..
aas
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
amplitude
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
cm
First playable version on Linux.
2012-12-16 17:31:21 +01:00
cmake
Added support for SDL 2.0
2012-12-14 19:03:30 +01:00
d3xp
Fixed compile problems on Win64
2012-12-17 12:24:31 +01:00
framework
Changed SAVE_PATH on Windows so we don't break the savegames of the original game.
2012-12-21 16:02:42 +01:00
idlib
Fixed compile problems on Win64
2012-12-17 12:24:31 +01:00
libs
Supplemented Linux backend with missing functions. -> [100%] Built target RBDoom3 on Kubuntu 12.10
2012-12-11 23:17:23 +01:00
renderer
Renamed RBDoom3 to RBDoom3BFG
2012-12-19 15:23:57 +01:00
sound
Formatted code
2012-12-04 12:11:14 +01:00
swf
Fix tons of compiler warnings
2012-12-11 23:57:05 +01:00
sys
restore SDL1-support in sdl_events.cpp
2012-12-22 03:25:33 +01:00
ui
Fixed compile problems on Win64
2012-12-17 12:24:31 +01:00
astyle-code.bat
Formatted code
2012-12-04 12:11:14 +01:00
astyle-code.sh
Formatted code.
2012-12-08 18:20:13 +01:00
astyle-options.ini
Added Artistic Style 2.02.1 C++ beautifier.
2012-11-28 16:36:17 +01:00
astyle.exe
Formatted code.
2012-12-08 18:20:13 +01:00
cmake-eclipse-linux-debug.sh
First playable version on Linux.
2012-12-16 17:31:21 +01:00
cmake-eclipse-linux-profile.sh
First playable version on Linux.
2012-12-16 17:31:21 +01:00
cmake-eclipse-mingw-debug.bat
Added Doom 3 GCC compile options.
2012-12-03 14:21:45 +01:00
cmake-eclipse-mingw-release.bat
Added neo/cmake-eclipse-mingw-release.bat
2012-12-03 17:30:42 +01:00
cmake-vs2010-32bit.bat
Added initial CMake configuration.
2012-11-27 23:23:32 +01:00
cmake-vs2010-64bit.bat
Added changes to compile for Win64
2012-12-13 20:37:55 +01:00
cmake-vs2012-32bit.bat
Added initial CMake configuration.
2012-11-27 23:23:32 +01:00
cmake-vs2012-64bit.bat
Added changes to compile for Win64
2012-12-13 20:37:55 +01:00
CMakeLists.txt
Renamed RBDoom3 to RBDoom3BFG
2012-12-19 15:23:57 +01:00