mirror of
https://github.com/id-Software/Wolf3D-iOS.git
synced 2025-04-05 09:20:50 +00:00
sprucing up README
This commit is contained in:
parent
9d5870981e
commit
4d27dce7d8
3 changed files with 6 additions and 0 deletions
|
@ -1,7 +1,11 @@
|
|||
<img align="left" width="100" height="100" src="https://raw.githubusercontent.com/tomkidd/Wolf3D-iOS/master/icon_wolf3d.png">
|
||||
|
||||
# Wolfenstein 3D for iOS 11 and tvOS for Apple TV
|
||||
|
||||
This is my update for Wolfenstein 3D for iOS to run on iOS 11, running in modern resolutions including the full width of the iPhone X. I have also made a target and version for tvOS to run on Apple TV
|
||||
|
||||

|
||||
|
||||
Improvements/Changes
|
||||
|
||||
- Compiles and runs in iOS 11 SDK
|
||||
|
@ -22,4 +26,6 @@ For a rundown of getting the code up and running in iOS 11, I wrote this [length
|
|||
|
||||
[Video of Wolfenstein 3-D running on an Apple TV](https://www.youtube.com/watch?v=ghkjUi_1Bos)
|
||||
|
||||
I have also made apps for [*DOOM*, *DOOM II* and *Final DOOM*](https://github.com/tomkidd/DOOM-iOS), [*Quake*](https://github.com/tomkidd/Quake-iOS), [*Quake II*](https://github.com/tomkidd/Quake2-iOS), [*Quake III: Arena*](https://github.com/tomkidd/Quake3-iOS), [*Return to Castle Wolfenstein*](https://github.com/tomkidd/RTCW-iOS) and [*DOOM 3*](https://github.com/tomkidd/DOOM3-iOS).
|
||||
|
||||
Have fun. For any questions I can be reached at tomkidd@gmail.com
|
BIN
icon_wolf3d.png
Normal file
BIN
icon_wolf3d.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
BIN
ss_wolf3d.png
Normal file
BIN
ss_wolf3d.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3 MiB |
Loading…
Reference in a new issue