Updated Action.fgd file

This commit is contained in:
Dino 2023-09-03 08:33:15 -04:00
parent 8c651de622
commit 3c524e4c36
4 changed files with 11 additions and 2105 deletions

11
.gitignore vendored
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@ -12,4 +12,13 @@ cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_deps
_deps
**/Makefile
**/CMakeFiles
**/CMakeScripts
**/Testing
**/cmake_install.cmake
**/install_manifest.txt
**/compile_commands.json
**/CTestTestfile.cmake
**/CMakeCache.txt

File diff suppressed because it is too large Load diff

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@ -995,7 +995,7 @@ enum mod_id_t : uint8_t
MOD_KICK,
MOD_GRAPPLE,
MOD_TOTAL,
MOD_FRIENDLY_FIRE = 0x8000000
MOD_FRIENDLY_FIRE
};
struct mod_t

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@ -153,13 +153,8 @@
@PointClass base(PlayerClass) = info_player_start : "Player start" []
@PointClass base(PlayerClass) = info_player_deathmatch : "Player deathmatch start" []
targetname(string) : "Spawn point name, to be matched to previous levels' target_changelevel"
]
@PointClass base(PlayerClass) = info_player_coop_lava : "Smart Water lava spawn point" []
@PointClass base(PlayerClass, Targetable) = info_player_intermission : "Deathmatch intermission point" []
@PointClass base(PlayerClass) = info_player_team1 : "CTF Red start" []
@PointClass base(PlayerClass) = info_player_team2 : "CTF Blue start" []