doom3-bfg/base
HarrievG c1c5917cda + id style gltf2 parser
+ initial attempt to dmap glb/gltf
[!] added blend file and glb for debugging purposes

# Conflicts:
#	neo/idlib/containers/List.h
2022-06-06 17:24:37 +02:00
..
def Removed obsolete default angles 0 0 0 for TB helper entities 2022-03-09 17:37:02 +01:00
maps/game Added _extra_ents.map files for Lost Missions campaign 2021-10-24 18:06:40 +02:00
materials Don't let TrenchBroom's default material leak a map file 2022-02-18 16:30:00 +01:00
renderprogs Updated release notes, added angles support for lights 2021-05-09 21:25:25 +02:00
textures Added CC0 textures/common texture/editor replacement textures 2022-01-21 16:12:44 +01:00
convert_maps_to_valve220.cfg Added base/convert_maps_to_valve220.cfg 2022-01-09 12:49:16 +01:00
default.cfg Workarounds for Mesa. closes #256 #245 2015-11-23 14:01:59 +01:00
devtools.cfg Updated release notes, added angles support for lights 2021-05-09 21:25:25 +02:00
extract_resources.cfg Added extract_resources.cfg for modding purposes 2014-05-22 11:35:47 +02:00
generate_lightdata.cfg Added batch scripts 2021-03-27 14:01:54 +01:00
modelviewer.cfg devtools.cfg and modelviewer.cfg 2021-03-17 11:13:26 +01:00
physics_test.blend + id style gltf2 parser 2022-06-06 17:24:37 +02:00
physics_test.glb + id style gltf2 parser 2022-06-06 17:24:37 +02:00