doom3-bfg/neo
2022-10-25 20:55:54 +02:00
..
aas Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
amplitude
cm Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init 2022-09-05 22:33:15 +02:00
cmake Added missing files 2022-02-21 18:15:56 +01:00
d3xp Merge branch 'master' into 635-nvrhi3 2022-09-25 13:48:54 +02:00
extern Some code to debug the NVRHI swapchain problem 2022-09-17 20:01:06 +02:00
framework Merge branch 'master' into 635-nvrhi3 2022-10-20 17:08:08 +02:00
idlib Merge branch '635-nvrhi3-sdl' into 635-nvrhi3 2022-10-25 20:55:54 +02:00
imgui Small fixes to get the ingame AF editor running 2022-09-15 11:44:26 +02:00
libs Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation 2022-10-21 23:46:42 -04:00
premake
renderer Merge branch '635-nvrhi3-sdl' into 635-nvrhi3 2022-10-25 20:55:54 +02:00
shaders Fix builtin/VR case sensitivity on linux, fix r_useValidationsLayers on macOS when USE_MoltenVK set 2022-10-23 08:45:53 -04:00
sound LoadOgg fix 2022-10-25 19:02:34 +02:00
swf ( ), ( void ) -> () 2022-06-18 10:43:30 +02:00
sys Astyle 2022-10-25 19:11:22 +02:00
tools Merge branch 'master' into 635-nvrhi3 2022-10-20 17:08:08 +02:00
ui ( ), ( void ) -> () 2022-06-18 10:43:30 +02:00
astyle-code.bat Merge branch 'master' into 635-nvrhi3 2022-09-25 13:48:54 +02:00
astyle-code.sh Formatted doomclassic code with Astyle 2022-09-05 22:25:33 +02:00
astyle-options.ini Tweaked Rust coding style quotation 2020-03-27 18:59:11 +01:00
astyle.exe
astyle.x86
astyle.x86_64
cmake-eclipse-linux-debug.sh
cmake-eclipse-linux-profile.sh
cmake-linux-debug.sh
cmake-linux-release.sh Optimized shadow mapping using Blue Noise sampling. 2020-04-29 01:19:53 +02:00
cmake-linux-vulkan-debug.sh Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580 2020-03-22 15:29:24 +01:00
cmake-linux-vulkan-release.sh Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580 2020-03-22 15:29:24 +01:00
cmake-macos-opengl-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-macos-opengl-retail.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-macos-vulkan-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-macos-vulkan-retail.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-vs2019-64bit-no-ffmpeg.bat - added cnew make batch file for vs2019 2022-06-21 00:44:01 +02:00
cmake-vs2019-arm64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2019-openal.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2019-win64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-xcode-opengl-debug.sh Update cmake shell scripts for macOS with improved Xcode integration 2021-05-27 23:41:05 -04:00
cmake-xcode-opengl-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-xcode-opengl-universal.sh Add support for macOS universal binary builds (x86_64 & arm64) 2021-08-20 02:13:19 -04:00
cmake-xcode-vulkan-debug.sh macOS Vulkan: Check and disable MoltenVK's use of Metal argument buffers for shader allocation scalability 2022-01-30 12:41:12 -05:00
cmake-xcode-vulkan-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-xcode-vulkan-universal.sh Add support for macOS universal binary builds (x86_64 & arm64) 2021-08-20 02:13:19 -04:00
CMakeLists.txt Build with NVRHI Vulkan by default 2022-10-25 19:10:47 +02:00
compileshaders.cmake Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation 2022-10-21 23:46:42 -04:00
idStuff.natvis - Skinned / animated GLTF models 2022-07-31 12:13:07 +02:00
premake4.exe
premake4.lua
premake4_embed.bat