mirror of
https://github.com/id-Software/quake-rerelease-qc.git
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90 lines
3.3 KiB
C++
90 lines
3.3 KiB
C++
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/* Copyright (C) 1996-2022 id Software LLC
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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// Rogue Teamplay Variants Message of the Day function
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// Feb'97 by ZOID <zoid@threewave.com>
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// Under contract to id software for Rogue Entertainment
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.float motd_time;
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.float motd_count;
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void() MOTD =
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{
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local string tp;
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if (self.motd_count < 5) {
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if (teamplay > 3 && teamplay < 7)
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{
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tp = ftos(teamplay);
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stuffcmd(self, "teamplay ");
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stuffcmd(self, tp);
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stuffcmd(self, "\n");
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}
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self.motd_time = time + 1;
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self.motd_count = self.motd_count + 1;
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/*
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if (teamplay == TEAM_NORMAL_NODAMAGE)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nTeam play: No Friendly Fire\n");
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else if (teamplay == TEAM_NORMAL_DAMAGE)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nTeam play: Friendly Fire\n");
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*/
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if (teamplay == TEAM_DMATCH_TAG)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nDeathmatch Tag!\n");
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else if (teamplay == TEAM_CTF)
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if (self.steam == TEAM1)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n\nYou are <20><><EFBFBD> team!\n");
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else
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n\nYou are <20><><EFBFBD><EFBFBD> team!\n");
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else if (teamplay == TEAM_CTF_ONEFLAG)
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if (self.steam == TEAM1)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(One Flag Mode)\n\nYou are <20><><EFBFBD> team!\n");
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else
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(One Flag Mode)\n\nYou are <20><><EFBFBD><EFBFBD> team!\n");
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else if (teamplay == TEAM_CTF_ALT)
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if (self.steam == TEAM1)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(Three Team Mode)\n\nYou are <20><><EFBFBD> team!\n");
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else if (self.steam == TEAM2)
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(Three Team Mode)\n\nYou are <20><><EFBFBD><EFBFBD> team!\n");
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else
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centerprint(self, "Welcome to\nThe Dissolution of Eternity!\nBy Rogue Entertainment\n\nCAPTURE THE FLAG!\n(Three Team Mode)\n\nYou are <20><><EFBFBD><EFBFBD> team!\n");
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return;
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}
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self.motd_time = 0;
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};
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void() CheckMOTD =
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{
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// if (self.motd_time && self.motd_time < time)
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if (self.motd_time)
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{
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if(self.motd_time < time)
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MOTD();
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}
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};
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void() SetMOTD =
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{
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self.motd_time = time + 3;
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if ( teamplay == 3 )
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self.motd_count = 2;
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else
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self.motd_count = 0;
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};
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