..
Color
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
DXT
Fixed bugs and missing non-x86 code paths in the DXTEncoder
2020-11-14 12:32:47 +01:00
jobs
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
OpenGL
Merge branch 'master' into PBR2
2020-07-14 18:40:48 +02:00
SMAA
Added SMAA intrinsic helper images
2015-12-26 15:20:19 +01:00
Vulkan
Don't ask for depthClamp device feature
2021-02-09 12:58:00 +01:00
BinaryImage.cpp
Added support to load RG16F texture data. Added R_WriteEXR function
2020-04-18 19:16:24 +02:00
BinaryImage.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
BinaryImageData.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
BoundsTrack.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
BoundsTrack.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
BufferObject.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
BufferObject.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Cinematic.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Cinematic.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Font.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Font.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Framebuffer.cpp
Deleted almost all OpenGL code from _VK backend files
2018-10-03 21:14:28 +02:00
Framebuffer.h
First time that multiple environment probes work
2020-05-17 17:37:06 +02:00
GLMatrix.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
GLMatrix.h
SSAO experiment
2016-01-02 19:28:49 +01:00
GLState.h
Merge vkDOOM3 stencil PSO creation
2019-11-08 18:12:37 +01:00
GuiModel.cpp
Fix relative include paths, breaking build if systems' libimgui is to be used.
2020-08-25 15:12:27 +02:00
GuiModel.h
Moved generic ImGui drawing to idGuiModel::EmitImGui
2020-05-09 17:38:00 +02:00
Image.h
Optimized shadow mapping using Blue Noise sampling.
2020-04-29 01:19:53 +02:00
Image_blueNoiseVC_1M.h
Optimized shadow mapping using Blue Noise sampling.
2020-04-29 01:19:53 +02:00
Image_blueNoiseVC_2.h
Optimized Filmic Dithering with precalculated Blue Noise
2020-05-10 22:10:32 +02:00
Image_brdfLut.h
Added support to load RG16F texture data. Added R_WriteEXR function
2020-04-18 19:16:24 +02:00
Image_files.cpp
Fixed compile issues with Clang
2021-02-04 10:39:52 +01:00
Image_intrinsic.cpp
Merge branch 'master' into PBR2
2020-07-14 18:40:48 +02:00
Image_load.cpp
First time that multiple environment probes work
2020-05-17 17:37:06 +02:00
Image_process.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Image_program.cpp
Added HACK to look for PBR maps with the suffix _rmao
2020-04-13 17:31:07 +02:00
ImageManager.cpp
First time that multiple environment probes work
2020-05-17 17:37:06 +02:00
Interaction.cpp
Renamed r_useIBL to r_usePBR and fixed r_pbrDebug rendering
2020-04-26 10:38:28 +02:00
Interaction.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Material.cpp
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Material.h
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model.cpp
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model.h
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model_ase.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ase.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_beam.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ColladaHelper.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ColladaParser.cpp
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model_ColladaParser.h
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model_liquid.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_local.h
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model_lwo.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_lwo.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ma.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ma.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_md3.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_md3.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_md5.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_prt.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_sprite.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelDecal.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelDecal.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelManager.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelManager.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelOverlay.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelOverlay.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderBackend.cpp
Fixed multilayer bumped materials and mirrors in Vulkan
2020-05-25 21:48:41 +02:00
RenderBackend.h
Show environment probes as spheres instead of cubes
2020-05-20 18:24:45 +02:00
RenderCommon.h
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
RenderContext.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderEntity.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderLog.cpp
Added high performance timer queries for OpenGL
2020-05-09 16:48:55 +02:00
RenderLog.h
Added GPU timer queries for Vulkan
2020-05-05 01:21:29 +02:00
RenderProgs.cpp
Fixed too dark Mars video in main menu
2020-05-14 17:55:15 +02:00
RenderProgs.h
Added second interaction shader path for PBR so old materials don't look glossy
2020-04-16 18:08:50 +02:00
RenderProgs_embedded.h
Fix white soft shadows glitch
2020-08-17 23:14:20 +03:00
RenderProgs_GLSL.cpp
Added second interaction shader path for PBR so old materials don't look glossy
2020-04-16 18:08:50 +02:00
RenderSystem.cpp
Extended OpenGL Debug Callback
2020-07-14 18:35:00 +02:00
RenderSystem.h
Added GPU timer queries for Vulkan
2020-05-05 01:21:29 +02:00
RenderSystem_init.cpp
Defaulted r_ignoreGLErrors to 1
2020-07-14 18:37:41 +02:00
RenderWorld.cpp
First step at generating multiple env probes
2020-05-16 17:40:30 +02:00
RenderWorld.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderWorld_defs.cpp
First time that multiple environment probes work
2020-05-17 17:37:06 +02:00
RenderWorld_demo.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderWorld_envprobes.cpp
Fixed compile issues with Clang
2021-02-04 10:39:52 +01:00
RenderWorld_load.cpp
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
RenderWorld_local.h
First step at generating multiple env probes
2020-05-16 17:40:30 +02:00
RenderWorld_portals.cpp
First step at generating multiple env probes
2020-05-16 17:40:30 +02:00
ResolutionScale.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ResolutionScale.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ScreenRect.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ScreenRect.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
simplex.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
tr_frontend_addlights.cpp
Added GPU timer queries for Vulkan
2020-05-05 01:21:29 +02:00
tr_frontend_addmodels.cpp
Added GPU timer queries for Vulkan
2020-05-05 01:21:29 +02:00
tr_frontend_deform.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
tr_frontend_guisurf.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
tr_frontend_main.cpp
First time that multiple environment probes work
2020-05-17 17:37:06 +02:00
tr_frontend_subview.cpp
First time that multiple environment probes work
2020-05-17 17:37:06 +02:00
tr_trace.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
tr_trisurf.cpp
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
VertexCache.cpp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
VertexCache.h
Quadrupled static vertex cache limits for mods
2020-11-10 18:09:04 +01:00