105 lines
3.4 KiB
C
105 lines
3.4 KiB
C
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//-----------------------------------------------------------------------------
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//
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// $LogFile$
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// $Revision: 1.1.1.4 $
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// $Author: ttimo $
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// $Date: 2000/01/18 00:17:12 $
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// $Log: IPluginEntities.h,v $
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// Revision 1.1.1.4 2000/01/18 00:17:12 ttimo
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// merging in for RC
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//
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// Revision 1.3 2000/01/17 23:53:42 TBesset
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// ready for merge in sourceforge (RC candidate)
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//
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// Revision 1.2 2000/01/07 16:40:10 TBesset
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// merged from BSP frontend
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//
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// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
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// Q3Radiant public version
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//
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// Revision 1.1.1.1.2.1 1999/12/29 21:39:35 TBesset
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// updated to update3 from Robert
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//
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// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
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// Q3Radiant public version
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// Revision 1.1.1.3 1999/12/29 18:31:27 TBesset
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// Q3Radiant public version
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//
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// Revision 1.2 1999/11/22 17:46:45 Timo & Christine
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// merged EARadiant into the main tree
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// bug fixes for Q3Plugin / EAPlugin
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// export for Robert
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//
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// Revision 1.1.2.1 1999/11/03 20:37:59 Timo & Christine
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// MEAN plugin for Q3Radiant, alpha version
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//
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//
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// DESCRIPTION:
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// _QERPluginEntitiesTable is used by plugins for various plugin entities commands
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// _QERPlugEntitiesFactory is a set of commands Radiant uses to instanciate plugin entities
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// next are basics for plugin entities ( interfaces )
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#ifndef __IPLUGINENTITIES_H_
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#define __IPLUGINENTITIES_H_
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// define a GUID for this interface so plugins can access and reference it
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// {9613F500-8C7C-11d3-8EF3-C9EB56B6B7BE}
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static const GUID QERPluginEntitiesTable_GUID =
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{ 0x9613f500, 0x8c7c, 0x11d3, { 0x8e, 0xf3, 0xc9, 0xeb, 0x56, 0xb6, 0xb7, 0xbe } };
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typedef int (WINAPI* PFN_ECLASSSCANDIR) ( char*, HMODULE );
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struct _QERPluginEntitiesTable
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{
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int m_nSize;
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PFN_ECLASSSCANDIR m_pfnEClassScanDir;
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};
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// plugin entities
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class IPluginEntity
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{
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public:
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// Increment the number of references to this object
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virtual void IncRef () = 0;
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// Decrement the reference count
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virtual void DecRef () = 0;
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// getting bounds of the brush used to select/move the object
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virtual void GetBounds( vec3_t mins, vec3_t maxs ) = 0;
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// rendering the object in the camera view
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virtual void CamRender() = 0;
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};
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// {DBC6B300-8E4B-11d3-8EF3-BA5E57D56399}
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static const GUID QERPlugEntitiesFactory_GUID =
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{ 0xdbc6b300, 0x8e4b, 0x11d3, { 0x8e, 0xf3, 0xba, 0x5e, 0x57, 0xd5, 0x63, 0x99 } };
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typedef IPluginEntity * (WINAPI* PFN_CREATEENTITY) ( eclass_t *, IEpair * );
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struct _QERPlugEntitiesFactory
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{
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int m_nSize;
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PFN_CREATEENTITY m_pfnCreateEntity;
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};
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#endif
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