quake-rerelease-qc/quakec_rogue/motd.qc
2022-04-06 14:43:08 -05:00

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/* Copyright (C) 1996-2022 id Software LLC
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
// Rogue Teamplay Variants Message of the Day function
// Feb'97 by ZOID <zoid@threewave.com>
// Under contract to id software for Rogue Entertainment
.float motd_time;
.float motd_count;
void() MOTD =
{
local string tp;
if (self.motd_count < 5) {
if (teamplay > 3 && teamplay < 7)
{
tp = ftos(teamplay);
stuffcmd(self, "teamplay ");
stuffcmd(self, tp);
stuffcmd(self, "\n");
}
self.motd_time = time + 1;
self.motd_count = self.motd_count + 1;
/*
if (teamplay == TEAM_NORMAL_NODAMAGE)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nTeam play: No Friendly Fire\n");
else if (teamplay == TEAM_NORMAL_DAMAGE)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nTeam play: Friendly Fire\n");
*/
if (teamplay == TEAM_DMATCH_TAG)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nDeathmatch Tag!\n");
else if (teamplay == TEAM_CTF)
if (self.steam == TEAM1)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n\nYou are <20><><EFBFBD> team!\n");
else
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n\nYou are <20><><EFBFBD><EFBFBD> team!\n");
else if (teamplay == TEAM_CTF_ONEFLAG)
if (self.steam == TEAM1)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(One Flag Mode)\n\nYou are <20><><EFBFBD> team!\n");
else
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(One Flag Mode)\n\nYou are <EFBFBD><EFBFBD><EFBFBD><EFBFBD> team!\n");
else if (teamplay == TEAM_CTF_ALT)
if (self.steam == TEAM1)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(Three Team Mode)\n\nYou are <20><><EFBFBD> team!\n");
else if (self.steam == TEAM2)
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(Three Team Mode)\n\nYou are <20><><EFBFBD><EFBFBD> team!\n");
else
centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(Three Team Mode)\n\nYou are <EFBFBD><EFBFBD><EFBFBD><EFBFBD> team!\n");
return;
}
self.motd_time = 0;
};
void() CheckMOTD =
{
// if (self.motd_time && self.motd_time < time)
if (self.motd_time)
{
if(self.motd_time < time)
MOTD();
}
};
void() SetMOTD =
{
self.motd_time = time + 3;
if ( teamplay == 3 )
self.motd_count = 2;
else
self.motd_count = 0;
};