mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
147 lines
4.3 KiB
C++
147 lines
4.3 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#pragma hdrstop
|
|
#include "../../idLib/precompiled.h"
|
|
#include "../Game_local.h"
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_MenuBar::Initialize
|
|
========================
|
|
*/
|
|
void idMenuWidget_MenuBar::Initialize( idMenuHandler * data ) {
|
|
idMenuWidget::Initialize( data );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_MenuBar::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_MenuBar::Update() {
|
|
|
|
if ( GetSWFObject() == NULL ) {
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
|
|
|
|
if ( !BindSprite( root ) ) {
|
|
return;
|
|
}
|
|
|
|
totalWidth = 0.0f;
|
|
buttonPos = 0.0f;
|
|
|
|
for ( int index = 0; index < GetNumVisibleOptions(); ++index ) {
|
|
|
|
if ( index >= children.Num() ) {
|
|
break;
|
|
}
|
|
|
|
if ( index != 0 ) {
|
|
totalWidth += rightSpacer;
|
|
}
|
|
|
|
idMenuWidget & child = GetChildByIndex( index );
|
|
child.SetSpritePath( GetSpritePath(), va( "btn%d", index ) );
|
|
if ( child.BindSprite( root ) ) {
|
|
PrepareListElement( child, index );
|
|
child.Update();
|
|
}
|
|
}
|
|
|
|
// 640 is half the size of our flash files width
|
|
float xPos = 640.0f - ( totalWidth / 2.0f );
|
|
GetSprite()->SetXPos( xPos );
|
|
|
|
idSWFSpriteInstance * backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
|
|
if ( backing != NULL ) {
|
|
if ( menuData != NULL && menuData->GetPlatform() != 2 ) {
|
|
backing->SetVisible( false );
|
|
} else {
|
|
backing->SetVisible( true );
|
|
backing->SetXPos( totalWidth / 2.0f );
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_MenuBar::SetListHeadings
|
|
========================
|
|
*/
|
|
void idMenuWidget_MenuBar::SetListHeadings( idList< idStr > & list ) {
|
|
headings.Clear();
|
|
for ( int index = 0; index < list.Num(); ++index ) {
|
|
headings.Append( list[ index ] );
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_MenuBar::GetTotalNumberOfOptions
|
|
========================
|
|
*/
|
|
int idMenuWidget_MenuBar::GetTotalNumberOfOptions() const {
|
|
return GetChildren().Num();
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_MenuBar::PrepareListElement
|
|
========================
|
|
*/
|
|
bool idMenuWidget_MenuBar::PrepareListElement( idMenuWidget & widget, const int navIndex ) {
|
|
|
|
if ( navIndex >= GetNumVisibleOptions() ) {
|
|
return false;
|
|
}
|
|
|
|
idMenuWidget_MenuButton * const button = dynamic_cast< idMenuWidget_MenuButton * >( &widget );
|
|
if ( button == NULL || button->GetSprite() == NULL ) {
|
|
return false;
|
|
}
|
|
|
|
if ( navIndex >= headings.Num() ) {
|
|
button->SetLabel( "" );
|
|
} else {
|
|
button->SetLabel( headings[navIndex] );
|
|
idSWFTextInstance * ti = button->GetSprite()->GetScriptObject()->GetNestedText( "txtVal" );
|
|
if ( ti != NULL ) {
|
|
ti->SetStrokeInfo( true, 0.7f, 1.25f );
|
|
ti->SetText( headings[ navIndex ] );
|
|
button->SetPosition( buttonPos );
|
|
totalWidth += ti->GetTextLength();
|
|
buttonPos += rightSpacer + ti->GetTextLength();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|