doom3-bfg/neo/tools/compilers/dmap
2017-09-10 13:44:17 +02:00
..
dmap.cpp Fix sprintf overflows in various locations (gcc 7) 2017-07-09 19:22:33 +01:00
dmap.h Started to move files so it can be compared to vkdoom3 2017-09-03 10:22:36 +02:00
facebsp.cpp Dmap build BSP out of triangles instead of brushes 2015-04-12 11:53:54 +02:00
gldraw.cpp Replaced ( void ) with () 2014-08-02 14:48:04 +02:00
glfile.cpp Dmap build BSP out of triangles instead of brushes 2015-04-12 11:53:54 +02:00
leakfile.cpp Added back dmap and aas compiler from original Doom 3 GPL release 2014-08-01 03:07:00 -04:00
map.cpp Added support for new JSON based map format 2016-03-05 20:52:09 +01:00
optimize.cpp Replaced ( void ) with () 2014-08-02 14:48:04 +02:00
output.cpp Dmap build BSP out of triangles instead of brushes 2015-04-12 11:53:54 +02:00
portals.cpp Dmap build BSP out of triangles instead of brushes 2015-04-12 11:53:54 +02:00
tritjunction.cpp Added COLLADA model support to get rid of ancient LWO/ASE formats 2016-07-03 13:47:52 +02:00
tritools.cpp Small corrections to dmap 2014-08-02 15:09:25 +02:00
ubrush.cpp Dmap build BSP out of triangles instead of brushes 2015-04-12 11:53:54 +02:00
usurface.cpp Dmap build BSP out of triangles instead of brushes 2015-04-12 11:53:54 +02:00