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ai
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Fixed various warnings from clang
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2012-12-23 06:40:47 +01:00 |
anim
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Added long neck GCC compiler workaround from dhewm3
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2013-01-14 00:24:11 +01:00 |
gamesys
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Fixed missing CVAR_ARCHIVE flag to g_fov
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2013-03-23 17:45:48 +01:00 |
menus
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Added major contributors to the credits menu
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2013-11-04 16:33:20 +01:00 |
physics
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
script
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Achievements.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Achievements.h
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Formatted code.
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2012-12-08 18:20:13 +01:00 |
Actor.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Actor.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
AF.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
AF.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
AFEntity.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
AFEntity.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
AimAssist.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
AimAssist.h
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Fix compiler warnings and errors in MinGW
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2012-12-03 09:29:14 +01:00 |
BrittleFracture.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
BrittleFracture.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Camera.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Camera.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
EndLevel.cpp
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
EndLevel.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Entity.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Entity.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Fx.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Fx.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Game.def
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Initial commit
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2012-11-26 12:58:24 -06:00 |
Game.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Game_local.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Game_local.h
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Fixed various warnings from clang
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2012-12-23 06:40:47 +01:00 |
Game_network.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
GameEdit.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
GameEdit.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Grabber.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Grabber.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
IK.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
IK.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Item.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Item.h
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Fix tons of compiler warnings
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2012-12-11 23:57:05 +01:00 |
Leaderboards.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Leaderboards.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Light.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Light.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Misc.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Misc.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Moveable.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Moveable.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Mover.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Mover.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
MultiplayerGame.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
MultiplayerGame.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Player.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Player.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
PlayerIcon.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
PlayerIcon.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
PlayerView.cpp
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Disabled tunnel vision. Fixes #33 Red screen flash on damage does not dissapear until load or full health
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2013-09-25 09:19:21 +02:00 |
PlayerView.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
precompiled.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
PredictedValue.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
PredictedValue_impl.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Projectile.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Projectile.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Pvs.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Pvs.h
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eliminate more longs
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2012-12-13 01:28:41 +01:00 |
SecurityCamera.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
SecurityCamera.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
SmokeParticles.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
SmokeParticles.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Sound.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Sound.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Target.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Target.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Trigger.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Trigger.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Weapon.cpp
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Code duplication in idWeapon::Clear
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2013-06-03 14:56:25 +06:00 |
Weapon.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
WorldSpawn.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
WorldSpawn.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |