|
//gsh
|
||||||
//pathBase = FS_ForceGamedir();
|
//pathBase = FS_ForceGamedir();
|
||||||
|
@ -231,7 +235,7 @@ PUBLIC filehandle_t *FS_OpenFile( const char *filename, W32 FlagsAndAttributes )
|
||||||
pathBase = iphoneDocDirectory;
|
pathBase = iphoneDocDirectory;
|
||||||
my_snprintf( netpath, sizeof( netpath ), "%s/%s", pathBase, filename );
|
my_snprintf( netpath, sizeof( netpath ), "%s/%s", pathBase, filename );
|
||||||
fd = open( netpath, O_RDONLY );
|
fd = open( netpath, O_RDONLY );
|
||||||
if ( fd == -1 ) { //okay, couldn't find it there either... return null
|
if ( fd == -1 ) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -172,7 +172,16 @@ PRIVATE char **FS_ListFiles( char *findname, int *numfiles, unsigned musthave, u
|
||||||
*/
|
*/
|
||||||
PUBLIC void FS_InitFilesystem( void )
|
PUBLIC void FS_InitFilesystem( void )
|
||||||
{
|
{
|
||||||
char *p;
|
#define BASE_DIRECTORY "/base"
|
||||||
p = getenv("CWD");
|
|
||||||
sprintf( fs_gamedir, "%s/base", p );
|
int length = SysIPhoneGetPathToMainBundleLength();
|
||||||
|
|
||||||
|
// Make sure the path will fit.
|
||||||
|
int fullPathLength = length + strlen( BASE_DIRECTORY ) + 1;
|
||||||
|
|
||||||
|
assert( fullPathLength < MAX_OSPATH );
|
||||||
|
|
||||||
|
SysIPhoneGetPathToMainBundle( fs_gamedir, length + 1 );
|
||||||
|
|
||||||
|
strcpy( fs_gamedir + length, BASE_DIRECTORY );
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,6 +39,8 @@
|
||||||
#ifndef __FILESYSTEM_H__
|
#ifndef __FILESYSTEM_H__
|
||||||
#define __FILESYSTEM_H__
|
#define __FILESYSTEM_H__
|
||||||
|
|
||||||
|
#include "arch.h"
|
||||||
|
|
||||||
#define MAX_GAMEPATH 256 // max length of a game pathname
|
#define MAX_GAMEPATH 256 // max length of a game pathname
|
||||||
#define MAX_OSPATH 256 // max length of a filesystem pathname
|
#define MAX_OSPATH 256 // max length of a filesystem pathname
|
||||||
|
|
||||||
|
|
|
@ -76,12 +76,16 @@ W16 numSoundDevices, numDefaultSoundDevice;
|
||||||
PRIVATE void Sound_Device_getDeviceList( void )
|
PRIVATE void Sound_Device_getDeviceList( void )
|
||||||
{
|
{
|
||||||
char deviceName[ 256 ];
|
char deviceName[ 256 ];
|
||||||
|
ALboolean isExtensionPresent = AL_FALSE;
|
||||||
|
|
||||||
my_strlcpy( deviceName, s_device->string, sizeof( deviceName ) );
|
my_strlcpy( deviceName, s_device->string, sizeof( deviceName ) );
|
||||||
if( pfalcIsExtensionPresent( NULL, (ALubyte*)"ALC_ENUMERATION_EXT") == AL_TRUE )
|
isExtensionPresent = pfalcIsExtensionPresent( NULL, (ALubyte*)"ALC_ENUMERATION_EXT");
|
||||||
|
ALC_CheckErrors();
|
||||||
|
if( isExtensionPresent == AL_TRUE )
|
||||||
{
|
{
|
||||||
// try out enumeration extension
|
// try out enumeration extension
|
||||||
deviceList = (char *)pfalcGetString( NULL, ALC_DEVICE_SPECIFIER );
|
deviceList = (char *)pfalcGetString( NULL, ALC_DEVICE_SPECIFIER );
|
||||||
|
ALC_CheckErrors();
|
||||||
for( numSoundDevices = 0 ; numSoundDevices < 12 ; ++numSoundDevices )
|
for( numSoundDevices = 0 ; numSoundDevices < 12 ; ++numSoundDevices )
|
||||||
{
|
{
|
||||||
sound_devices[ numSoundDevices ] = NULL;
|
sound_devices[ numSoundDevices ] = NULL;
|
||||||
|
@ -200,12 +204,14 @@ failed:
|
||||||
if( Context )
|
if( Context )
|
||||||
{
|
{
|
||||||
pfalcDestroyContext( Context );
|
pfalcDestroyContext( Context );
|
||||||
|
ALC_CheckErrors();
|
||||||
Context = NULL;
|
Context = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( Device )
|
if( Device )
|
||||||
{
|
{
|
||||||
pfalcCloseDevice( Device );
|
pfalcCloseDevice( Device );
|
||||||
|
ALC_CheckErrors();
|
||||||
Device = NULL;
|
Device = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -230,7 +236,9 @@ PUBLIC void Sound_Device_Shutdown( void )
|
||||||
if( Context )
|
if( Context )
|
||||||
{
|
{
|
||||||
pfalcMakeContextCurrent( NULL );
|
pfalcMakeContextCurrent( NULL );
|
||||||
|
ALC_CheckErrors();
|
||||||
pfalcDestroyContext( Context );
|
pfalcDestroyContext( Context );
|
||||||
|
ALC_CheckErrors();
|
||||||
|
|
||||||
Context = NULL;
|
Context = NULL;
|
||||||
}
|
}
|
||||||
|
@ -238,6 +246,7 @@ PUBLIC void Sound_Device_Shutdown( void )
|
||||||
if( Device )
|
if( Device )
|
||||||
{
|
{
|
||||||
pfalcCloseDevice( Device );
|
pfalcCloseDevice( Device );
|
||||||
|
ALC_CheckErrors();
|
||||||
|
|
||||||
Device = NULL;
|
Device = NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -93,21 +93,21 @@ PUBLIC void R_Draw_Character( int x, int y, int num, font_t *myfont )
|
||||||
R_Bind( myfont->texfont->texnum );
|
R_Bind( myfont->texfont->texnum );
|
||||||
|
|
||||||
|
|
||||||
pfglBegin( GL_QUADS );
|
pfglBegin( GL_TRIANGLE_STRIP );
|
||||||
|
|
||||||
|
|
||||||
pfglTexCoord2f( fcol, frow );
|
pfglTexCoord2f( fcol, frow );
|
||||||
pfglVertex2i( x, y );
|
pfglVertex2i( x, y );
|
||||||
|
|
||||||
|
pfglTexCoord2f( fcol, frow+myfont->hFrac );
|
||||||
|
pfglVertex2i( x, (y+sh*scale) );
|
||||||
|
|
||||||
pfglTexCoord2f( fcol+myfont->wFrac, frow );
|
pfglTexCoord2f( fcol+myfont->wFrac, frow );
|
||||||
pfglVertex2i( x+myfont->nMaxWidth*scale, y );
|
pfglVertex2i( x+myfont->nMaxWidth*scale, y );
|
||||||
|
|
||||||
pfglTexCoord2f( fcol+myfont->wFrac, frow+myfont->hFrac );
|
pfglTexCoord2f( fcol+myfont->wFrac, frow+myfont->hFrac );
|
||||||
pfglVertex2i( x+myfont->nMaxWidth*scale, (y+sh*scale) );
|
pfglVertex2i( x+myfont->nMaxWidth*scale, (y+sh*scale) );
|
||||||
|
|
||||||
pfglTexCoord2f( fcol, frow+myfont->hFrac );
|
|
||||||
pfglVertex2i( x, (y+sh*scale) );
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
pfglEnd();
|
pfglEnd();
|
||||||
|
@ -146,12 +146,12 @@ PUBLIC void R_Draw_StretchPic( int x, int y, int w, int h, const char *pic )
|
||||||
|
|
||||||
R_Bind( gl->texnum );
|
R_Bind( gl->texnum );
|
||||||
|
|
||||||
pfglBegin( GL_QUADS );
|
pfglBegin( GL_TRIANGLE_STRIP );
|
||||||
|
|
||||||
pfglTexCoord2f( 0.0f, 0.0f ); pfglVertex2i( x, y );
|
pfglTexCoord2f( 0.0f, 0.0f ); pfglVertex2i( x, y );
|
||||||
|
pfglTexCoord2f( 0.0f, 1.0f ); pfglVertex2i( x, y+h );
|
||||||
pfglTexCoord2f( 1.0f, 0.0f ); pfglVertex2i( x+w, y );
|
pfglTexCoord2f( 1.0f, 0.0f ); pfglVertex2i( x+w, y );
|
||||||
pfglTexCoord2f( 1.0f, 1.0f ); pfglVertex2i( x+w, y+h );
|
pfglTexCoord2f( 1.0f, 1.0f ); pfglVertex2i( x+w, y+h );
|
||||||
pfglTexCoord2f( 0.0f, 1.0f ); pfglVertex2i( x, y+h );
|
|
||||||
|
|
||||||
pfglEnd();
|
pfglEnd();
|
||||||
}
|
}
|
||||||
|
@ -186,7 +186,7 @@ PUBLIC void R_Draw_Fill( int x, int y, int w, int h, colour3_t c )
|
||||||
c4[3] = 255;
|
c4[3] = 255;
|
||||||
R_Draw_Blend( x, y, w, h, c4 );
|
R_Draw_Blend( x, y, w, h, c4 );
|
||||||
#else
|
#else
|
||||||
if ( revLand->value ) {
|
if ( deviceOrientation == ORIENTATION_LANDSCAPE_RIGHT ) {
|
||||||
qglScissor( x, y, w, h );
|
qglScissor( x, y, w, h );
|
||||||
} else {
|
} else {
|
||||||
qglScissor( x, 320-(y+h), w, h );
|
qglScissor( x, 320-(y+h), w, h );
|
||||||
|
@ -203,12 +203,12 @@ PUBLIC void R_Draw_Blend( int x, int y, int w, int h, colour4_t c )
|
||||||
pfglDisable( GL_TEXTURE_2D );
|
pfglDisable( GL_TEXTURE_2D );
|
||||||
pfglColor4ubv( c );
|
pfglColor4ubv( c );
|
||||||
|
|
||||||
pfglBegin( GL_QUADS );
|
pfglBegin( GL_TRIANGLE_STRIP );
|
||||||
|
|
||||||
pfglVertex2i( x, y );
|
pfglVertex2i( x, y );
|
||||||
|
pfglVertex2i( x, y+h );
|
||||||
pfglVertex2i( x+w, y );
|
pfglVertex2i( x+w, y );
|
||||||
pfglVertex2i( x+w, y+h );
|
pfglVertex2i( x+w, y+h );
|
||||||
pfglVertex2i( x, y+h );
|
|
||||||
|
|
||||||
pfglEnd();
|
pfglEnd();
|
||||||
|
|
||||||
|
|
|
@ -131,6 +131,7 @@ typedef struct
|
||||||
const char *version_string;
|
const char *version_string;
|
||||||
const char *extensions_string;
|
const char *extensions_string;
|
||||||
_boolean Version_1_2;
|
_boolean Version_1_2;
|
||||||
|
bool framebuffer_discard;
|
||||||
|
|
||||||
} glconfig_t;
|
} glconfig_t;
|
||||||
|
|
||||||
|
|
|
@ -284,7 +284,6 @@ PUBLIC void R_Init()
|
||||||
int err;
|
int err;
|
||||||
int a, b;
|
int a, b;
|
||||||
|
|
||||||
|
|
||||||
Com_Printf( "\n------ Display Initialization ------\n" );
|
Com_Printf( "\n------ Display Initialization ------\n" );
|
||||||
|
|
||||||
Com_Printf( "Initializing OpenGL Subsystem\n" );
|
Com_Printf( "Initializing OpenGL Subsystem\n" );
|
||||||
|
@ -294,9 +293,6 @@ PUBLIC void R_Init()
|
||||||
// set our "safe" modes
|
// set our "safe" modes
|
||||||
gl_state.prev_mode = 0;
|
gl_state.prev_mode = 0;
|
||||||
|
|
||||||
viddef.width = 480;
|
|
||||||
viddef.height = 320;
|
|
||||||
|
|
||||||
// get various GL strings
|
// get various GL strings
|
||||||
gl_config.vendor_string = (char *)pfglGetString( GL_VENDOR );
|
gl_config.vendor_string = (char *)pfglGetString( GL_VENDOR );
|
||||||
Com_Printf( "GL_VENDOR: %s\n", gl_config.vendor_string );
|
Com_Printf( "GL_VENDOR: %s\n", gl_config.vendor_string );
|
||||||
|
@ -316,7 +312,6 @@ PUBLIC void R_Init()
|
||||||
my_strlcpy( vendor_buffer, gl_config.vendor_string, sizeof( vendor_buffer ) );
|
my_strlcpy( vendor_buffer, gl_config.vendor_string, sizeof( vendor_buffer ) );
|
||||||
(void)my_strlwr( vendor_buffer );
|
(void)my_strlwr( vendor_buffer );
|
||||||
|
|
||||||
|
|
||||||
sscanf( gl_config.version_string, "%d.%d", &a, &b );
|
sscanf( gl_config.version_string, "%d.%d", &a, &b );
|
||||||
if( a >= 1 && b >= 2 )
|
if( a >= 1 && b >= 2 )
|
||||||
{
|
{
|
||||||
|
@ -326,6 +321,14 @@ PUBLIC void R_Init()
|
||||||
pfglGetIntegerv( GL_MAX_TEXTURE_SIZE, &glMaxTexSize );
|
pfglGetIntegerv( GL_MAX_TEXTURE_SIZE, &glMaxTexSize );
|
||||||
Com_Printf( "GL_MAX_TEXTURE_SIZE: %d\n", glMaxTexSize);
|
Com_Printf( "GL_MAX_TEXTURE_SIZE: %d\n", glMaxTexSize);
|
||||||
|
|
||||||
|
if ( strstr( gl_config.extensions_string, "GL_EXT_discard_framebuffer" ) != 0 ) {
|
||||||
|
gl_config.framebuffer_discard = true;
|
||||||
|
} else {
|
||||||
|
gl_config.framebuffer_discard = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
InitImmediateModeGL();
|
||||||
|
|
||||||
GL_SetDefaultState();
|
GL_SetDefaultState();
|
||||||
|
|
||||||
TM_Init();
|
TM_Init();
|
||||||
|
@ -359,7 +362,7 @@ PUBLIC void PrintGLError( W32 err, const char *from )
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( from != "" )
|
if( strlen(from) != 0 )
|
||||||
{
|
{
|
||||||
Com_Printf( "\n\n\nGL Error: %s\n", from );
|
Com_Printf( "\n\n\nGL Error: %s\n", from );
|
||||||
}
|
}
|
||||||
|
|
|
@ -95,6 +95,7 @@ PRIVATE void Sound_AllocChannels( void )
|
||||||
for( i = 0, ch = s_channels ; i < MAX_CHANNELS ; ++i, ++ch )
|
for( i = 0, ch = s_channels ; i < MAX_CHANNELS ; ++i, ++ch )
|
||||||
{
|
{
|
||||||
pfalGenSources( 1, &ch->sourceName );
|
pfalGenSources( 1, &ch->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
if( pfalGetError() != AL_NO_ERROR )
|
if( pfalGetError() != AL_NO_ERROR )
|
||||||
{
|
{
|
||||||
|
@ -123,6 +124,7 @@ PRIVATE int Sound_ChannelState( channel_t *ch )
|
||||||
int state;
|
int state;
|
||||||
|
|
||||||
pfalGetSourcei( ch->sourceName, AL_SOURCE_STATE, &state );
|
pfalGetSourcei( ch->sourceName, AL_SOURCE_STATE, &state );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
@ -133,9 +135,16 @@ PRIVATE void Sound_PlayChannel( channel_t *ch, sfx_t *sfx )
|
||||||
ch->sfx = sfx;
|
ch->sfx = sfx;
|
||||||
|
|
||||||
pfalSourcei( ch->sourceName, AL_BUFFER, sfx->bufferNum );
|
pfalSourcei( ch->sourceName, AL_BUFFER, sfx->bufferNum );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalSourcei( ch->sourceName, AL_LOOPING, ch->loopSound );
|
pfalSourcei( ch->sourceName, AL_LOOPING, ch->loopSound );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalSourcei( ch->sourceName, AL_SOURCE_RELATIVE, AL_FALSE );
|
pfalSourcei( ch->sourceName, AL_SOURCE_RELATIVE, AL_FALSE );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalSourcePlay( ch->sourceName );
|
pfalSourcePlay( ch->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -147,12 +156,15 @@ PRIVATE void Sound_StopChannel( channel_t *ch )
|
||||||
// Only deleting the entire source seems to work.
|
// Only deleting the entire source seems to work.
|
||||||
|
|
||||||
pfalSourceStop( ch->sourceName );
|
pfalSourceStop( ch->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
// pfalSourceStopv( 1, &ch->sourceName );
|
// pfalSourceStopv( 1, &ch->sourceName );
|
||||||
// pfalSourcei( ch->sourceName, AL_BUFFER, 0 );
|
// pfalSourcei( ch->sourceName, AL_BUFFER, 0 );
|
||||||
// pfalSourceRewind( ch->sourceName );
|
// pfalSourceRewind( ch->sourceName );
|
||||||
#if 1
|
#if 1
|
||||||
pfalDeleteSources( 1, &ch->sourceName );
|
pfalDeleteSources( 1, &ch->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalGenSources( 1, &ch->sourceName );
|
pfalGenSources( 1, &ch->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -165,14 +177,18 @@ PRIVATE void Sound_SpatializeChannel( channel_t *ch )
|
||||||
if( ch->entNum == 0 || ! ch->distanceMult )
|
if( ch->entNum == 0 || ! ch->distanceMult )
|
||||||
{
|
{
|
||||||
pfalSourcefv( ch->sourceName, AL_POSITION, s_listener.position );
|
pfalSourcefv( ch->sourceName, AL_POSITION, s_listener.position );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcefv( ch->sourceName, AL_VELOCITY, s_listener.velocity );
|
pfalSourcefv( ch->sourceName, AL_VELOCITY, s_listener.velocity );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if( ch->fixedPosition )
|
if( ch->fixedPosition )
|
||||||
{
|
{
|
||||||
pfalSource3f( ch->sourceName, AL_POSITION, ch->position[1], ch->position[2], -ch->position[0] );
|
pfalSource3f( ch->sourceName, AL_POSITION, ch->position[1], ch->position[2], -ch->position[0] );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSource3f( ch->sourceName, AL_VELOCITY, 0, 0, 0 );
|
pfalSource3f( ch->sourceName, AL_VELOCITY, 0, 0, 0 );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
/* else
|
/* else
|
||||||
{
|
{
|
||||||
|
@ -195,17 +211,23 @@ PRIVATE void Sound_SpatializeChannel( channel_t *ch )
|
||||||
if( ch->distanceMult )
|
if( ch->distanceMult )
|
||||||
{
|
{
|
||||||
pfalSourcef( ch->sourceName, AL_REFERENCE_DISTANCE, s_minDistance->value * ch->distanceMult );
|
pfalSourcef( ch->sourceName, AL_REFERENCE_DISTANCE, s_minDistance->value * ch->distanceMult );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
pfalSourcef( ch->sourceName, AL_REFERENCE_DISTANCE, s_maxDistance->value );
|
pfalSourcef( ch->sourceName, AL_REFERENCE_DISTANCE, s_maxDistance->value );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
|
|
||||||
pfalSourcef( ch->sourceName, AL_MAX_DISTANCE, s_maxDistance->value );
|
pfalSourcef( ch->sourceName, AL_MAX_DISTANCE, s_maxDistance->value );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
// Update volume and rolloff factor
|
// Update volume and rolloff factor
|
||||||
pfalSourcef( ch->sourceName, AL_GAIN, s_sfxVolume->value * ch->volume );
|
pfalSourcef( ch->sourceName, AL_GAIN, s_sfxVolume->value * ch->volume );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalSourcef( ch->sourceName, AL_ROLLOFF_FACTOR, s_rolloffFactor->value );
|
pfalSourcef( ch->sourceName, AL_ROLLOFF_FACTOR, s_rolloffFactor->value );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -572,15 +594,26 @@ PUBLIC void Sound_Update( const vec3_t position, const vec3_t velocity, const ve
|
||||||
vectorSet( &s_listener.orientation[3], up[1], -up[2], -up[0] );
|
vectorSet( &s_listener.orientation[3], up[1], -up[2], -up[0] );
|
||||||
|
|
||||||
pfalListenerfv( AL_POSITION, s_listener.position );
|
pfalListenerfv( AL_POSITION, s_listener.position );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalListenerfv( AL_VELOCITY, s_listener.velocity );
|
pfalListenerfv( AL_VELOCITY, s_listener.velocity );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalListenerfv( AL_ORIENTATION, s_listener.orientation );
|
pfalListenerfv( AL_ORIENTATION, s_listener.orientation );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalListenerf( AL_GAIN, (s_activeApp) ? s_masterVolume->value : 0.0);
|
pfalListenerf( AL_GAIN, (s_activeApp) ? s_masterVolume->value : 0.0);
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
// Set state
|
// Set state
|
||||||
pfalDistanceModel( AL_INVERSE_DISTANCE_CLAMPED );
|
pfalDistanceModel( AL_INVERSE_DISTANCE_CLAMPED );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalDopplerFactor( s_dopplerFactor->value );
|
pfalDopplerFactor( s_dopplerFactor->value );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalDopplerVelocity( s_dopplerVelocity->value );
|
pfalDopplerVelocity( s_dopplerVelocity->value );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
// Stream background track
|
// Stream background track
|
||||||
Sound_StreamBGTrack();
|
Sound_StreamBGTrack();
|
||||||
|
@ -639,9 +672,26 @@ PUBLIC void Sound_Activate( _boolean active )
|
||||||
}
|
}
|
||||||
|
|
||||||
pfalListenerf( AL_GAIN, ( active ) ? s_masterVolume->value : 0.0 );
|
pfalListenerf( AL_GAIN, ( active ) ? s_masterVolume->value : 0.0 );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AL_CheckErrors() {
|
||||||
|
#if 0
|
||||||
|
#ifdef DEBUG
|
||||||
|
ALenum error = alGetError();
|
||||||
|
if ( error != AL_NO_ERROR ) {
|
||||||
|
printf( "OpenAL error (al)! %d\n", error);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void ALC_CheckErrors() {
|
||||||
|
//ALenum error = alcGetError();
|
||||||
|
//if ( error != AL_NO_ERROR ) {
|
||||||
|
// printf( "OpenAL error (alc)! %d\n", error);
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
|
@ -690,14 +740,14 @@ PRIVATE void Sound_Register( void )
|
||||||
{
|
{
|
||||||
|
|
||||||
s_initSound = Cvar_Get( "s_initSound", "1", CVAR_INIT );
|
s_initSound = Cvar_Get( "s_initSound", "1", CVAR_INIT );
|
||||||
s_masterVolume = Cvar_Get( "s_masterVolume", "0.3", CVAR_ARCHIVE ); //gsh changed this from "1.0" to "0.3" for the volume hack... otherwise it's too loud
|
s_masterVolume = Cvar_Get( "s_masterVolume", "0.6", CVAR_ARCHIVE ); //gsh changed this from "1.0" to "0.3" for the volume hack... otherwise it's too loud
|
||||||
s_sfxVolume = Cvar_Get( "s_sfxVolume", "1.0", CVAR_ARCHIVE );
|
s_sfxVolume = Cvar_Get( "s_sfxVolume", "1.0", CVAR_ARCHIVE );
|
||||||
s_musicVolume = Cvar_Get( "s_musicVolume", "1.0", CVAR_ARCHIVE );
|
s_musicVolume = Cvar_Get( "s_musicVolume", "1.0", CVAR_ARCHIVE );
|
||||||
s_minDistance = Cvar_Get( "s_minDistance", "0.0", CVAR_ARCHIVE );
|
s_minDistance = Cvar_Get( "s_minDistance", "0.0", CVAR_ARCHIVE );
|
||||||
s_maxDistance = Cvar_Get( "s_maxDistance", "1.0", CVAR_ARCHIVE );
|
s_maxDistance = Cvar_Get( "s_maxDistance", "1.0", CVAR_ARCHIVE );
|
||||||
s_rolloffFactor = Cvar_Get( "s_rolloffFactor", "1.0", CVAR_ARCHIVE );
|
s_rolloffFactor = Cvar_Get( "s_rolloffFactor", "1.0", CVAR_ARCHIVE );
|
||||||
s_dopplerFactor = Cvar_Get( "s_dopplerFactor", "1.0", CVAR_ARCHIVE );
|
s_dopplerFactor = Cvar_Get( "s_dopplerFactor", "1.0", CVAR_ARCHIVE );
|
||||||
s_dopplerVelocity = Cvar_Get( "s_dopplerVelocity", "0.0", CVAR_ARCHIVE );
|
s_dopplerVelocity = Cvar_Get( "s_dopplerVelocity", "1.0", CVAR_ARCHIVE );
|
||||||
|
|
||||||
Cmd_AddCommand( "play", Sound_Play_f );
|
Cmd_AddCommand( "play", Sound_Play_f );
|
||||||
Cmd_AddCommand( "stopsound", Sound_StopSound_f );
|
Cmd_AddCommand( "stopsound", Sound_StopSound_f );
|
||||||
|
|
|
@ -106,6 +106,8 @@ extern sfx_t *Sound_FindSound( const char *name );
|
||||||
extern _boolean Sound_Device_Setup( void );
|
extern _boolean Sound_Device_Setup( void );
|
||||||
extern void Sound_Device_Shutdown( void );
|
extern void Sound_Device_Shutdown( void );
|
||||||
|
|
||||||
|
void AL_CheckErrors();
|
||||||
|
void ALC_CheckErrors();
|
||||||
|
|
||||||
#endif /* __SOUND_LOCAL_H__ */
|
#endif /* __SOUND_LOCAL_H__ */
|
||||||
|
|
||||||
|
|
|
@ -96,7 +96,10 @@ PRIVATE void Sound_UploadSound( W8 *data, int sample_size, int channels, sfx_t *
|
||||||
|
|
||||||
// Upload the sound
|
// Upload the sound
|
||||||
pfalGenBuffers( 1, &sfx->bufferNum );
|
pfalGenBuffers( 1, &sfx->bufferNum );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalBufferData( sfx->bufferNum, sfx->format, data, size, sfx->rate );
|
pfalBufferData( sfx->bufferNum, sfx->format, data, size, sfx->rate );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -121,7 +124,10 @@ PRIVATE void Sound_UploadSound( W8 *data, int sample_size, int channels, sfx_t *
|
||||||
|
|
||||||
// Upload the sound
|
// Upload the sound
|
||||||
pfalGenBuffers( 1, &sfx->bufferNum );
|
pfalGenBuffers( 1, &sfx->bufferNum );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalBufferData( sfx->bufferNum, sfx->format, d, size * 2, sfx->rate );
|
pfalBufferData( sfx->bufferNum, sfx->format, d, size * 2, sfx->rate );
|
||||||
|
AL_CheckErrors();
|
||||||
free( d );
|
free( d );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -163,7 +169,7 @@ PUBLIC _boolean Sound_LoadSound( sfx_t *sfx )
|
||||||
if ( ! LoadOggInfo( name, &data, &info ) ) {
|
if ( ! LoadOggInfo( name, &data, &info ) ) {
|
||||||
sfx->defaulted = true;
|
sfx->defaulted = true;
|
||||||
|
|
||||||
Com_Printf( "Could not find sound (%s)\n", name );
|
//Com_Printf( "Could not find sound (%s)\n", name );
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -284,17 +284,23 @@ PUBLIC void Sound_StreamBGTrack( void )
|
||||||
|
|
||||||
// Unqueue and delete any processed buffers
|
// Unqueue and delete any processed buffers
|
||||||
pfalGetSourcei( s_streamingChannel->sourceName, AL_BUFFERS_PROCESSED, &processed );
|
pfalGetSourcei( s_streamingChannel->sourceName, AL_BUFFERS_PROCESSED, &processed );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
if( processed > 0 )
|
if( processed > 0 )
|
||||||
{
|
{
|
||||||
while (processed--)
|
while (processed--)
|
||||||
{
|
{
|
||||||
pfalSourceUnqueueBuffers( s_streamingChannel->sourceName, 1, &buffer );
|
pfalSourceUnqueueBuffers( s_streamingChannel->sourceName, 1, &buffer );
|
||||||
|
AL_CheckErrors();
|
||||||
|
//printf( "OpenAL unqueued %d, about to delete it!\n", buffer);
|
||||||
pfalDeleteBuffers( 1, &buffer );
|
pfalDeleteBuffers( 1, &buffer );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Make sure we always have at least 4 buffers in the queue
|
// Make sure we always have at least 4 buffers in the queue
|
||||||
pfalGetSourcei( s_streamingChannel->sourceName, AL_BUFFERS_QUEUED, &queued );
|
pfalGetSourcei( s_streamingChannel->sourceName, AL_BUFFERS_QUEUED, &queued );
|
||||||
|
AL_CheckErrors();
|
||||||
while( queued < 4 )
|
while( queued < 4 )
|
||||||
{
|
{
|
||||||
size = 0;
|
size = 0;
|
||||||
|
@ -340,20 +346,29 @@ PUBLIC void Sound_StreamBGTrack( void )
|
||||||
|
|
||||||
// Upload and queue the new buffer
|
// Upload and queue the new buffer
|
||||||
pfalGenBuffers( 1, &buffer );
|
pfalGenBuffers( 1, &buffer );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalBufferData( buffer, bgTrack.format, data, size, bgTrack.rate );
|
pfalBufferData( buffer, bgTrack.format, data, size, bgTrack.rate );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalSourceQueueBuffers( s_streamingChannel->sourceName, 1, &buffer );
|
pfalSourceQueueBuffers( s_streamingChannel->sourceName, 1, &buffer );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
queued++;
|
queued++;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update volume
|
// Update volume
|
||||||
pfalSourcef( s_streamingChannel->sourceName, AL_GAIN, s_musicVolume->value );
|
pfalSourcef( s_streamingChannel->sourceName, AL_GAIN, s_musicVolume->value );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
// If not playing, then do so
|
// If not playing, then do so
|
||||||
pfalGetSourcei( s_streamingChannel->sourceName, AL_SOURCE_STATE, &state );
|
pfalGetSourcei( s_streamingChannel->sourceName, AL_SOURCE_STATE, &state );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
if( state != AL_PLAYING )
|
if( state != AL_PLAYING )
|
||||||
{
|
{
|
||||||
pfalSourcePlay(s_streamingChannel->sourceName);
|
pfalSourcePlay(s_streamingChannel->sourceName);
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -390,17 +405,28 @@ PUBLIC void Sound_StartStreaming( void )
|
||||||
|
|
||||||
// hmmm...
|
// hmmm...
|
||||||
pfalDeleteSources( 1, &s_streamingChannel->sourceName );
|
pfalDeleteSources( 1, &s_streamingChannel->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalGenSources( 1, &s_streamingChannel->sourceName );
|
pfalGenSources( 1, &s_streamingChannel->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
// Set up the source
|
// Set up the source
|
||||||
pfalSourcei( s_streamingChannel->sourceName, AL_BUFFER, 0 );
|
pfalSourcei( s_streamingChannel->sourceName, AL_BUFFER, 0 );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcei( s_streamingChannel->sourceName, AL_LOOPING, AL_FALSE );
|
pfalSourcei( s_streamingChannel->sourceName, AL_LOOPING, AL_FALSE );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcei( s_streamingChannel->sourceName, AL_SOURCE_RELATIVE, AL_TRUE );
|
pfalSourcei( s_streamingChannel->sourceName, AL_SOURCE_RELATIVE, AL_TRUE );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcefv( s_streamingChannel->sourceName, AL_POSITION, vec3_origin );
|
pfalSourcefv( s_streamingChannel->sourceName, AL_POSITION, vec3_origin );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcefv( s_streamingChannel->sourceName, AL_VELOCITY, vec3_origin );
|
pfalSourcefv( s_streamingChannel->sourceName, AL_VELOCITY, vec3_origin );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcef( s_streamingChannel->sourceName, AL_REFERENCE_DISTANCE, 1.0 );
|
pfalSourcef( s_streamingChannel->sourceName, AL_REFERENCE_DISTANCE, 1.0 );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcef( s_streamingChannel->sourceName, AL_MAX_DISTANCE, 1.0 );
|
pfalSourcef( s_streamingChannel->sourceName, AL_MAX_DISTANCE, 1.0 );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalSourcef( s_streamingChannel->sourceName, AL_ROLLOFF_FACTOR, 0.0 );
|
pfalSourcef( s_streamingChannel->sourceName, AL_ROLLOFF_FACTOR, 0.0 );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -433,22 +459,30 @@ PUBLIC void Sound_StopStreaming( void )
|
||||||
|
|
||||||
|
|
||||||
pfalSourceStop( s_streamingChannel->sourceName );
|
pfalSourceStop( s_streamingChannel->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalGetSourcei( s_streamingChannel->sourceName, AL_BUFFERS_PROCESSED, &processed );
|
pfalGetSourcei( s_streamingChannel->sourceName, AL_BUFFERS_PROCESSED, &processed );
|
||||||
|
AL_CheckErrors();
|
||||||
if( processed > 0 )
|
if( processed > 0 )
|
||||||
{
|
{
|
||||||
while( processed-- )
|
while( processed-- )
|
||||||
{
|
{
|
||||||
pfalSourceUnqueueBuffers( s_streamingChannel->sourceName, 1, &buffer );
|
pfalSourceUnqueueBuffers( s_streamingChannel->sourceName, 1, &buffer );
|
||||||
|
AL_CheckErrors();
|
||||||
pfalDeleteBuffers( 1, &buffer );
|
pfalDeleteBuffers( 1, &buffer );
|
||||||
|
AL_CheckErrors();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pfalSourcei( s_streamingChannel->sourceName, AL_BUFFER, 0 );
|
pfalSourcei( s_streamingChannel->sourceName, AL_BUFFER, 0 );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
// hmmm...
|
// hmmm...
|
||||||
pfalDeleteSources( 1, &s_streamingChannel->sourceName );
|
pfalDeleteSources( 1, &s_streamingChannel->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
pfalGenSources( 1, &s_streamingChannel->sourceName );
|
pfalGenSources( 1, &s_streamingChannel->sourceName );
|
||||||
|
AL_CheckErrors();
|
||||||
|
|
||||||
s_streamingChannel = NULL;
|
s_streamingChannel = NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -349,6 +349,19 @@ PUBLIC texture_t *TM_LoadTexture( const char *name, W8 *data, int width, int hei
|
||||||
TM_ResampleTexture( data, tex->width, tex->height, scaled, scaled_width, scaled_height, tex->bytes, INTERPOLATION_NONE );
|
TM_ResampleTexture( data, tex->width, tex->height, scaled, scaled_width, scaled_height, tex->bytes, INTERPOLATION_NONE );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, WrapToGL( tex->WrapS ) );
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, WrapToGL( tex->WrapT ) );
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, MinFilterToGL( tex->MipMap, tex->MinFilter ) );
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, MagFilterToGL( tex->MagFilter ) );
|
||||||
|
|
||||||
|
#ifdef IPHONE
|
||||||
|
if ( type == TT_Wall ) {
|
||||||
|
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2.0f );
|
||||||
|
} else {
|
||||||
|
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f );
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
{
|
{
|
||||||
// upload base image
|
// upload base image
|
||||||
GLenum internalFormat[] = { GL_LUMINANCE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA };
|
GLenum internalFormat[] = { GL_LUMINANCE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA };
|
||||||
|
@ -380,20 +393,6 @@ PUBLIC texture_t *TM_LoadTexture( const char *name, W8 *data, int width, int hei
|
||||||
Z_Free( scaled );
|
Z_Free( scaled );
|
||||||
}
|
}
|
||||||
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, WrapToGL( tex->WrapS ) );
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, WrapToGL( tex->WrapT ) );
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, MinFilterToGL( tex->MipMap, tex->MinFilter ) );
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, MagFilterToGL( tex->MagFilter ) );
|
|
||||||
|
|
||||||
#ifdef IPHONE
|
|
||||||
if ( type == TT_Wall ) {
|
|
||||||
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2.0f );
|
|
||||||
} else {
|
|
||||||
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 0 );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
return tex;
|
return tex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -486,7 +485,8 @@ PUBLIC texture_t *TM_FindTexture( const char *name, texturetype_t type )
|
||||||
// load the texture from disk
|
// load the texture from disk
|
||||||
//
|
//
|
||||||
data = NULL;
|
data = NULL;
|
||||||
if( strcmp( name + len - 4, ".tga" ) ) {
|
const char* const extension = name + len - 4;
|
||||||
|
if( strcmp( extension, ".tga" ) && strcmp( extension, ".png" ) ) {
|
||||||
return r_notexture;
|
return r_notexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -537,6 +537,23 @@ PUBLIC texture_t *TM_FindTexture( const char *name, texturetype_t type )
|
||||||
tx->maxS = (float)ph->srcWidth / ph->uploadWidth;
|
tx->maxS = (float)ph->srcWidth / ph->uploadWidth;
|
||||||
tx->maxT = (float)ph->srcHeight / ph->uploadHeight;
|
tx->maxT = (float)ph->srcHeight / ph->uploadHeight;
|
||||||
unsigned char *s = (unsigned char *)(ph+1);
|
unsigned char *s = (unsigned char *)(ph+1);
|
||||||
|
|
||||||
|
if ( noMips ) {
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
|
||||||
|
} else {
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST );
|
||||||
|
}
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
||||||
|
|
||||||
|
if ( type == TT_Wall ) {
|
||||||
|
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2.0f );
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
|
||||||
|
} else {
|
||||||
|
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f );
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
||||||
|
}
|
||||||
|
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
||||||
|
|
||||||
while( 1 ) {
|
while( 1 ) {
|
||||||
int size = (w*h*fi->bpp)/8;
|
int size = (w*h*fi->bpp)/8;
|
||||||
if ( fi->bpp < 16 ) {
|
if ( fi->bpp < 16 ) {
|
||||||
|
@ -568,26 +585,27 @@ PUBLIC texture_t *TM_FindTexture( const char *name, texturetype_t type )
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
FS_CloseFile( fh );
|
FS_CloseFile( fh );
|
||||||
if ( noMips ) {
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
|
|
||||||
} else {
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR );
|
|
||||||
}
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
|
||||||
|
|
||||||
if ( type == TT_Wall ) {
|
|
||||||
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2.0f );
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
|
|
||||||
} else {
|
|
||||||
pfglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 0 );
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
|
||||||
}
|
|
||||||
pfglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
|
||||||
return tx;
|
return tx;
|
||||||
}
|
}
|
||||||
|
|
||||||
// load a normal TGA
|
// load a normal PNG or TGA. Prioritize PNGs, if not found, fall back to TGA.
|
||||||
|
size_t filenameLength = strlen( name );
|
||||||
|
char * pngName = MM_MALLOC( filenameLength );
|
||||||
|
strcpy( pngName, name );
|
||||||
|
strcpy( pngName + filenameLength - 3, "png" );
|
||||||
|
|
||||||
|
// Try to load a PNG version.
|
||||||
|
LoadPNG( pngName, &data, &width, &height, &bytes );
|
||||||
|
|
||||||
|
MM_FREE( pngName );
|
||||||
|
pngName = NULL;
|
||||||
|
|
||||||
|
// Try finding a TGA if the PNG load failed.
|
||||||
|
if ( ( data == NULL ) && strcmp( extension, ".tga" ) == 0 ) {
|
||||||
LoadTGA( name, &data, &width, &height, &bytes );
|
LoadTGA( name, &data, &width, &height, &bytes );
|
||||||
|
}
|
||||||
|
|
||||||
if ( data ) {
|
if ( data ) {
|
||||||
tex = TM_LoadTexture( name, data, width, height, type, bytes );
|
tex = TM_LoadTexture( name, data, width, height, type, bytes );
|
||||||
MM_FREE( data );
|
MM_FREE( data );
|
||||||
|
|
|
@ -39,6 +39,9 @@
|
||||||
#ifndef __TEXTURE_MANAGER_H__
|
#ifndef __TEXTURE_MANAGER_H__
|
||||||
#define __TEXTURE_MANAGER_H__
|
#define __TEXTURE_MANAGER_H__
|
||||||
|
|
||||||
|
#include "arch.h"
|
||||||
|
#include "filesystem.h"
|
||||||
|
|
||||||
#define MAX_TEXTURES 1024
|
#define MAX_TEXTURES 1024
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -133,7 +133,7 @@ PUBLIC char *FS_FindFirst( const char *path, W32 musthave, W32 canthave )
|
||||||
{
|
{
|
||||||
struct dirent *d;
|
struct dirent *d;
|
||||||
char *p;
|
char *p;
|
||||||
p;
|
(void)p;
|
||||||
|
|
||||||
if( fdir )
|
if( fdir )
|
||||||
{
|
{
|
||||||
|
|
|
@ -42,6 +42,8 @@
|
||||||
#ifndef __VIDEO_H__
|
#ifndef __VIDEO_H__
|
||||||
#define __VIDEO_H__
|
#define __VIDEO_H__
|
||||||
|
|
||||||
|
#include "arch.h"
|
||||||
|
|
||||||
typedef struct vrect_s
|
typedef struct vrect_s
|
||||||
{
|
{
|
||||||
int x, y, width, height;
|
int x, y, width, height;
|
||||||
|
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,34 @@
|
||||||
|
/*
|
||||||
|
|
||||||
|
Copyright (C) 2011 id Software LLC, a ZeniMax Media company.
|
||||||
|
|
||||||
|
This file is part of the WOLF3D iOS v2.1 GPL Source Code.
|
||||||
|
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#import <UIKit/UIKit.h>
|
||||||
|
|
||||||
|
|
||||||
|
@interface CreditsViewController : UIViewController {
|
||||||
|
@private
|
||||||
|
IBOutlet UIView* creditsRoll;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (IBAction)back:(id)sender;
|
||||||
|
|
||||||
|
@end
|
|
@ -0,0 +1,116 @@
|
||||||
|
/*
|
||||||
|
|
||||||
|
Copyright (C) 2011 id Software LLC, a ZeniMax Media company.
|
||||||
|
|
||||||
|
This file is part of the WOLF3D iOS v2.1 GPL Source Code.
|
||||||
|
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#import "CreditsViewController.h"
|
||||||
|
#import <QuartzCore/CAAnimation.h>
|
||||||
|
|
||||||
|
#define CREDITS_ANIMATION_POINTS_PER_SECOND ( 320.0f / 6.0f ) // Six seconds to scroll up
|
||||||
|
// an iPhone screen.
|
||||||
|
|
||||||
|
@interface CreditsViewController ()
|
||||||
|
|
||||||
|
@property (nonatomic, retain) UIView* creditsRoll;
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
||||||
|
@implementation CreditsViewController
|
||||||
|
|
||||||
|
@synthesize creditsRoll;
|
||||||
|
|
||||||
|
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
|
||||||
|
/*
|
||||||
|
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
|
||||||
|
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
|
||||||
|
if (self) {
|
||||||
|
// Custom initialization.
|
||||||
|
}
|
||||||
|
return self;
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
// Implement loadView to create a view hierarchy programmatically, without using a nib.
|
||||||
|
- (void)loadView {
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
|
||||||
|
- (void)viewDidLoad {
|
||||||
|
[super viewDidLoad];
|
||||||
|
|
||||||
|
// This is the starting position of the credits text.
|
||||||
|
CGPoint startPoint = self.creditsRoll.center;
|
||||||
|
|
||||||
|
// Set up the end point. We can stop the animation as soon as the bottom of the credits
|
||||||
|
// get to the top of the screen.
|
||||||
|
CGPoint endPoint = startPoint;
|
||||||
|
|
||||||
|
endPoint.y = -self.creditsRoll.bounds.size.height;
|
||||||
|
|
||||||
|
// Start credits animation
|
||||||
|
CABasicAnimation *theAnimation;
|
||||||
|
|
||||||
|
theAnimation=[CABasicAnimation animationWithKeyPath:@"position"];
|
||||||
|
|
||||||
|
CGFloat pointDistance = endPoint.y - startPoint.y;
|
||||||
|
|
||||||
|
theAnimation.duration= fabs( pointDistance ) * ( 1.0f / CREDITS_ANIMATION_POINTS_PER_SECOND );
|
||||||
|
|
||||||
|
theAnimation.fromValue=[NSValue valueWithCGPoint:startPoint];
|
||||||
|
theAnimation.toValue=[NSValue valueWithCGPoint:endPoint];
|
||||||
|
|
||||||
|
[self.creditsRoll.layer addAnimation:theAnimation forKey:@"animatePosition"];
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Override to allow orientations other than the default portrait orientation.
|
||||||
|
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
|
||||||
|
// Return YES for supported orientations.
|
||||||
|
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)didReceiveMemoryWarning {
|
||||||
|
// Releases the view if it doesn't have a superview.
|
||||||
|
[super didReceiveMemoryWarning];
|
||||||
|
|
||||||
|
// Release any cached data, images, etc. that aren't in use.
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)viewDidUnload {
|
||||||
|
[super viewDidUnload];
|
||||||
|
// Release any retained subviews of the main view.
|
||||||
|
// e.g. self.myOutlet = nil;
|
||||||
|
self.creditsRoll = nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
- (void)dealloc {
|
||||||
|
[super dealloc];
|
||||||
|
}
|
||||||
|
|
||||||
|
- (IBAction)back:(id)sender {
|
||||||
|
[self.navigationController popViewControllerAnimated:YES];
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
|
@ -1,6 +1,9 @@
|
||||||
/*
|
/*
|
||||||
|
|
||||||
Copyright (C) 2009 Id Software, Inc.
|
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
|
||||||
|
|
||||||
|
This file is part of the WOLF3D iOS v2.1 GPL Source Code.
|
||||||
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or
|
This program is free software; you can redistribute it and/or
|
||||||
modify it under the terms of the GNU General Public License
|
modify it under the terms of the GNU General Public License
|
||||||
|
@ -41,21 +44,18 @@ Note that setting the view non-opaque will only work if the EAGL surface has an
|
||||||
UITextField *textField;
|
UITextField *textField;
|
||||||
|
|
||||||
@private
|
@private
|
||||||
/* The pixel dimensions of the backbuffer */
|
|
||||||
GLint backingWidth;
|
|
||||||
GLint backingHeight;
|
|
||||||
|
|
||||||
EAGLContext *context;
|
EAGLContext *context;
|
||||||
|
|
||||||
|
/* The pixel dimensions of the backbuffer */
|
||||||
|
GLint framebufferWidth;
|
||||||
|
GLint framebufferHeight;
|
||||||
|
|
||||||
/* OpenGL names for the renderbuffer and framebuffers used to render to this view */
|
/* OpenGL names for the renderbuffer and framebuffers used to render to this view */
|
||||||
GLuint viewRenderbuffer, viewFramebuffer;
|
GLuint defaultFramebuffer, colorRenderbuffer;
|
||||||
|
|
||||||
/* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
|
/* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
|
||||||
GLuint depthRenderbuffer;
|
GLuint depthRenderbuffer;
|
||||||
|
|
||||||
NSTimer *animationTimer;
|
|
||||||
NSTimeInterval animationInterval;
|
|
||||||
|
|
||||||
//gsh... an attempt at hacking the volume button
|
//gsh... an attempt at hacking the volume button
|
||||||
#ifdef VOLUMEHACK
|
#ifdef VOLUMEHACK
|
||||||
MPVolumeView *volumeView;
|
MPVolumeView *volumeView;
|
||||||
|
@ -66,8 +66,9 @@ Note that setting the view non-opaque will only work if the EAGL surface has an
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@property NSTimeInterval animationInterval;
|
@property (nonatomic, retain) EAGLContext *context;
|
||||||
|
|
||||||
- (void)drawView;
|
- (void)setFramebuffer;
|
||||||
|
- (BOOL)presentFramebuffer;
|
||||||
|
|
||||||
@end
|
@end
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue