doom3-bfg/base/renderprogs
2019-10-19 22:13:25 +02:00
..
_manifest.lua .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
ambient_lighting.pixel Tweaked HDR parameters 2019-10-19 22:13:25 +02:00
ambient_lighting.ps.hlsl First time Vulkan can render a map without light interactions 2018-11-03 12:01:03 +01:00
ambient_lighting.vertex Added ambient pass to make game less dark 2019-10-19 22:11:44 +02:00
ambient_lighting.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
AmbientOcclusion_AO.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
AmbientOcclusion_AO.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
AmbientOcclusion_blur.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
AmbientOcclusion_blur.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
AmbientOcclusion_minify.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
AmbientOcclusion_minify.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bink.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bink.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bink_gui.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bink_gui.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
blendLight.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
blendLight.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb1_capture.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb1_capture.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb2_capture.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb2_capture.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb3_capture.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb3_capture.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb_draw.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bloodorb_draw.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
BRDF.inc.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bumpyenvironment.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bumpyenvironment.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bumpyenvironment_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
bumpyenvironment_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
color.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
color.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
colorProcess.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
colorProcess.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
debug_shadowmap.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
debug_shadowmap.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
DeepGBufferRadiosity_blur.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
DeepGBufferRadiosity_blur.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
DeepGBufferRadiosity_radiosity.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
DeepGBufferRadiosity_radiosity.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
depth.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
depth.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
depth_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
depth_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
environment.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
environment.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
environment_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
environment_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
enviroSuit.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
enviroSuit.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
fog.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
fog.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
fog_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
fog_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
fxaa.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
fxaa.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
gbuffer.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
gbuffer.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
global.inc.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
gui.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
gui.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
hdr_glare_chromatic.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
hdr_glare_chromatic.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
heathaze.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
heathaze.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
heatHazeWithMask.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
heatHazeWithMask.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
heatHazeWithMaskAndVertex.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
heatHazeWithMaskAndVertex.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
interaction.ps.hlsl First time Vulkan can render a map without light interactions 2018-11-03 12:01:03 +01:00
interaction.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
interactionAmbient.ps.hlsl First time Vulkan can render a map without light interactions 2018-11-03 12:01:03 +01:00
interactionAmbient.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
interactionAmbient_skinned.ps.hlsl First time Vulkan can render a map without light interactions 2018-11-03 12:01:03 +01:00
interactionAmbient_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
interactionSM.ps.hlsl First time Vulkan can render a map without light interactions 2018-11-03 12:01:03 +01:00
interactionSM.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
motionBlur.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
motionBlur.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
postprocess.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
postprocess.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
screen.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
screen.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadow.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadow.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadow_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadow_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadowDebug.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadowDebug.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadowDebug_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
shadowDebug_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
simpleshade.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
simpleshade.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
skinning.inc.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
skybox.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
skybox.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA.inc.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA_blending_weight_calc.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA_blending_weight_calc.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA_edge_detection.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA_edge_detection.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA_final.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
SMAA_final.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
stereoDeGhost.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
stereoDeGhost.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
stereoInterlace.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
stereoInterlace.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
stereoWarp.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
stereoWarp.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture_color.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture_color.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture_color_skinned.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture_color_skinned.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture_color_texgen.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
texture_color_texgen.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
tonemap.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
tonemap.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
vertex_color.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
vertex_color.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
wobblesky.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
wobblesky.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
zcullReconstruct.ps.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00
zcullReconstruct.vs.hlsl .vertex and .pixel shaders renamed for VS syntax highlighting 2018-10-28 11:03:54 +01:00