doom3-bfg/neo
2025-01-13 20:20:12 +01:00
..
aas
cm
cmake
d3xp Deleted NES shader 2024-12-23 20:56:43 +01:00
extern
framework Deleted NES shader 2024-12-23 20:56:43 +01:00
idlib
imgui
libs
renderer Removed duplicated if statement 'header.colorFormat != opts.colorFormat' 2025-01-13 20:20:12 +01:00
shaders Fixed bad lightgrid lookups if models span multiple areas. close #965 2025-01-08 23:25:28 +01:00
sound
stub
swf
sys Fixed menu button controller mappings with SDL 2024-12-18 12:16:26 +01:00
tools Replaced Save as .map button with Apply button. Use Ctrl+S instead 2025-01-01 18:22:26 +01:00
ui
astyle-code.bat
astyle-code.sh
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh
cmake-linux-release.sh
cmake-linux-retail.sh
cmake-macos-release.sh
cmake-macos-retail.sh
cmake-vs2019-openal.bat
cmake-vs2019-win64-no-ffmpeg.bat
cmake-vs2019-win64-no-vulkan.bat
cmake-vs2019-win64-optick-profiling.bat
cmake-vs2019-win64-retail.bat
cmake-vs2019-win64.bat
cmake-vs2022-arm64.bat
cmake-vs2022-win64-no-ffmpeg.bat
cmake-vs2022-win64-retail.bat
cmake-vs2022-win64-standalone.bat
cmake-vs2022-win64.bat
cmake-xcode-debug.sh
cmake-xcode-release.sh
cmake-xcode-universal.sh
CMakeLists.txt
compileshaders.cmake
idStuff.natvis