mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-03-15 07:00:58 +00:00
![only works with r_UseGpuSkinning 0]! - Writes bmd5anim for each animation. its not perfect yet but, rot + trans looks good. - Model tag supports gltf Animations. Indexed the same way as meshes. - Enabled weights and bone index in ConvertFromMeshGltf |
||
---|---|---|
.. | ||
CollisionModel.h | ||
CollisionModel_contacts.cpp | ||
CollisionModel_contents.cpp | ||
CollisionModel_debug.cpp | ||
CollisionModel_files.cpp | ||
CollisionModel_load.cpp | ||
CollisionModel_local.h | ||
CollisionModel_rotate.cpp | ||
CollisionModel_trace.cpp | ||
CollisionModel_translate.cpp |