doom3-bfg/neo
2025-03-31 10:12:37 +02:00
..
aas
cm
cmake
d3xp exportScriptEvents also exports a Mermaid class diagram 2025-03-21 16:33:16 +01:00
extern Point to newest NVRHI 2025-02-04 17:57:21 +01:00
framework Restore Doom Classic Frame Rate (35 Hz) following background slowdown change 2025-02-13 00:26:28 -05:00
idlib Fix memory deallocation issue by using delete[] for arrays 2025-02-25 17:14:26 -05:00
imgui Partial support for editLights with .glb maps 2025-02-01 16:15:52 +01:00
libs
renderer Always update current binding sets if binding layout has changed 2025-02-22 00:28:35 -05:00
shaders
sound Astyle format 2025-02-28 18:47:19 +01:00
stub
swf
sys Fix Dynamic Loader namespace change in Vulkan SDK >= 1.4.304.0 2025-02-07 16:56:47 -05:00
tools editLights supports .glb maps via _extra_ents.map file 2025-02-01 17:47:46 +01:00
ui
astyle-code.bat
astyle-code.sh
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh Use ffmpeg for linux/macOS debug builds, suppress AUHAL console spam on macOS release builds 2025-02-13 00:42:13 -05:00
cmake-linux-release.sh
cmake-linux-retail.sh
cmake-macos-release.sh
cmake-macos-retail.sh
cmake-vs2019-openal.bat
cmake-vs2019-win64-no-ffmpeg.bat
cmake-vs2019-win64-no-vulkan.bat
cmake-vs2019-win64-optick-profiling.bat
cmake-vs2019-win64-retail.bat
cmake-vs2019-win64.bat
cmake-vs2022-arm64.bat
cmake-vs2022-win64-no-ffmpeg.bat
cmake-vs2022-win64-retail.bat
cmake-vs2022-win64-standalone.bat
cmake-vs2022-win64.bat
cmake-xcode-debug.sh Use ffmpeg for linux/macOS debug builds, suppress AUHAL console spam on macOS release builds 2025-02-13 00:42:13 -05:00
cmake-xcode-release.sh Use ffmpeg for linux/macOS debug builds, suppress AUHAL console spam on macOS release builds 2025-02-13 00:42:13 -05:00
cmake-xcode-universal.sh Use ffmpeg for linux/macOS debug builds, suppress AUHAL console spam on macOS release builds 2025-02-13 00:42:13 -05:00
CMakeLists.txt Exclude rbdmap from retail builds for testing Flatpak 2025-03-31 10:12:37 +02:00
compileshaders.cmake
idStuff.natvis